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Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the '''''Lands of Flux and Shadow'''''. Millions of worlds at various levels of technology and sophistication have interlocking paths and communication. Intershadow Commerce, tourism, and warfare are common. In amongst these shadows is the collection of realms called the '''''Dufirtrusa'''''. It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements. In their own realms they live in various manners as delights their kind. And their delights vary from perverse to sublime. | Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the '''''Lands of Flux and Shadow'''''. Millions of worlds at various levels of technology and sophistication have interlocking paths and communication. Intershadow Commerce, tourism, and warfare are common. In amongst these shadows is the collection of realms called the '''''Dufirtrusa'''''. It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements. In their own realms they live in various manners as delights their kind. And their delights vary from perverse to sublime. | ||
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{|''' class="wikitable" | {|''' class="wikitable" | ||
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+ | |'''Fire:''' ''Start fires in many environments. Fire attacks. | ||
+ | |'''Earth:''' ''Convert rock to soil. Refresh Soil. Rock attacks | ||
|'''Air:''' ''Purify Air to desired degree. Air attacks. | |'''Air:''' ''Purify Air to desired degree. Air attacks. | ||
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|'''Water:''' ''Purify Water. Summon Water. Water attacks. | |'''Water:''' ''Purify Water. Summon Water. Water attacks. | ||
|'''Change:''' ''Transition from one item to another. Natural shapeshifters. | |'''Change:''' ''Transition from one item to another. Natural shapeshifters. | ||
|} | |} | ||
− | The above are major elementals but numerous minor ones exist. Many minor ones | + | The above are major elementals but numerous minor ones exist. Many can minor ones function in limit shadow ranges according to local environmental needs and effects. |
{|''' class="wikitable" | {|''' class="wikitable" | ||
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Officially named Spasa, the term Spirits is the common usage even among Dufiro. | Officially named Spasa, the term Spirits is the common usage even among Dufiro. | ||
− | These creatures have gained sufficient awareness to have needs and greeds. As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation. They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosim. Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. | + | These creatures have gained sufficient awareness to have needs and greeds. As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation. They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosim. Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. |
− | *''' | + | *'''Spirit''' races are like '''''elementary''''' and '''''middle schoolers'''''. |
{|''' class="wikitable" | {|''' class="wikitable" | ||
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|'''Cleanliness:''' Experts in purification, elimination of dirt, rust, mold, paints, and dyes. | |'''Cleanliness:''' Experts in purification, elimination of dirt, rust, mold, paints, and dyes. | ||
|'''Combat:''' Experts in one on one combat. Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. | |'''Combat:''' Experts in one on one combat. Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. | ||
− | |''' | + | |'''Defense:''' |
+ | |'''Speed:''' | ||
+ | |'''Growth:''' | ||
+ | |- | ||
+ | |'''Blending:''' Many Blending Spirits are chefs and brewers. alchemists and preservationists. Canners/ | ||
+ | |'''Guard''':Often bound to items to provide security and seal items against entrance. Boxes, chests, doors. | ||
+ | |'''Rust or Rot:''' These spirits are usually malicious, serving a term in punishment. Everything they deal with decays, rots, molds, fades or crumbles. Few choose to be Spirits of Rot. However, some Rot Spasa go one to be experts in cheese. | ||
+ | |'''Song:''' Experts in music and performance | ||
+ | |'''Paper:''' Experts in the art of writing. Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. | ||
|- | |- | ||
− | |''' | + | |'''Earth:''' |
− | |''' | + | |'''Air:''' |
− | |''' | + | |'''Water:''' |
+ | |'''Fire:''' | ||
|'''Illusion''' Experts in the creation of imagery. | |'''Illusion''' Experts in the creation of imagery. | ||
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|- | |- | ||
+ | |'''Change:''' Spirits of change are shapeshifters. | ||
|'''Motion:''' Dance, Acrobatics, Gymnastics, Parkour. | |'''Motion:''' Dance, Acrobatics, Gymnastics, Parkour. | ||
− | |''' | + | |'''Death:''' Death Spasa are workers of the dead. Morgue staff. Battlefield cleaners. Sorters of parts. |
− | |''' | + | |'''Life:''' Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues. A subcatagory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. |
− | |''' | + | |'''Carnality''' Specializes in forms of intimacy, sensuality, lust. A derogatory term is Whore Spasa. Most take Cleanliness and health as well. |
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|- | |- | ||
− | |'''z''' | + | |'''z''': |
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|'''z''' | |'''z''' | ||
|'''z''' | |'''z''' | ||
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{|''' class="wikitable" | {|''' class="wikitable" | ||
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|'''Earth''' | |'''Earth''' | ||
+ | |'''Water''' ''Moisten, wet, dry, and attack with water. Can cause water to leave living bodies. Can dehydrate. Can rehydrate. | ||
|'''Fire''' ''Heat, fire, burning nonburnable things, melting, boiling, cooking. Many Fire Avas are chefs and BBQ experts. | |'''Fire''' ''Heat, fire, burning nonburnable things, melting, boiling, cooking. Many Fire Avas are chefs and BBQ experts. | ||
− | |''' | + | |'''Air''' '' |
− | |''' | + | |'''Whimsy''' '' |
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|'''Cleanliness:''' ''Clean objects, areas, or creatures, to a high level of excellence. | |'''Cleanliness:''' ''Clean objects, areas, or creatures, to a high level of excellence. | ||
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|'''Conflict:''' ''Specialize in creating anger or competition as well as participating in fighting and combat. The '''Avasa of War''' are a sub-discipline among the Conflict Avasa. | |'''Conflict:''' ''Specialize in creating anger or competition as well as participating in fighting and combat. The '''Avasa of War''' are a sub-discipline among the Conflict Avasa. | ||
+ | |'''Guard:''' ''Specialize in deflection, distraction, and protection. | ||
+ | |'''Speed:''' ''Speed change and advancement. | ||
+ | |'''Growth:''' ''Make plants grow faster or slower. They are able to ferment and distill. | ||
|- | |- | ||
− | |''' | + | |'''Blending:''' ''Experts in alloying, sewing, mixing, brewing and other forms of mixing. Many Blenders are painters and trump artists. |
− | |''' | + | |'''Colors:''' ''Artists in colors and how to use them, process them, replicate them and imprint them. Most Color Avas are painters |
− | |''' | + | |'''Music''' ''Musical experts. A subcatagory is Dance |
+ | |'''Ice:''' ''Freeze, chill, cool, temperature control. Area of effect is highly variable. | ||
|'''Health''' | |'''Health''' | ||
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|- | |- | ||
− | |''' | + | |'''Death:''' |
|'''Life:''' | |'''Life:''' | ||
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|'''Rust or Rot''' | |'''Rust or Rot''' | ||
+ | |'''Carnality or Lust''' | ||
+ | | | ||
|- | |- | ||
+ | |'''Knowledge:''' ''Scholars. Consumers of Libraries. Can create books, tomes, spell scrolls. Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits. Often copy Avasa & Spirit summoning tomes. | ||
+ | |'''Rage:''' ''Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. | ||
|'''Shifter:''' ''Shapeshifters, replicators, Act as [[Ushfa]] | |'''Shifter:''' ''Shapeshifters, replicators, Act as [[Ushfa]] | ||
− | |''' | + | |'''Vision:''' ''Vision AvaD can remember and project the experiences of others. Act as oracles. |
|'''Truth:''' ''Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race. | |'''Truth:''' ''Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race. | ||
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|} | |} | ||
==='''Masoja Dufirosim'''=== | ==='''Masoja Dufirosim'''=== | ||
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{|''' class="wikitable" | {|''' class="wikitable" | ||
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+ | |'''Water''' | ||
+ | |'''Fire''' | ||
|'''Air''' | |'''Air''' | ||
+ | |'''Change''' | ||
|'''Earth''' | |'''Earth''' | ||
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|'''Combat''' : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. | |'''Combat''' : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. | ||
+ | |'''Guard''' : Guard AvaM have great combat powers in the protection of the client. They are also experts in fortifications and defensive magics. | ||
+ | |'''Health''' :Mighty healers. Bound create powerful healing items. Most Health Masoja have a history with Cleanliness races. | ||
+ | |'''Strength''' | ||
|'''Growth''' | |'''Growth''' | ||
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|- | |- | ||
− | |''' | + | |'''Rage''' |
+ | |'''Warfare''' | ||
+ | |'''Binding''' | ||
|'''Knowledge''': Among the great scholars of the Dufiro. Great collectors of tomes and written work. Often copy Summoning Tomes. often create tomes for new Masajoa. | |'''Knowledge''': Among the great scholars of the Dufiro. Great collectors of tomes and written work. Often copy Summoning Tomes. often create tomes for new Masajoa. | ||
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|'''Shifter | |'''Shifter | ||
|- | |- | ||
− | |''' | + | |'''Witness''' |
− | + | |'''Witness''': A rare race of Masoja often connected with Knowledge and Vision Dufiro. These beings can see thee lives and experiences of a subject in great detail. | | |
− | |'''Witness''': A rare race of Masoja often connected with Knowledge and Vision Dufiro. These beings can see | + | |'''x''' |
− | |''' | + | |'''x''' |
− | |''' | + | |'''x''' |
|- | |- | ||
|'''*Death''' | |'''*Death''' | ||
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There are three ranks of Illuminar. | There are three ranks of Illuminar. | ||
− | * | + | *Al Asgo Illuminar: The first Illuminar rank. It allows them access to special libraries and to the other secret places of the Illuminars. |
− | * | + | *Trax Asgo Illuminar: |
− | * | + | *Primas Illuminar:These rare creatures stand above all other Dufiro and are granted deference. These are the leaders and greatest of Dufiro. |
==<big>'''Powers and Binding'''</big>== | ==<big>'''Powers and Binding'''</big>== | ||
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Each Dufiro has true name. From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound. These names and the rituals to summon them are written into intrinsically non-magical tomes. Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad. Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the dufiro from harm. The details in this are vast. | Each Dufiro has true name. From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound. These names and the rituals to summon them are written into intrinsically non-magical tomes. Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad. Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the dufiro from harm. The details in this are vast. | ||
====Names==== | ====Names==== | ||
− | * | + | *Personal Name: This is a name used conversationally and when used the individual doe not know. |
− | * | + | *Calling Name: This is a relatively short name that will attract the attention of the dufiro across vast distances. It is like requesting a meeting. The Dufiro is not compelled to answer. It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro's attention is briefly taken. This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away. |
− | + | *Summoning Name: This is a main portion of a Dufiro's book. When spoken correctly it can summon the Dufiro into the presence of the speaker. Much care is taken by summoners to create circles of protect. | |
− | + | *Binding Name: This name longer then the summoning name but is nearly always included in the tome. It is the Name that must be used to bind the dufiro to an item. If used after a bargain has been struck the reading of the name is simple. If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro. | |
− | * | ||
− | * | ||
====Tomes==== | ====Tomes==== | ||
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==Powers== | ==Powers== | ||
− | [[Mind Blanking]] | + | [[Mind Blanking]] |
=='''Methods of Propagation'''== | =='''Methods of Propagation'''== | ||
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**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her. She barely avoided being elected to the Council of Rust by taking the race of Paper. | **Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her. She barely avoided being elected to the Council of Rust by taking the race of Paper. | ||
**Expert in the production of powders. Especially in the production of [[Paradoxian Melange]] | **Expert in the production of powders. Especially in the production of [[Paradoxian Melange]] | ||
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− | + | =='''<big>Examples: Members of the Circle of the Dufirosm</big>'''== | |
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The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro's current race for judgement of grievances. There is a flexible number of members though every race has at least one officially in the Circle. There may be others as well for various reasons. | The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro's current race for judgement of grievances. There is a flexible number of members though every race has at least one officially in the Circle. There may be others as well for various reasons. | ||
===='''Druntranic-Masoja of Warfare'''==== | ===='''Druntranic-Masoja of Warfare'''==== | ||
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*Granted membership for orchestrating the salvation of the Dufiro. | *Granted membership for orchestrating the salvation of the Dufiro. | ||
*Illuminar | *Illuminar | ||
− | ==='''Known Dufiro'''=== | + | |
+ | =='''Dufiro Bands and Associations'''== | ||
+ | In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits. Patronage is an extremely common practice among the Dufiro. Advancement being so tied to merit and experience groups band together for many reasons. It would be impossible to list the number of such associations for such a large population. Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all. | ||
+ | |||
+ | Below are listed a few well know groups and some examples of smaller groups. Some terminology should be clarified. Many of these terms are interchangeable but some refer to specific arrangements among members. | ||
+ | |||
+ | *Band: A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members. Usually small groups. Often military. | ||
+ | **'''''The Regalada Band''''':This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength. They have a variety of Masajoa and Avasa Dufiro who run individual Packs. A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard. A large number of elementals. | ||
+ | *Pack:Usually a small subset of a large group that acts as a unified body for particular services. Most often as War packs or Growing packs. | ||
+ | **'''Green Fur Packs''': These are a common pack grouping of warriors. A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed. Each group also will have some support Spasa. A Spasa of Clelanliness as a healer. A Spasa of Blending as a cook. Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. | ||
+ | *Assemblage: A group assembled for mutual advancement of all members. usually a large or regional group. | ||
+ | *Knot: Usually a small band that participates in activities together. | ||
+ | **'''Chip Knot:''' a small group led by Chipoxata, a Masoja of Earth, known as ''Chip''. Includes a Cleanliness spasa named Crumble. | ||
+ | *Tower: This type of group is lead by a ruling clique or individual and has a strictly structured form for the members below the ruling body. Usually a large group. | ||
+ | **'''Tower of Blades''': A Warrior tower dominated by Combat masoja. | ||
+ | *Brotherhood: | ||
+ | *Fealty band: This is a gathering of Dufiro, under a powerful individual. Usually a warrior band. | ||
+ | **'''Shantranixix:''' A complicated and political large fealty band with several notable members under the leadership of '''Shantranixix Agfala'''. Known members include Crizacraxix Galxata and Traxalaxax. | ||
+ | *Chamber:Usually a Regional body for anyone native to the region. This kind of group can be appealed to if a member has issues in whatever other groups they participate. | ||
+ | *Clan: Often initially a regional group many clans become quite large spanning many worlds and many races. Most clans become umbrella for many smaller groups. Some Clans are very influential across the Dufirosm worlds. | ||
+ | *Clique:Usually a small group that controls or rules a larger group. | ||
+ | *Cabal: A arrangement between individuals regardless of membership in other groups | ||
+ | *Combine: An dissociation of groups often crossing over other group boundaries. | ||
+ | *Party: A party is usually a wide ranging association of other groups with a common goal. | ||
+ | **'''Death Party''': A major association of members of the races of Death, Rage, Warfare,Fire, and Earth Masoja. | ||
+ | **'''Life Party:''' A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time masoja. | ||
+ | **'''Party for War''': An association of many races that wish for war. There is a large faction that wants war against Primal Realms, in the hope of gaining one. Amber is a main target. | ||
+ | **'''Party for Trade''':Also known as the ''Party for Peace''. This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. | ||
+ | **'''Party for the Defense of Amber:''' | ||
+ | *Council: Councils are ruling bodies for the races, for cross-races, and other purposes. | ||
+ | **Council of Dignity: Over sees Elevation and Demotions. | ||
+ | *Hierarchy: A collection of races of the same type. | ||
+ | **Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth. | ||
+ | **Hierarchy of Sifters: Members include Elementals of Change, Spasa of Blending, Illusion, Change,+. Avasa of Illusion, Vision, Shifter. Masoja of Illusion, Vision, Shifter, | ||
+ | ===Example Groups=== | ||
+ | *'''''The Regalada Band''''':This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength. They have a variety of Masajoa and Avasa Dufiro who run individual Packs. A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard. A large number of elementals. | ||
+ | *'''''Conclave of the Dufiro-Nendil''''':[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm. | ||
+ | ******************* | ||
+ | |||
+ | ==[[Known Dufiro]]== | ||
====Tans tilki==== | ====Tans tilki==== | ||
[[File:Tans tilki.jpg|200 px]] | [[File:Tans tilki.jpg|200 px]] | ||
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One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm. | One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm. | ||
− | *Elementals: Change, Flux, Earth, Fire, Air | + | **Life Path- |
− | *Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust, Fire, Paper, Illusion, | + | ***Elementals: Change, Flux, Earth, Fire, Air |
− | *Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth | + | ***Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust, Fire, Paper, Illusion, |
− | *Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision | + | ***Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth |
− | * | + | ***Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wisher |
− | + | ***Illuminar Dufirosm | |
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====Crumble==== | ====Crumble==== | ||
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Aspires to Wisher and Illuminar. | Aspires to Wisher and Illuminar. | ||
====Chip==== | ====Chip==== | ||
− | Xghasssrtddsc aQEeeefe Aolmkop "Chip" | + | Xghasssrtddsc aQEeeefe Aolmkop/ "Chip" |
[[File:Chip-masoja.jpg|150 px]] | [[File:Chip-masoja.jpg|150 px]] | ||
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Aspires to Binding | Aspires to Binding | ||
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===='''Agalat'''==== | ===='''Agalat'''==== | ||
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===='''Hardin Wapak'''==== | ===='''Hardin Wapak'''==== | ||
− | [[File:HARDIN wAPAK.jpg| | + | [[File:HARDIN wAPAK.jpg|175 px]] |
Leader of the Party for War | Leader of the Party for War | ||
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*Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge | *Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge | ||
*Masoja of Air, Water, and Earth, Health,Growth, Shifter, and Knowledge | *Masoja of Air, Water, and Earth, Health,Growth, Shifter, and Knowledge | ||
− | Aspires to Masoja of Life, Change. Perhaps, some day, Wisher. | + | Aspires to Masoja of Life, Change, and Vision. Perhaps, some day, Wisher. |
Friend of Veks. A gardener, farmer, brewer, vintner, and vegetarian. | Friend of Veks. A gardener, farmer, brewer, vintner, and vegetarian. | ||
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A 4 armed merchant of musical items at the Fane of Zilla | A 4 armed merchant of musical items at the Fane of Zilla | ||
− | *Air Elemental, Change Elemental | + | *Air Elemental, Change Elemental |
− | *Spasa of Air | + | *Spasa of Air |
− | **Failed | + | **Failed |
− | *Avasa of Air, Music | + | *Avasa of Air, Music |
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− | + | *Aspires to Avasa of Knowladge and Masoja of Knowladge. | |
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− | + | ===='''Akgleax of Song'''==== | |
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[[File:Akgleax of Music.jpg]] | [[File:Akgleax of Music.jpg]] | ||
A craftsman of musical items. | A craftsman of musical items. | ||
*Earth Elemental | *Earth Elemental | ||
− | *Spasa of Earth, Water, Blending | + | *Spasa of Earth, Water, Blending, Song, Music, and Paper. |
*Avasa of Earth | *Avasa of Earth | ||
*Masoja | *Masoja | ||
Line 771: | Line 593: | ||
===='''Shlvx of Music'''==== | ===='''Shlvx of Music'''==== | ||
− | [[File:Shlvx of Music.jpg | + | [[File:Shlvx of Music.jpg]] |
Runs a rave in the Musical Temples of the Fane of Zilla. | Runs a rave in the Musical Temples of the Fane of Zilla. | ||
Line 778: | Line 600: | ||
*Sapsa of Earth, Combat, Guard, Song/Music. | *Sapsa of Earth, Combat, Guard, Song/Music. | ||
*Avasa of Earth, Conflict, guard, Ice, Music | *Avasa of Earth, Conflict, guard, Ice, Music | ||
− | *Aspires to Masoja of Earth | + | *Aspires to Masoja of Earth, Combat, Guard, Knowledge, Life. |
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===='''Twiisi'''==== | ===='''Twiisi'''==== | ||
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Member of the Gxkzle Band. The band is in the Party for War but not the Party of Death. Known as a trouble maker. | Member of the Gxkzle Band. The band is in the Party for War but not the Party of Death. Known as a trouble maker. | ||
− | ====''' | + | ===='''X'''==== |
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[[x]] | [[x]] | ||
− | * | + | *Fire Elemental |
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*Spasa of | *Spasa of | ||
*Avasa of | *Avasa of | ||
Line 873: | Line 635: | ||
Aspires to | Aspires to | ||
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=='''Worlds of the Dufirosm'''== | =='''Worlds of the Dufirosm'''== | ||
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The population of the world and its assorted connected shadows is hard to estimate. 40 billion dufiro is a reasonable estimate. 80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure. | The population of the world and its assorted connected shadows is hard to estimate. 40 billion dufiro is a reasonable estimate. 80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure. | ||
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====Currency in Ahyk==== | ====Currency in Ahyk==== | ||
The Adabalb is the standard currency in Ahyk. It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight. They magnetize to a total 216 peas. | The Adabalb is the standard currency in Ahyk. It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight. They magnetize to a total 216 peas. | ||
Line 902: | Line 653: | ||
=====Attractions in Ahyk===== | =====Attractions in Ahyk===== | ||
*Hagia Salas:The central operations temple for the Dufiro. A main place for Race and rank rituals and certifications. | *Hagia Salas:The central operations temple for the Dufiro. A main place for Race and rank rituals and certifications. | ||
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==='''Fane of the Dufirosm-Zilla'''=== | ==='''Fane of the Dufirosm-Zilla'''=== | ||
[[File:Fane of the Dufirosm-Zilla.jpg]] | [[File:Fane of the Dufirosm-Zilla.jpg]] | ||
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