Editing Dnd the army campaign Tom Bombadil

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 306: Line 306:
 
.
 
.
  
==Spells==
+
==spells==
  
 
known
 
known
Line 384: Line 384:
  
 
[http://en.wikipedia.org/wiki/List_of_comparative_military_ranks Common military ranks]  
 
[http://en.wikipedia.org/wiki/List_of_comparative_military_ranks Common military ranks]  
 
 
.
 
== Alignment influencing choices ==
 
 
Overall alignment: '''Chaotic Neutral'''
 
 
Good
 
* Rescuing a semi party member when he is no longer required.
 
* Healing a stranger without expecting any return.
 
 
 
Evil
 
* Testing a crow on an innocent bystander when already told that is an evil magic item.
 
 
 
Chaotic
 
* Entertaining a known ambush because we had a few minutes to fill.
 
* Endangering a partymember for my entertainment.
 
* flying up to and staring an conversation with a partymember who is trying to pretend hes an innocent bird.
 
* Sleeping while on the run for the local law enforcers.
 
 
 
Lawfull
 
* Taking care of witnesses to cover for a friends evil action.
 
* Infuriating a military organization to gain information.
 
 
 
Chaotic Neutral, “Free Spirit”: A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn’t strive to protect others’ freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it.
 
 
  
 
.
 
.
 
 
== Experience ==
 
== Experience ==
  
Line 427: Line 396:
  
 
* 26051xp (+1600xp [endroom of tomb, 2 mummies + trap + caster])
 
* 26051xp (+1600xp [endroom of tomb, 2 mummies + trap + caster])
 
 
'''27-05-2009'''
 
 
 
*27101xp (+1050xp [burned down slap-o-lumber part 1, killing everyone who doesn't answer])
 
  
 
.
 
.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)