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Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the '''''Lands of Flux and Shadow'''''. Millions of worlds at various levels of technology and sophistication have interlocking paths and communication. Intershadow Commerce, tourism, and warfare are common. In amongst these shadows is the collection of realms called the '''''Dufirtrusa'''''. It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements. In their own realms they live in various manners as delights their kind. And their delights vary from perverse to sublime. | Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the '''''Lands of Flux and Shadow'''''. Millions of worlds at various levels of technology and sophistication have interlocking paths and communication. Intershadow Commerce, tourism, and warfare are common. In amongst these shadows is the collection of realms called the '''''Dufirtrusa'''''. It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements. In their own realms they live in various manners as delights their kind. And their delights vary from perverse to sublime. | ||
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{|''' class="wikitable" | {|''' class="wikitable" | ||
|- | |- | ||
+ | |'''Fire:''' ''Start fires in many environments. Fire attacks. | ||
+ | |'''Earth:''' ''Convert rock to soil. Refresh Soil. Rock attacks | ||
|'''Air:''' ''Purify Air to desired degree. Air attacks. | |'''Air:''' ''Purify Air to desired degree. Air attacks. | ||
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|'''Water:''' ''Purify Water. Summon Water. Water attacks. | |'''Water:''' ''Purify Water. Summon Water. Water attacks. | ||
|'''Change:''' ''Transition from one item to another. Natural shapeshifters. | |'''Change:''' ''Transition from one item to another. Natural shapeshifters. | ||
|} | |} | ||
− | The above are major elementals but numerous minor ones exist. Many minor ones | + | The above are major elementals but numerous minor ones exist. Many can minor ones function in limit shadow ranges according to local environmental needs and effects. |
{|''' class="wikitable" | {|''' class="wikitable" | ||
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|'''Scent:''' ''Glories in the various scents in nature. | |'''Scent:''' ''Glories in the various scents in nature. | ||
|'''Sound:''' ''Variations in noise | |'''Sound:''' ''Variations in noise | ||
+ | |'''Mix:''' '' These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence | ||
|'''Hue:''' ''These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion | |'''Hue:''' ''These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion | ||
− | + | |''' Flux:''' '' These extremely rare elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into pirits of Change on the way to Avasa of Shifter and Masoja of Shifter | |
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− | |''' Flux:''' '' These extremely rare elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into | ||
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|} | |} | ||
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Officially named Spasa, the term Spirits is the common usage even among Dufiro. | Officially named Spasa, the term Spirits is the common usage even among Dufiro. | ||
− | These creatures have gained sufficient awareness to have needs and greeds. As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation. They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosim. Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. | + | These creatures have gained sufficient awareness to have needs and greeds. As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation. They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosim. Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. |
− | *''' | + | *'''Spirit''' races are like '''''elementary''''' and '''''middle schoolers'''''. |
{|''' class="wikitable" | {|''' class="wikitable" | ||
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|'''Cleanliness:''' Experts in purification, elimination of dirt, rust, mold, paints, and dyes. | |'''Cleanliness:''' Experts in purification, elimination of dirt, rust, mold, paints, and dyes. | ||
|'''Combat:''' Experts in one on one combat. Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. | |'''Combat:''' Experts in one on one combat. Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. | ||
− | |''' | + | |'''Defense:''' |
− | + | |'''Speed:''' | |
− | |''' | ||
|'''Growth:''' | |'''Growth:''' | ||
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|- | |- | ||
− | |''' | + | |'''Blending:''' Many Blending Spirits are chefs and brewers. alchemists and preservationists. Canners/ |
− | |''' | + | |'''Guard''':Often bound to items to provide security and seal items against entrance. Boxes, chests, doors. |
− | |'''Rust or Rot:''' These spirits are usually malicious, serving a term in punishment. Everything they deal with decays, rots, molds, fades or crumbles. Few choose to be Spirits of Rot. However, some Rot Spasa go | + | |'''Rust or Rot:''' These spirits are usually malicious, serving a term in punishment. Everything they deal with decays, rots, molds, fades or crumbles. Few choose to be Spirits of Rot. However, some Rot Spasa go one to be experts in cheese. |
|'''Song:''' Experts in music and performance | |'''Song:''' Experts in music and performance | ||
− | |''' | + | |'''Paper:'''Experts in the art of writing. Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. |
+ | |- | ||
+ | |'''Earth:''' | ||
+ | |'''Air:''' | ||
+ | |'''Water:''' | ||
+ | |'''Fire:''' | ||
+ | |'''Illusion'''Experts in the creation of imagery. | ||
|- | |- | ||
− | |''' | + | |'''Change:''' ''Spirits of change are shapeshifters. |
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|} | |} | ||
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{|''' class="wikitable" | {|''' class="wikitable" | ||
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|'''Earth''' | |'''Earth''' | ||
+ | |'''Water''' ''Moisten, wet, dry, and attack with water. Can cause water to leave living bodies. Can dehydrate. Can rehydrate. | ||
|'''Fire''' ''Heat, fire, burning nonburnable things, melting, boiling, cooking. Many Fire Avas are chefs and BBQ experts. | |'''Fire''' ''Heat, fire, burning nonburnable things, melting, boiling, cooking. Many Fire Avas are chefs and BBQ experts. | ||
− | |''' | + | |'''Air''' '' |
− | |''' | + | |'''Whimsy''' '' |
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|'''Cleanliness:''' ''Clean objects, areas, or creatures, to a high level of excellence. | |'''Cleanliness:''' ''Clean objects, areas, or creatures, to a high level of excellence. | ||
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|'''Conflict:''' ''Specialize in creating anger or competition as well as participating in fighting and combat. The '''Avasa of War''' are a sub-discipline among the Conflict Avasa. | |'''Conflict:''' ''Specialize in creating anger or competition as well as participating in fighting and combat. The '''Avasa of War''' are a sub-discipline among the Conflict Avasa. | ||
+ | |'''Guard:''' ''Specialize in deflection, distraction, and protection. | ||
+ | |'''Speed:''' ''Speed change and advancement. | ||
+ | |'''Growth:''' ''Make plants grow faster or slower. They are able to ferment and distill. | ||
|- | |- | ||
− | |''' | + | |'''Blending:''' ''Experts in alloying, sewing, mixing, brewing and other forms of mixing. Many Blenders are painters and trump artists. |
− | + | |'''Colors:''' ''Artists in colors and how to use them, process them, replicate them and imprint them. Most Color Avas are painters | |
− | |''' | + | |'''Music''' ''Musical experts. |
− | |''' | ||
|'''Ice:''' ''Freeze, chill, cool, temperature control. Area of effect is highly variable. | |'''Ice:''' ''Freeze, chill, cool, temperature control. Area of effect is highly variable. | ||
+ | |'''?''' | ||
|- | |- | ||
|'''Knowledge:''' ''Scholars. Consumers of Libraries. Can create books, tomes, spell scrolls. Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits. Often copy Avasa & Spirit summoning tomes. | |'''Knowledge:''' ''Scholars. Consumers of Libraries. Can create books, tomes, spell scrolls. Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits. Often copy Avasa & Spirit summoning tomes. | ||
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|'''Rage:''' ''Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. | |'''Rage:''' ''Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. | ||
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|'''Shifter:''' ''Shapeshifters, replicators, Act as [[Ushfa]] | |'''Shifter:''' ''Shapeshifters, replicators, Act as [[Ushfa]] | ||
− | |''' | + | |'''Vision:''' ''Vision AvaD can remember and project the experiences of others. Act as oracles. |
|'''Truth:''' ''Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race. | |'''Truth:''' ''Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race. | ||
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|} | |} | ||
==='''Masoja Dufirosim'''=== | ==='''Masoja Dufirosim'''=== | ||
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{|''' class="wikitable" | {|''' class="wikitable" | ||
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+ | |'''Water''' | ||
+ | |'''Fire''' | ||
|'''Air''' | |'''Air''' | ||
+ | |'''Change''' | ||
|'''Earth''' | |'''Earth''' | ||
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|'''Combat''' : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. | |'''Combat''' : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. | ||
+ | |'''Guard''' : Guard AvaM have great combat powers in the protection of the client. They are also experts in fortifications and defensive magics. | ||
+ | |'''Health''' :Mighty healers. Bound create powerful healing items. | ||
+ | |'''Strength''' | ||
|'''Growth''' | |'''Growth''' | ||
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− | |''' | + | |'''Rage''' |
+ | |'''Death''' | ||
+ | |'''Life''' | ||
|'''Knowledge''': Among the great scholars of the Dufiro. Great collectors of tomes and written work. Often copy Summoning Tomes. often create tomes for new Masajoa. | |'''Knowledge''': Among the great scholars of the Dufiro. Great collectors of tomes and written work. Often copy Summoning Tomes. often create tomes for new Masajoa. | ||
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|'''Shifter | |'''Shifter | ||
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|'''Warfare''' | |'''Warfare''' | ||
− | |''' | + | |'''Binding''' |
− | + | |'''Time''' | |
− | + | |'''Vision''' Able to tap into the forces of the universe to display visions of the past and future. | |
− | + | |'''Wisher''' | |
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|} | |} | ||
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There are three ranks of Illuminar. | There are three ranks of Illuminar. | ||
− | * | + | *Al Asgo Illuminar: The first Illuminar rank. It allows them access to special libraries and to the other secret places of the Illuminars. |
− | * | + | *Trax Asgo Illuminar: |
− | * | + | *Primas Illuminar:These rare creatures stand above all other Dufiro and are granted deference. These are the leaders and greatest of Dufiro. |
==<big>'''Powers and Binding'''</big>== | ==<big>'''Powers and Binding'''</big>== | ||
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*Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder. | *Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder. | ||
− | *Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed. Willing bindings imply an agreement was | + | *Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed. Willing bindings imply an agreement was broken and may remain in battle and defend their binder and their agreement. They may flee to their home realms. |
*Elementals are generally without ambition and are bound unwillingly. When the item they are bound to is destroyed they instantly return to their home world. | *Elementals are generally without ambition and are bound unwillingly. When the item they are bound to is destroyed they instantly return to their home world. | ||
− | *Spirits | + | *Spirits are easy to bind, as are Elementals, However if the item they are bound to is destroyed they will take a quick attempt to harm their former master before fleeing to their home realms. |
*A common property bargained for with a binding for Avasa and Masajoa Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items. | *A common property bargained for with a binding for Avasa and Masajoa Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items. | ||
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==='''Dufirosim Languages'''=== | ==='''Dufirosim Languages'''=== | ||
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Each Dufiro has true name. From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound. These names and the rituals to summon them are written into intrinsically non-magical tomes. Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad. Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the dufiro from harm. The details in this are vast. | Each Dufiro has true name. From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound. These names and the rituals to summon them are written into intrinsically non-magical tomes. Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad. Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the dufiro from harm. The details in this are vast. | ||
====Names==== | ====Names==== | ||
− | * | + | *Personal Name: This is a name used conversationally and when used the individual doe not know. |
− | * | + | *Calling Name: This is a relatively short name that will attract the attention of the dufiro across vast distances. It is like requesting a meeting. The Dufiro is not compelled to answer. It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro's attention is briefly taken. This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away. |
− | + | *Summoning Name: This is a main portion of a Dufiro's book. When spoken correctly it can summon the Dufiro into the presence of the speaker. Much care is taken by summoners to create circles of protect. | |
− | + | *Binding Name: This name longer then the summoning name but is nearly always included in the tome. It is the Name that must be used to bind the dufiro to an item. If used after a bargain has been struck the reading of the name is simple. If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro. | |
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====Tomes==== | ====Tomes==== | ||
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==Powers== | ==Powers== | ||
− | [[Mind Blanking]] | + | [[Mind Blanking]] |
=='''Methods of Propagation'''== | =='''Methods of Propagation'''== | ||
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**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her. She barely avoided being elected to the Council of Rust by taking the race of Paper. | **Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her. She barely avoided being elected to the Council of Rust by taking the race of Paper. | ||
**Expert in the production of powders. Especially in the production of [[Paradoxian Melange]] | **Expert in the production of powders. Especially in the production of [[Paradoxian Melange]] | ||
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− | + | ==='''<big>Examples: Members of the Circle of the Dufirosm</big>'''=== | |
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− | ==='''<big> Members of the | ||
The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro's current race for judgement of grievances. There is a flexible number of members though every race has at least one officially in the Circle. There may be others as well for various reasons. | The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro's current race for judgement of grievances. There is a flexible number of members though every race has at least one officially in the Circle. There may be others as well for various reasons. | ||
===='''Druntranic-Masoja of Warfare'''==== | ===='''Druntranic-Masoja of Warfare'''==== | ||
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*Granted membership for orchestrating the salvation of the Dufiro. | *Granted membership for orchestrating the salvation of the Dufiro. | ||
*Illuminar | *Illuminar | ||
− | ===''' | + | |
+ | =='''Dufiro Bands and Associations'''== | ||
+ | In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits. Patronage is an extremely common practice among the Dufiro. Advancement being so tied to merit and experience groups band together for many reasons. It would be impossible to list the number of such associations for such a large population. Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all. | ||
+ | |||
+ | Below are listed a few well know groups and some examples of smaller groups. Some terminology should be clarified. Many of these terms are interchangeable but some refer to specific arrangements among members. | ||
+ | |||
+ | *Band: A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members. Usually small groups. Often military. | ||
+ | **'''''The Regalada Band''''':This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength. They have a variety of Masajoa and Avasa Dufiro who run individual Packs. A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard. A large number of elementals. | ||
+ | *Pack:Usually a small subset of a large group that acts as a unified body for particular services. Most often as War packs or Growing packs. | ||
+ | *Assemblage: A group assembled for mutual advancement of all members. usually a large or regional group. | ||
+ | *Knot: Usually a small band that participates in activities together. | ||
+ | **'''Chip Knot:''' a small group led by Chipoxata, a Masoja of Earth, known as ''Chip''. Includes a Cleanliness spasa named Crumble. | ||
+ | *Tower: This type of group is lead by a ruling clique or individual and has a strictly structured form for the members below the ruling body. Usually a large group. | ||
+ | **'''Tower of Blades''': A Warrior tower dominated by Combat masoja. | ||
+ | *Brotherhood: | ||
+ | *Fealty band: This is a gathering of Dufiro, under a powerful individual. Usually a warrior band. | ||
+ | *Chamber:Usually a Regional body for anyone native to the region. This kind of group can be appealed to if a member has issues in whatever other groups they participate. | ||
+ | *Clan: Often initially a regional group many clans become quite large spanning many worlds and many races. Most clans become umbrella for many smaller groups. Some Clans are very influential across the Dufirosm worlds. | ||
+ | *Clique:Usually a small group that controls or rules a larger group. | ||
+ | *Cabal: A arrangement between individuals regardless of membership in other groups | ||
+ | *Combine: An dissociation of groups often crossing over other group boundaries. | ||
+ | *Party: A party is usually a wide ranging association of other groups with a common goal. | ||
+ | **'''Death Party''': A major association of members of the races of Death, Rage, Warfare,Fire, and Earth Masoja. | ||
+ | **'''Life Party:''' A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time masoja. | ||
+ | **'''Party for War''': An association of many races that wish for war. There is a large faction that wants war against Primal Realms, in the hope of gaining one. Amber is a main target. | ||
+ | **'''Party for Trade''':Also known as the ''Party for Peace''. This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. | ||
+ | **'''Party for the Defense of Amber:''' | ||
+ | *Council: Councils are ruling bodies for the races, for cross-races, and other purposes. | ||
+ | **Council of Dignity: Over sees Elevation and Demotions. | ||
+ | ===Example Groups=== | ||
+ | *'''''The Regalada Band''''':This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength. They have a variety of Masajoa and Avasa Dufiro who run individual Packs. A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard. A large number of elementals. | ||
+ | ******************* | ||
+ | ===[[Known Dufiro]]=== | ||
====Tans tilki==== | ====Tans tilki==== | ||
[[File:Tans tilki.jpg|200 px]] | [[File:Tans tilki.jpg|200 px]] | ||
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One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm. | One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm. | ||
− | *Elementals: Change, Flux, Earth, Fire, Air | + | **Life Path- |
− | *Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust, Fire, Paper, Illusion, | + | ***Elementals: Change, Flux, Earth, Fire, Air |
− | *Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth | + | ***Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust, Fire, Paper, Illusion, |
− | *Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision | + | ***Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth |
− | * | + | ***Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wisher |
− | + | ***Illuminar Dufirosm | |
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====Crumble==== | ====Crumble==== | ||
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Aspires to Wisher and Illuminar. | Aspires to Wisher and Illuminar. | ||
====Chip==== | ====Chip==== | ||
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[[File:Chip-masoja.jpg|150 px]] | [[File:Chip-masoja.jpg|150 px]] | ||
*Life Path | *Life Path | ||
**Elemental: Earth. | **Elemental: Earth. | ||
− | **Spasa:Earth, Fire, | + | **Spasa:Earth, Fire, |
− | **Avasa:Earth, Fire | + | **Avasa:Earth, Fire |
− | **Masoja:Earth | + | **Masoja:Earth |
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====Kasumiusil==== | ====Kasumiusil==== | ||
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**Elemental: Earth. | **Elemental: Earth. | ||
**Spasa:Earth, Cleanliness, Defense, Blending, Song, Paper, Colors,Illusion, Air, Change | **Spasa:Earth, Cleanliness, Defense, Blending, Song, Paper, Colors,Illusion, Air, Change | ||
− | **Avasa:Earth, Whimsy, Cleanliness, Guard, Blending | + | **Avasa:Earth, Whimsy, Cleanliness, Guard, Blending, Knowledge, Vision, Truth |
− | **Masoja:Earth, Change, Guard | + | **Masoja:Earth, Change, Guard, Warfare, Knowledge, Vision. |
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+ | Aspires to Life, Shifter, and Wisher. | ||
====Curious==== | ====Curious==== | ||
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*Earth Elemental. | *Earth Elemental. | ||
− | *Spasa of Cleanliness, Combat, Rot, Speed, | + | *Spasa of Cleanliness, Combat, Rot, Speed, Change, and Guard. |
− | *Avasa of Cleanliness, Speed, Rage | + | *Avasa of Cleanliness, Speed, Rage, Water, and Guard. |
− | *Masoja of Guard | + | *Masoja of Guard. |
A member of the Shantranixix Fealty Band. | A member of the Shantranixix Fealty Band. | ||
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====Vrxxkren==== | ====Vrxxkren==== | ||
[[File:Vrxxkren.jpg|150 px]] | [[File:Vrxxkren.jpg|150 px]] | ||
Line 475: | Line 393: | ||
*Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength. | *Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength. | ||
− | A member of the Inner Council of the Party for Death and the Party for War | + | A member of the Inner Council of the Party for Death and the Party for War. |
====Traxalaxax==== | ====Traxalaxax==== | ||
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Aspires to Knowledge, Life, Wisher. | Aspires to Knowledge, Life, Wisher. | ||
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===='''Salaka'''==== | ===='''Salaka'''==== | ||
Line 577: | Line 420: | ||
*Water Elemental, Air Elemental | *Water Elemental, Air Elemental | ||
− | *Spasa of Air, Water, Earth, Cleanliness, Growth | + | *Spasa of Air, Water, Earth, Cleanliness, Growth, and Blending |
− | *Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice | + | *Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, and Knowledge |
− | *Masoja of Air, Water, and Earth, Health,Growth | + | *Masoja of Air, Water, and Earth, Health,Growth, and Knowledge |
− | Aspires to Masoja of Life, Change. Perhaps, some day, Wisher. | + | Aspires to Masoja of Life, Change, and Vision. Perhaps, some day, Wisher. |
Friend of Veks. A gardener, farmer, brewer, vintner, and vegetarian. | Friend of Veks. A gardener, farmer, brewer, vintner, and vegetarian. | ||
Line 604: | Line 447: | ||
A 4 armed merchant of musical items at the Fane of Zilla | A 4 armed merchant of musical items at the Fane of Zilla | ||
− | *Air Elemental, Change Elemental | + | *Air Elemental, Change Elemental |
− | *Spasa of Air | + | *Spasa of Air |
− | **Failed | + | **Failed |
− | *Avasa of Air, Music | + | *Avasa of Air, Music |
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+ | *Aspires to Avasa of Knowladge and Masoja of Knowladge. | ||
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− | + | ===='''Akgleax of Song'''==== | |
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[[File:Akgleax of Music.jpg]] | [[File:Akgleax of Music.jpg]] | ||
A craftsman of musical items. | A craftsman of musical items. | ||
*Earth Elemental | *Earth Elemental | ||
− | *Spasa of Earth, Water, Blending | + | *Spasa of Earth, Water, Blending, Song, Music, and Paper. |
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**Achieved Spasa of Paper and Music after writing of her encounters of Alexandra & Duncan of Amber. | **Achieved Spasa of Paper and Music after writing of her encounters of Alexandra & Duncan of Amber. | ||
− | *Aspires to Avasa of Music, Water, Blending, and knowledge. Masoja of Earth, Knowledge or Binding. | + | *Aspires to Avasa of Earth, Music, Water, Blending, and knowledge. Masoja of Earth, Knowledge or Binding. |
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===='''Shlvx of Music'''==== | ===='''Shlvx of Music'''==== | ||
− | [[File:Shlvx of Music.jpg | + | [[File:Shlvx of Music.jpg]] |
Runs a rave in the Musical Temples of the Fane of Zilla. | Runs a rave in the Musical Temples of the Fane of Zilla. | ||
Line 778: | Line 473: | ||
*Sapsa of Earth, Combat, Guard, Song/Music. | *Sapsa of Earth, Combat, Guard, Song/Music. | ||
*Avasa of Earth, Conflict, guard, Ice, Music | *Avasa of Earth, Conflict, guard, Ice, Music | ||
− | *Aspires to Masoja of Earth | + | *Aspires to Masoja of Earth, Combat, Guard, Knowledge, Life. |
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===='''Twiisi'''==== | ===='''Twiisi'''==== | ||
Line 798: | Line 486: | ||
As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in. Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. | As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in. Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. | ||
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