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=== WEAPONS PROPERTIES ===
 
=== WEAPONS PROPERTIES ===
 
'''NEW DAMAGE TYPES'''
 
'''NEW DAMAGE TYPES'''
*'''Explosive''': Deals Force, Bludgeoning and Piercing damage.
 
 
*'''Flux''': includes Force and either Bludgeoning or Slashing (depending on weapon) damage types.
 
*'''Flux''': includes Force and either Bludgeoning or Slashing (depending on weapon) damage types.
 
*'''Mist''': include Fire, Force, Radiant and Slashing damage types.
 
*'''Mist''': include Fire, Force, Radiant and Slashing damage types.
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*'''Poison''': targets must make a Constitution save or gained the '''''Poisoned''''' condition. The target can make a new save at the end of each of its rounds against the same '''DC''' but with a cumulative +1 to the roll for each additional turn it fails. Success ends the condition. Large creatures are +2 with this save, Huge are +5, larger are immune.
 
*'''Poison''': targets must make a Constitution save or gained the '''''Poisoned''''' condition. The target can make a new save at the end of each of its rounds against the same '''DC''' but with a cumulative +1 to the roll for each additional turn it fails. Success ends the condition. Large creatures are +2 with this save, Huge are +5, larger are immune.
 
*'''Restrained''': a target to must make a Strength save gained the '''''Restrained''''' condition. The target can make a new save at the same '''DC''' at the end of its round. An ally can aid another as an action to grant Advantage. Success ends the condition. Large creatures are +2 with this save, Huge are +5, larger are immune.
 
*'''Restrained''': a target to must make a Strength save gained the '''''Restrained''''' condition. The target can make a new save at the same '''DC''' at the end of its round. An ally can aid another as an action to grant Advantage. Success ends the condition. Large creatures are +2 with this save, Huge are +5, larger are immune.
*'''Splinter''': weapons deal Bludgening, Piercing and Slashing damage.
+
*'''Splinter''': weapons deal bludgening, piercing and slashing damage.
 
*'''Stun''': a ‘living’ target must make a Constitution save or gain the '''''Stunned''''' condition. The target can make a new save at the end of its turn at the same '''DC''' but with a cumulative +1 to the roll for each additional turn it fails. Success ends the condition. Large creatures are +2 with this save, Huge are +5, larger are immune.
 
*'''Stun''': a ‘living’ target must make a Constitution save or gain the '''''Stunned''''' condition. The target can make a new save at the end of its turn at the same '''DC''' but with a cumulative +1 to the roll for each additional turn it fails. Success ends the condition. Large creatures are +2 with this save, Huge are +5, larger are immune.
  

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