Editing DjinnTheBinding:Workings:Fire
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==== Ignition ==== | ==== Ignition ==== | ||
− | One of the simplest and most direct powers of the Ifrit Lineage is to create fire.<br> | + | One of the simplest and most direct powers of the Ifrit Lineage is to create fire. <br> |
− | Roll: Dexterity + Crafts extended. Each roll is half a | + | Roll: Dexterity + Crafts extended. Each roll is half a minuet of weaving fire. <br> |
Dramatic Failure: The fire rages out of control.<br> | Dramatic Failure: The fire rages out of control.<br> | ||
− | Failure: No progress in creating a fire.<br> | + | Failure: No progress in creating a fire. <br> |
− | Success or Exceptional Success: The Djinn makes progress | + | Success or Exceptional Success: The Djinn makes progress to creating the fire. Once they reach one success per size point of the target it bursts into flames.<br> |
− | Supercharging: A point of Rukh can either grant one success or increase the heat of the flame. One point increases the heat from that of a torch to a Bunsen | + | Supercharging: A point of Rukh can either grant one success or increase the heat of the flame. One point increases the heat from that of a torch to a Bunsen Burner. Two points increases to the heat of molten metal. |
− | Range is ten feet per dot of | + | Range is ten feet per dot of Naphisha. |
==== Purifying Flame ==== | ==== Purifying Flame ==== |