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Back to [[Dungeons_&_Detention|the main page]] =Cimmora Spiderfang, Drow Druid= =Look= Fiery eyes, travelling clothes, fit body. =Attributes= Intelligence 13 (+1) Dexterity 9 (+0) Wisdom 8 (-1) Charisma 16 (+2) Constitution 12 (+0) Strength 15 (+1) Align: Chaotic (Spur others to significant and unplanned decisive action) HP 18/18 Damage 1d6 XP: 0 LV 1 =Moves= ==Arcane Art== When you weave a performance into a basic spell, choose an ally and an effect: Heal 1d8 damage<br> +1d4 forward to damage<br> Their mind is shaken clear of one enchantment<br> The next time someone successfully assists the target with aid, they get +2 instead of +1<br> Then roll +Cha. ✴ On a 10+, the ally gets the selected effect.<br> ✴ On a 7-9, your spell still works, but you draw unwanted attention or your magic reverberates to other targets affecting them as well, GM’s choice.<br> ==Bardic Lore == Choose an area of expertise: Spells and Magicks<br> The Dead and Undead<br> Grand Histories of the Known World<br> A Bestiary of Creatures Unusual<br> The Planar Spheres<br> '''Legends of Heroes Past'''<br> Gods and Their Servants<br> When you first encounter an important creature, location, or item (your call) covered by your bardic lore you can ask the GM any one question about it; the GM will answer truthfully. The GM may then ask you what tale, song, or legend you heard that information in.<br> ==Charming and Open== When you speak frankly with someone, you can ask their player a question from the list below. They must answer it truthfully, then they may ask you a question from the list (which you must answer truthfully). Whom do you serve?<br> What do you wish I would do?<br> How can I get you to ______?<br> What are you really feeling right now?<br> What do you most desire?<br> ==A Port in the Storm== When you return to a civilized settlement you’ve visited before, tell the GM when you were last here. They’ll tell you how it’s changed since then. =Gear= Load 24 Meat (5 Uses, 1 wt.)<br> "Iron Butterfly" (musical instrument, 0 wt.)<br> Axe (Close, combined with Iron Butterfly, 1 wt.)<br> Leather Armor (1 armor, 1 wt.)<br> Adventuring Gear (1 wt.)<br> (3 wt. total)<br> =Bonds= '''Mordecai''' is often the butt of my jokes. (He's a nerd, poking nerds is fun!)<br> I am writing a ballad about the adventures of '''Kyla'''. (Mouse is too sneaky and Kyla's deeds are the most songworthy of the lot!)<br> '''Mouse''' trusted me with a secret. (She made me promise not to tell, so I won't elaborate.)<br> '''Cimmora''' does not trust me, and for good reason. (I'm ljosalfar, she's dokkalfar, we're practically bound to hate each other!)<br>
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