Editing Dragons Wake (SWADE PbP)/Setting Rules

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When a hero Critically Fails her Vigor roll due to Incapacitation, she’s awarded a point of Conviction. On her next turn, she ignores all Wound and Fatigue penalties, acts normally, then perishes—hopefully having taken out some of her adversaries or accomplished a significant goal with her sacrifice. (Of course the Game Master may always work with the player to simply narrate some dramatic and purposeful end rather than gaming it out.)
 
When a hero Critically Fails her Vigor roll due to Incapacitation, she’s awarded a point of Conviction. On her next turn, she ignores all Wound and Fatigue penalties, acts normally, then perishes—hopefully having taken out some of her adversaries or accomplished a significant goal with her sacrifice. (Of course the Game Master may always work with the player to simply narrate some dramatic and purposeful end rather than gaming it out.)
 
''Defeated''
 
 
The hero is beaten and bloodied but will live to fight another day. He must choose one of the following results:
 
::*Go out in a Blaze of Glory (see above).
 
::*Roll on the Injury Table in Savage Worlds. The injury is permanent.
 
::*Lose one step in an Attribute.
 
::*Lose an Edge.
 
::*Gain a Major Hindrance, perhaps reflecting a permanent mental or physical injury from the fight.
 
  
 
==Fanatics==
 
==Fanatics==

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