Editing Dragons Wake (SWADE PbP)/Ashton Eldridge

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
Player character in the [https://wiki.rpg.net/index.php/Dragons_Wake_(SWADE_PbP) Dragon's Wake PbP game].
+
= Ashton Eldridge, The Night Haunt =
 
 
== Ashton Eldridge, The Night Haunt ==
 
 
[[file:The_night_haunt.jpg|right]]
 
[[file:The_night_haunt.jpg|right]]
  
[[file:The_night_haunt_4.jpg|right]]
+
A player character in [https://wiki.rpg.net/index.php/Dragons_Wake_(SWADE_PbP) Dragon's Wake] PbP game.
 
 
A private investigator and masked crimefighter who gained incredible powers as an unintended consequence of a super secret military experiment. He has been active as a hero since the mid-1930s, nominally based in New York but traveling where ever his day job or nighttime activities take him. His true identity is known only to his secretary and assistant, Beatrice Isaacs.
 
 
 
As the Night Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey. He operates under his masked persona full time while with the army - his civilian identity was honorably discharged with a somewhat cushy pension and an unwritten but ''extremely strict'' Non-Disclosure Agreement about the experiment, and if the government found out who he is and where his powers came from he isn't entirely sure whether they'd sooner incarcerate or vivisect him...
 
  
=== Stats ===
+
Private investigator and masked crimefighter who gained incredible powers as an unintended consequence of a super secret military experiment. He has been active as a hero since the mid-1930s, shortly after leaving the Army and learning to control his powers, nominally based in New York but traveling where ever his day job or nighttime activities take him.
  
; Hindrances
+
As the Night Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey. He's operating under his masked persona full time while with the army, because his civilian identity was honorably discharged with a somewhat cushy pension and an unwritten but ''extremely strict'' Non-Disclosure Agreement about the experiment, and if the government found out who he is and where his powers came from he's not entirely sure whether they'd sooner incarcerate or vivisect him...
: Curious (major)
 
: Loyal (minor)
 
: Secret Identity (major)
 
: Suspicious (minor)
 
  
 
; Attributes
 
; Attributes
Line 32: Line 22:
 
: Focus d8
 
: Focus d8
 
: Intimidation d8+1
 
: Intimidation d8+1
: Language: Chinese (d6)
 
: Language: German (d6)
 
: Language: Italian (d6)
 
 
: Notice (d4) d6+2
 
: Notice (d4) d6+2
 
: Persuasion (d4) d8+1
 
: Persuasion (d4) d8+1
Line 42: Line 29:
  
 
; Derived Statistics
 
; Derived Statistics
: Pace 6"
+
: Pace 6
 
: Parry 6
 
: Parry 6
 
: Toughness 5
 
: Toughness 5
 +
 +
; Hindrances
 +
: Curious (major)
 +
: Loyal (minor)
 +
: Secret Identity (major)
 +
: Suspicious (minor)
  
 
; Edges
 
; Edges
 
: Alertness (human)
 
: Alertness (human)
: Linguist (free; Chinese, German, Italian)
 
 
: Super Powers (free)
 
: Super Powers (free)
 
: The Best There Is
 
: The Best There Is
  
 
; Powers
 
; Powers
: Deadeye (2spp) - ''extra d6 damage with direct shooting attacks''
+
: Deadeye 2 - ''extra d6 damage with direct shooting attacks''
: Intangibility (5spp) - ''move through solid matter, ignore physical attacks, attack by materializing inside a person''
+
: Intangibility 5 - ''move through solid matter, ignore physical attacks, attack by materializing inside a person''
: Invisibility (8spp) - ''Notice at -4 to detect, attackers roll at -4; halve attack penalty if doing something obvious''
+
: Invisibility 8 - ''Notice at -4 to detect, attackers roll at -4; halve attack penalty if doing something obvious''
 
 
=== Gear ===
 
  
 +
; Gear
 
: Long obscuring cape - ''Intimidation and Persuasion +1, attackers roll at -1, attackers grabbing the cape roll at +2''
 
: Long obscuring cape - ''Intimidation and Persuasion +1, attackers roll at -1, attackers grabbing the cape roll at +2''
 
+
: US Army rucksack containing:
: Boondocker suede "low top" boots with gaiters
 
 
 
: US Army rucksack
 
 
:* Lightweight jungle hammock and mosquito netting
 
:* Lightweight jungle hammock and mosquito netting
 
:* Rain poncho
 
:* Rain poncho
 
:* Jungle first aid kit
 
:* Jungle first aid kit
 
:* Canteen
 
:* Canteen
:* Bowie knife - ''Str+1d6''
 
 
: Fairbairn-Sykes Fighting Knife - ''3/6/12, Str+d4, AP 1''
 
 
: Two Mk II "Pineapple" fragmentation grenades - ''4/8/16, 3d6, medium blast template''
 
 
 
: Smith & Wesson "Registered Magnum" revolver - ''12/24/48, 3d6+1, AP 1, Rof 1, Shots 6''
 
: Smith & Wesson "Registered Magnum" revolver - ''12/24/48, 3d6+1, AP 1, Rof 1, Shots 6''
 
:* Underarm holster
 
:* Underarm holster
 
:* 4 reloads
 
:* 4 reloads
 
 
: M3 "Grease Gun" submachine gun - ''12/24/48, 3d6+1, AP 1, Rof 3, Shots 30''
 
: M3 "Grease Gun" submachine gun - ''12/24/48, 3d6+1, AP 1, Rof 3, Shots 30''
 
:* Shoulder sling
 
:* Shoulder sling
 
:* 5 reloads
 
:* 5 reloads
 +
: Two Mk II "Pineapple" fragmentation grenades - ''4/8/16, 3d6, medium blast template''
 +
: Bowie knife - ''Str+1d6''

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)