Editing Dungeon Survival Horror The Hollow Prison

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'''Class/Race Features:'''
 
'''Class/Race Features:'''
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*A paladin can detect the presence of evil intent up to 60 feet away by concentrating on locating evil in a particular direction. He can do this as often as desired, but each attempt takes one round. This ability detects evil monsters and characters.
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*A paladin can detect the presence of evil intent up to 60 feet away by concentrating on locating evil in a particular direction. He can do this as often as desired, but each
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attempt takes one round. This ability detects evil monsters and characters.
 
*A paladin receives a +2 bonus to all saving throws.
 
*A paladin receives a +2 bonus to all saving throws.
 
*A paladin is immune to all forms of disease. (Note that certain magical afflictions -- lycanthropy and mummy rot --are curses and not diseases.)
 
*A paladin is immune to all forms of disease. (Note that certain magical afflictions -- lycanthropy and mummy rot --are curses and not diseases.)

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