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[http://wiki.rpg.net/index.php/DnD_Desert_Raiders_Campaign back]
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http://wiki.rpg.net/index.php/DnD_Desert_Raiders_Campaign back]
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[[File:Goblin2.pngβ€Ž ]]
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== Background ==
 
== Background ==
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Priest (nickname), had a very good childhood. Grown up in a good neighberhood in the city of 
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Helia. His parents were salesmen most of the time, selling their goods on the big marketsquare in the center of the city. They werer rather rich. 
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From birth "Drego"  got what he wanted as a child, eventually becoming a little brat.
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His parents saw their mistake for giving almost everything he wanted and sended him to a militairy-school. So re-adjucation was a fact.
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After militairy school, he started his career in the army.
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There he became trained in art of ranged combat. 
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Still he disliked the army of their dull apraoches to every conflict.
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So to give his career an extra boost he joined "SWAT" (Sneaking With A Trapfinder).
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After this training he made with this team a lot of bust-ins
  
 
== Base ==
 
== Base ==
  
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http://www.myth-weavers.com/sheetview.php?sheetid=197570
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*Name: Priest
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*Class: Ranger 1, scout 4
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*Level: 5
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*Race Air-Goblin
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*HD: 1d8
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*speed: 40 feet
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*Type: Tactical combat
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*Skill Bonuses: 8+int scout, 6+int ranger
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*Resistances: none
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*Languages: goblin, common, draconic
  
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Stats:
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*Str .9 -1
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*Dex .18 +4
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*Con .11 +0
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*Int .14 +2
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*Wis .11 +0
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*Cha .4 -3
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*Fort +4
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*Ref +10
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*Will +1
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*AC: 19
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*Bab: +4
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Attack:
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*melee:   +5
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*ranged:  +11 (to 30 ft)
  
 
== Abilities ==
 
== Abilities ==
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Darkvision 60ft
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hide +4, move silent +4
  
 
==Spells==
 
==Spells==
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Till now: none
  
 
== Equipment ==
 
== Equipment ==
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Skirmish boots
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Healing belt
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Ring of darkhidden
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Bag of endless Caltrops
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Everlasting rations
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Ever full mug 3xday
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Mithril shirt
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Composite longbow mstw, elven craft
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40x arrows
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20x blunt arrows
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5x darts
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Backpack
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Bedroll
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Flint & steel
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5x Chalk
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Small mirror
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Signal whistle
  
 
== Feats ==
 
== Feats ==
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Point blank shot
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Precise shot
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Swift hunter
  
 
== Skills ==
 
== Skills ==
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*Skills: 12 points Ranks + Ab + i = Total
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*Balance                        0      +      4      + 2 =  6
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*Concentration(con) 0 + 0 +  = 0
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*Craft (int)         8 + 2 +  = 10
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*climb(str)         0      + -1 +  = -1
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*Jump (str)                 0      +      -1      + 5 =  4
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*Knowledge dungeoneering(int) 1 + 2 +  = 2
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*Knowledge (int)         2 + 2 +  = 3
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*Knowledge nature(int)         5      + 2 + 2 =  9
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*Knowledge arcana(int)    1 + 2 +  = 3
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*Knowledge (int)         1 + 2 +  = 3
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*Knowledge raligion(int) 1 + 2 +  = 3
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*Knowledge planes(int)         1 + 2 +  = 3
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*Ride(dex) 0 + 4 +  = 6
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*Search(int)                    8      +      2      +  =  10
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*Spot(wis)                      7      +      0      +  =  7
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*Listen(wis)                    7      +      0      +  =  7
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*Swim(str)                      0      +      -1      +  =  -1
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*Move silent(dex)              8      +      4      + 4 =  16   
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*Hide(dex)                      8      +      4      + 4 =  16
  
 
== Journal ==
 
== Journal ==
  
 
=== Day 1 ===
 
=== Day 1 ===
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Being uncouncious for days, i woke up, in a wooden coffin?! After screaming for help for hours, I was luckily being rescued by some weirdo goblins. We left the dungeon, entering a snow layed out area middle in the desert. WEIRD!?!

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