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The Aspect books provide extra information on their titular aspect, given in an “in character” style by the signature characters of the books, as well as extra charms and artifacts for player characters. Additionally, each book provides several pre-generated characters of varying power level to insert into your game.
 
The Aspect books provide extra information on their titular aspect, given in an “in character” style by the signature characters of the books, as well as extra charms and artifacts for player characters. Additionally, each book provides several pre-generated characters of varying power level to insert into your game.
  
<u>The Book of Three Circles</u> and <u>Savant and Sorcerer</u> are the big books of Exalted Sorcery, with dozens of spells, ranging from basic sorcery to world-shaking effects. Savant and Sorcerer is the current Exalted Magic Book (having superceded the Book of Three Circles), and both have rules for crafting Artefacts of power, as well as rules for the massive armoured mecha war engines of the Exalted: Warstriders
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<u>The Book of Three Circles</u> and <u>Savant and Sorcerer</u> are the big books of Exalted Sorcery, with dozens of spells, ranging from basic sorcery to world-shaking effects. Savant and Sorcerer is the current Exalted Magic Book (having superseded the Book of Three Circles), and both have rules for crafting Artefacts of power, as well as rules for the massive armoured mecha war engines of the Exalted: Warstriders
  
 
<u>The Players Guide</u> provides additional antagonists in the shape of the Dragon Kings (ancient lizard warriors from before the time of men), Akuma (Demon corrupted Exalted) and God Blooded (Half breed offspring of mortals and Exalts/Gods/Demons). It also provides Merits and Flaws to customise characters with, and has the alternate Power Combat combat rules (if you intend to use these, this book becomes an indispensable purchase)
 
<u>The Players Guide</u> provides additional antagonists in the shape of the Dragon Kings (ancient lizard warriors from before the time of men), Akuma (Demon corrupted Exalted) and God Blooded (Half breed offspring of mortals and Exalts/Gods/Demons). It also provides Merits and Flaws to customise characters with, and has the alternate Power Combat combat rules (if you intend to use these, this book becomes an indispensable purchase)
  
<u>The Storytellers Companion</u> provides a Storytellers screen, as well as simplified rules for using other Exalted as antagonists.
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<u>The Storytellers Handbook</u> provides a Storytellers screen, as well as simplified rules for using other Exalted as antagonists.
  
 
<u>Games Of Divinity</u> is the Exalted book of Gods and spirits. It provides expanded information on running the gods in a world where everything has a god. As such, it’s full of useful information and story ideas. Where Scavenger Sons is the book about the world of Mortals, Games of Divinity is the book of Gods. This book would be indispensable if it were not out of print. The difficulty involved in obtaining it means it is only very useful instead.
 
<u>Games Of Divinity</u> is the Exalted book of Gods and spirits. It provides expanded information on running the gods in a world where everything has a god. As such, it’s full of useful information and story ideas. Where Scavenger Sons is the book about the world of Mortals, Games of Divinity is the book of Gods. This book would be indispensable if it were not out of print. The difficulty involved in obtaining it means it is only very useful instead.
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''or the primary setting of the Dragonblooded''
 
''or the primary setting of the Dragonblooded''
  
The primary setting for the Dragonblooded is the central island continent of creation known as The Realm, and its many tributaries and satrapies. This Realm is a decadent empire ruled in name by an incompetent regent, but in actuality by the factions engaged in a cold war for the throne. At the same time, it is the most advanced and enlightened empire in Creation, with a religion which, while elitist, preaches tolerance for those below you, and respect to your betters.
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The primary setting for the Dragonblooded is the central island continent of creation known as The Realm, and it’s many tributaries and satrapies. This Realm is a decadent empire ruled in name by an incompetent regent, but in actuality by the factions engaged in a cold war for the throne. At the same time, it is the most advanced and enlightened empire in Creation, with a religion which, while elitist, preaches tolerance for those below you, and respect to your betters.
 
The dominant political powers of The Realm are the Dragonblooded noble families. They manipulate the system of the realm to insert the agents of their choosing into important governmental positions, and seek to find a way to seize the throne and declare their chosen representative emperor or empress. Furthermore, the Byzantine bureocracies which make up the One Thousand Scales continually attempts to wrest power from one another, and in the absence of the Empress to reign in the Houses or the One Thousand Scales, The Realm slides ever closer to outright civil war.
 
The dominant political powers of The Realm are the Dragonblooded noble families. They manipulate the system of the realm to insert the agents of their choosing into important governmental positions, and seek to find a way to seize the throne and declare their chosen representative emperor or empress. Furthermore, the Byzantine bureocracies which make up the One Thousand Scales continually attempts to wrest power from one another, and in the absence of the Empress to reign in the Houses or the One Thousand Scales, The Realm slides ever closer to outright civil war.
  

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