Editing DnD Desert Raiders Campaign Scragg
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== Scragg == | == Scragg == | ||
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== Background == | == Background == | ||
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== Class Variants == | == Class Variants == | ||
− | '''[[http://www.wizards.com/default.asp?x=dnd/we/20070228a | + | '''[CS/[http://www.wizards.com/default.asp?x=dnd/we/20070228a web]] Ferocity''' |
Where most barbarians define themselves by nigh-unstoppable rage, a few streetfighters and urban warriors have mastered different techniques. By working up a surge of adrenaline, they hit just as hard, and substantially faster, than their counterparts, while dodging the inevitable counterattack. | Where most barbarians define themselves by nigh-unstoppable rage, a few streetfighters and urban warriors have mastered different techniques. By working up a surge of adrenaline, they hit just as hard, and substantially faster, than their counterparts, while dodging the inevitable counterattack. | ||
− | + | Class: Barbarian. | |
− | + | Level: 1st. | |
− | + | Replaces: If you select this class feature, you do not gain rage, or any later improvements to that class feature, nor do you gain indomitable will. | |
− | + | Benefit: Once per day, the barbarian can enter a state of adrenaline-fueled fury, increasing both his physical might and his reaction time. He temporarily gains a +4 bonus to Strength and a +4 bonus to Dexterity, but he takes a -2 penalty on ranged attack rolls beyond short range (30 feet). | |
He can enter this state as an immediate action, even when flat-footed at the start of combat, so he may apply the enhanced Dexterity modifier to his initiative check. | He can enter this state as an immediate action, even when flat-footed at the start of combat, so he may apply the enhanced Dexterity modifier to his initiative check. | ||
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− | + | - Lion Totem (CC) - Lose fast movement, gain pounce | |
− | ''' | + | '''[SSt 47] Desert Druid''' |
− | + | Sandstorm variant. | |
+ | Lvl 2 gain Sandskimmer, lose Woodland Stride. | ||
+ | Lvl 4 gain Heat Endurance, lose Resist Nature's Lure. | ||
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− | ''' | + | '''[PHBII 39] Spontaneous Rejuvenation''' |
− | '''Level:''' | + | '''Level:''' 1st |
− | ''' | + | Gain |
+ | Ability to transform stored energy of spell to grant allies within 30ft ''fast healing X'' for 3 rounds, with X being equal to the converted spell's level. | ||
− | ''' | + | Lose |
+ | Ability to spontaneously convert spells into ''summon nature's ally'' spells. |