Editing Dungeon Survival Horror The Hollow Prison

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'''Combat:'''
 
'''Combat:'''
*AC: 9
+
*AC: 10
 
*HP: 20/20
 
*HP: 20/20
 
*THAC0: 20  
 
*THAC0: 20  
*Weapon/Damage: 1d8+1 (Axe)
+
*Weapon/Damage: n/a
  
 
'''Class/Race Features:'''
 
'''Class/Race Features:'''
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'''Equipment:'''
 
'''Equipment:'''
*Angel's Medallion
+
n/a
*Stone Axe
 
*Shield
 
*spare wood rolled up in fur cloak
 
*2 broken brass lanterns
 
*3 sacks dried meat
 
*2 sacks
 
*Flint and Steel
 
 
 
 
-----
 
-----
  
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'''Secondary Skill:''' Farmer
 
'''Secondary Skill:''' Farmer
 
'''Languages:''' Common, Western, Goblin
 
  
 
'''Combat:'''
 
'''Combat:'''
*AC: 9
+
*AC: 10
 
*HP: 20
 
*HP: 20
 
*THAC0: 19
 
*THAC0: 19
*Weapon/Damage: 1d10 (two-handed sword)
+
*Weapon/Damage:
  
 
'''Class/Race Features:'''
 
'''Class/Race Features:'''
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'''Equipment:'''
 
'''Equipment:'''
* Angel's two-handed sword
 
* Padded armor
 
  
 
'''Background:'''
 
'''Background:'''
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'''Combat:'''
 
'''Combat:'''
 
*AC: 10
 
*AC: 10
*HP: 8/10
+
*HP: 10
 
*THAC0: 20
 
*THAC0: 20
*Weapon/Damage: 1d6 (wooden club, -1 to hit)
+
*Weapon/Damage:
  
 
'''Class/Race Features:'''
 
'''Class/Race Features:'''
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'''Equipment:'''
 
'''Equipment:'''
*wooden club
 
*scroll case with spell book and blank parchment
 
*2 small sacks of rice
 
*fur cloak
 
  
 
'''Description:'''
 
'''Description:'''
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'''Combat:'''
 
'''Combat:'''
 
*AC: (10 -1 dex) 9
 
*AC: (10 -1 dex) 9
*HP: 15 (HD 3d6) / Current: 10
+
*HP: 15 (HD 3d6)
 
*THAC0: 19
 
*THAC0: 19
 
*Parry Bonus (1/2 level): +2
 
*Parry Bonus (1/2 level): +2
*Weapon/Damage: 1d6 (short sword), 1d3 (knife), 1d4 (stone arrow), 1d4 (silver dagger), 1d6 (spear)
+
*Weapon/Damage:
  
 
'''Racial Features:'''
 
'''Racial Features:'''
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'''Equipment:'''
 
'''Equipment:'''
*(1) short sword
+
*None
*(1) knife
 
*(1) silver dagger
 
*(1) spear
 
*(1) short bow
 
*(1) quiver with 8 stone arrows (1d4 damage)
 
*(2) small sacks
 
*(3) sticks incense
 
*(1) bottle of fragrant oil
 
  
 
'''Vital Statistics:'''
 
'''Vital Statistics:'''
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===Alfurr, Human Fighter===
 
===Alfurr, Human Fighter===
''NPC''
+
''played by Sam I Am''
  
 
'''Class and Level:''' Fighter, level 2
 
'''Class and Level:''' Fighter, level 2
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*HP: 20
 
*HP: 20
 
*THAC0:  19
 
*THAC0:  19
*Weapon/Damage: 1d6 (club)
+
*Weapon/Damage:  
  
 
'''Class/Race Features:''' Universally accepted, excepting the fact that he's quite rough around he edges
 
'''Class/Race Features:''' Universally accepted, excepting the fact that he's quite rough around he edges
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'''Spells:''' Nope.
 
'''Spells:''' Nope.
  
'''Equipment:'''
+
'''Equipment:''' Nope.
*club
 
*candlestick with candle
 
  
 
'''Background:''' Alfurr died when his neck was bitten by a nobleman's sword. But he died with an axe in his hand. So he will now drink mead in the halls of his gods!
 
'''Background:''' Alfurr died when his neck was bitten by a nobleman's sword. But he died with an axe in his hand. So he will now drink mead in the halls of his gods!
Line 283: Line 257:
 
''played by MonsterMash''
 
''played by MonsterMash''
  
*'''Class and Level:''' Magic User L2 (3,600/5000)
+
'''Class and Level:''' Magic User L2
*'''Race:''' Human
+
'''Alignment:''' NG
*'''Alignment:''' NG
 
  
 
*'''Strength:''' 6 (-1 to hit, 20 lb unencumbered weight allowance, 55 lb max press, open doors 1-4 on 1d20)
 
*'''Strength:''' 6 (-1 to hit, 20 lb unencumbered weight allowance, 55 lb max press, open doors 1-4 on 1d20)
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*'''Charisma:''' 12 (5 henchmen)
 
*'''Charisma:''' 12 (5 henchmen)
  
'''Secondary Skill:''' Scribe
+
'''Secondary Skill:'''
'''Languages:''' Eastern (native), Common, Ogre, Elf, Dwarf
 
  
 
'''Combat:'''
 
'''Combat:'''
 
*AC: 10
 
*AC: 10
*HP: 8/8
+
*HP: 8
 
*THAC0: 20
 
*THAC0: 20
*Weapon/Damage: 1d3 (steel knife, -1 to hit)
+
*Weapon/Damage:
*Dart 1d3 (+0 to hit)
 
  
 
'''Class/Race Features:'''
 
'''Class/Race Features:'''
  
 
'''Spells:'''
 
'''Spells:'''
* Charm Person
 
* Sleep
 
  
'''Equipment:''' Ink and Pen, Jar(large) of lamp oil, steel knife, darts
+
'''Equipment:'''
  
 
-----
 
-----
  
===Geridel Jayflight, Human Bard===
+
===Geridel Jayflight===
 
''played by CalamaroJoe''
 
''played by CalamaroJoe''
  
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'''Instrument:''' Flute
 
'''Instrument:''' Flute
 
'''Languages:''' Common, Western, Southern, Elven, Sylvan, Dragon
 
  
 
'''Combat:'''
 
'''Combat:'''
 
*AC: 10
 
*AC: 10
*HP: 16/18
+
*HP: 18
 
*THAC0: 19  
 
*THAC0: 19  
*Weapon/Damage: macahuitl / 1-8/1-8
+
*Weapon/Damage:
  
 
'''Class Features:'''
 
'''Class Features:'''
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*Counter magical attacks involving songs and poetry
 
*Counter magical attacks involving songs and poetry
 
*Knowledge of local history
 
*Knowledge of local history
*Identify general purpose and functions of magic items (5% per level = 15%)
+
*Identify general purpose and functions of magic items (5% per level = 10%)
 
*Bard abilities (base + points for levels + armor):
 
*Bard abilities (base + points for levels + armor):
 
**'''Climb walls''': 50% + 10% + 10% = '''70%'''
 
**'''Climb walls''': 50% + 10% + 10% = '''70%'''
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*Charm person
 
*Charm person
 
*Color spray
 
*Color spray
 +
  
 
'''Equipment:'''
 
'''Equipment:'''
*macahuitl
 
*2x empty gourds
 
*large wicker basket
 
*small sack
 
**glass bottle
 
**8x long-burning candles
 
**5 yards hemp rope
 
**1 bottle of old wine
 
**wooden club
 
*stone spear
 
  
'''Background:''' Geridel always traveled a lot in his lust for learning stories and knowing new cultures. He then joined the company of baron Geoffrey Wyne in his years-long campaign against the orc tribes, as a fighting man and court minstrel. In an unfortunate battle he died at the side of his patron.
 
  
 +
'''Background'''
  
 
-----
 
-----
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==Accounting==
 
==Accounting==
 
===Party XP===
 
===Party XP===
XP: 95 (7 bakemono)
+
XP: 0
  
 
===Player Notes===
 
===Player Notes===
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===Map===
 
===Map===
[https://docs.google.com/drawings/d/1K1pIH5kWOA_KZRS2csiCAE5tH2mf9wSUYSpx2e5Z69s/edit Dungeon Map]
+
''Use this space to put a link to the players' map.''
  
 
===Time===
 
===Time===
 
''Use this space to keep track of time exploring.''
 
''Use this space to keep track of time exploring.''
 
*0 d: 00 h: 00 m : Awake in room with deva
 
*0 d: 00 h: 10 m : Exit room, search hallways
 
*0 d: 00 h: 20 m : Searched store rooms
 
*0 d: 00 h: 30 m : Fought bakemono
 
*0 d: 00 h: 40 m : Encounter with deep mold in furniture storeroom
 
*0 d: 00 h: 50 m : Encounter with haun in cold room
 
*0 d: 01 h: 10 m : Current time
 

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