Editing Dogs with Cards
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http://www.toolboxpro.org/secure/teachers/1330/071002021308_D497~Eight-Dogs-Playing-Cards-Posters.jpg | http://www.toolboxpro.org/secure/teachers/1330/071002021308_D497~Eight-Dogs-Playing-Cards-Posters.jpg | ||
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* Significant Traits are like Traits that have 3 or 4 dice in them, and they can be of any "size", whether regular, troublesome, or strong. For example, 4d6 is significant, 3d10 is strong and significant, and 4d4 is troublesome and significant. | * Significant Traits are like Traits that have 3 or 4 dice in them, and they can be of any "size", whether regular, troublesome, or strong. For example, 4d6 is significant, 3d10 is strong and significant, and 4d4 is troublesome and significant. | ||
− | '' | + | ''Example: Let's say you draw your gun. Draw cards for it normally, but also draw cards as though you brought a troublesome trait into play (for that extra d4).'' |
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If you convert an existing character by the guidelines above, you may need to combine or remove a few one-die Traits: a Dogs character with several one-die Traits could potentially have twice as many Traits as they should under these rules. You'll have to use your best judgement in those cases. | If you convert an existing character by the guidelines above, you may need to combine or remove a few one-die Traits: a Dogs character with several one-die Traits could potentially have twice as many Traits as they should under these rules. You'll have to use your best judgement in those cases. | ||
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You ''Reverse the Blow'' if you can See with a card double the value of your opponent's Raise. You get to keep that card if you want to use it for your next Raise or See. | You ''Reverse the Blow'' if you can See with a card double the value of your opponent's Raise. You get to keep that card if you want to use it for your next Raise or See. | ||
− | Random factors like improvised tools or equipment are | + | Random factors like improvised tools or equipment are usually just like a regular trait: simply draw one more card. If the tool is something that's not quite right for that purpose, or you are doing something desperate and stupid, treat it like a troublesome trait instead. |
== Fallout == | == Fallout == | ||
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'''Dying''' means you're done. | '''Dying''' means you're done. | ||
− | '''Mortally Injured''' means that you must win a healing conflict | + | '''Mortally Injured''' means that you must win a healing conflict against the cards in your fallout pile or die. You also choose 2 options from the Long-term fallout list, below. |
'''Injured''' means you must choose 2 Long-term fallout, and you may be in need of medical help: draw one card for each point of Body you have. If you can't match your highest fallout card, you're in need of medical attention! | '''Injured''' means you must choose 2 Long-term fallout, and you may be in need of medical help: draw one card for each point of Body you have. If you can't match your highest fallout card, you're in need of medical attention! | ||
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'''Short-term fallout''': choose on option from the Short-term fallout list. | '''Short-term fallout''': choose on option from the Short-term fallout list. | ||
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== Miscellaneous Conflict Stuff == | == Miscellaneous Conflict Stuff == | ||
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==== Demonic Influence ==== | ==== Demonic Influence ==== | ||
− | Treat Demonic Influence as a single Trait (just as it is in regular Dogs, really). | + | Treat Demonic Influence as a single Trait (just as it is in regular Dogs, really). Something like this: |
* ''1d10 - regular'' | * ''1d10 - regular'' | ||
* ''2d10 - strong'' | * ''2d10 - strong'' | ||
* ''3d10 - significant'' | * ''3d10 - significant'' | ||
− | * ''4d10 | + | * ''4d10, 5d10 - significant and strong'' |
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== Fallout Options == | == Fallout Options == | ||
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=== Short-term === | === Short-term === | ||
− | * | + | * spend time alone |
− | * | + | * treat a trait as troublesome for the next contflict |
− | * | + | * subtract one 1 from a Stat for the next conflict |
− | * | + | * (maybe "discard your best card in the next contflict" is easier than "-1 to a Stat"?) |
=== Long-term === | === Long-term === | ||
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* 3 cards + one significant troublesome trait | * 3 cards + one significant troublesome trait | ||
* 2 cards + one troublesome trait | * 2 cards + one troublesome trait | ||
− | * 1 | + | * 1 cards + one strong trait |
− | * 1 | + | * 1 cards + one regular trait |
'''Type D''' | '''Type D''' |