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===== Refinements ===== | ===== Refinements ===== | ||
(●) Burn the Wicked: When using this refinement people with Morality 5+ take bashing instead of lethal damage. At Morality 7+ they’re entirely immune.<br> | (●) Burn the Wicked: When using this refinement people with Morality 5+ take bashing instead of lethal damage. At Morality 7+ they’re entirely immune.<br> | ||
− | (●) Throw Flame: With this refinement every point of Rukh used to supercharge adds another 10 to the short range. Medium and Long range are calculated based on the enhanced range. This cannot be combined with the Autofire from normal Supercharging | + | (●) Throw Flame: With this refinement every point of Rukh used to supercharge adds another 10 to the short range. Medium and Long range are calculated based on the enhanced range. This cannot be combined with the Autofire from normal Supercharging.<br> |
(●●●) Spirit Fire: With this refinement Dragon's Breath may affect intangible entities such as living mist or ghosts. | (●●●) Spirit Fire: With this refinement Dragon's Breath may affect intangible entities such as living mist or ghosts. | ||
==== Ignition ==== | ==== Ignition ==== | ||
− | One of the simplest and most direct powers of the Ifrit Lineage is to create fire.<br> | + | One of the simplest and most direct powers of the Ifrit Lineage is to create fire. <br> |
− | Roll: Dexterity + Crafts extended. Each roll is half a | + | Roll: Dexterity + Crafts extended. Each roll is half a minuet of weaving fire. <br> |
Dramatic Failure: The fire rages out of control.<br> | Dramatic Failure: The fire rages out of control.<br> | ||
− | Failure: No progress in creating a fire.<br> | + | Failure: No progress in creating a fire. <br> |
− | Success or Exceptional Success: The Djinn makes progress | + | Success or Exceptional Success: The Djinn makes progress to creating the fire. Once they reach one success per size point of the target it bursts into flames.<br> |
− | Supercharging: A point of Rukh can either grant one success or increase the heat of the flame. One point increases the heat from that of a torch to a Bunsen | + | Supercharging: A point of Rukh can either grant one success or increase the heat of the flame. One point increases the heat from that of a torch to a Bunsen Burner. Two points increases to the heat of molten metal. |
− | Range is ten feet per dot of | + | Range is ten feet per dot of Naphisha. |
==== Purifying Flame ==== | ==== Purifying Flame ==== |