Editing Dynasty & Decadence/Pranzha

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===Attributes===
 
===Attributes===
 
*Str 2, Dex 2, Sta 3
 
*Str 2, Dex 2, Sta 3
*Cha 5, Man 3, App 3
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*Cha 4, Man 3, App 4
 
*Per 2, Int 3, Wit 5
 
*Per 2, Int 3, Wit 5
  
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''Caste''
 
''Caste''
 
*Linguistics 5
 
*Linguistics 5
*Lore 3
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*Lore 4
*Occult 3
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*Occult 2
*Stealth 3
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*Stealth 2
 
*Thrown 1
 
*Thrown 1
  
 
''Favored''
 
''Favored''
*Craft 4 (Air +1) (Air 4, Earth 3, Wood 2, Fire 1)
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*Craft 4 (Air 4, Earth 3, Wood 2, Fire 1)
*Performance 5 (Sanxian +2, Epic Poetry +1)
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*Performance 5 (Sanxian +2)
 
*Integrity 4
 
*Integrity 4
  
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*Archery 2
 
*Archery 2
 
*Awareness 3
 
*Awareness 3
*Bureaucracy 2
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*Bureaucracy 4
*Martial Arts 1
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*Martial Arts 2
*Melee 3 (Berzerk Axeman +1)
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*Melee 2
*Presence 4 (Inspiring Leadership +1)
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*Presence 3
*Ride 3
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*Ride 2
*Sail 3
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*Sail 2
*Socialize 4
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*Socialize 3 (Party settings +1)
*War 3
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*War 2
  
 
===Backgrounds===
 
===Backgrounds===
*Ally 2 (Favored Exalt son - Peleps Tanic Vasav, navy commander)
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''General''
*Ally 1 (Converted skinridden godblood from Phumurgun)
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*Ally 1 (Favored Exalt son - Peleps Tanic Vasav, navy commander)
*Backing 2 (The Teardrop Conclave of Phumurgun - feared and respected)
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*Artifact 3
*Command 4 (Vinthu Barbarians)
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*Breeding 3
*Arsenal 2 (Standard gear, plus some small bonuses)
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*Backing 3 (Dynast Art community)
 +
*Backing 2 (House Peleps)
 +
*Connections 3 (High Society)
 +
*Connections 2 (The Deliberative)
 +
*Connections 1 (the Immaculate Order)
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*Connections 1 (House Leedal)
 
*Henchmen 3 (Posse of warlords from Phumurgun)
 
*Henchmen 3 (Posse of warlords from Phumurgun)
*Artifact 4
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*Reputation 4 (Respected trendsetter)
*Breeding 3
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*Manse 2
*Connections 2 (High Society)
 
*Reputation 4 (Daiymo of Skalds)
 
*Manse 3
 
 
*Resources 3 (Pranzha manages his own money)
 
*Resources 3 (Pranzha manages his own money)
 +
*Retainers 3
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 +
''Common Pool''
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*Arsenal 1 (Standard gear for the Barbarian conscripts)
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*Command 1 (Barbarian conscripts)
  
 
===Charms===
 
===Charms===
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*2nd Craft Excellency
 
*2nd Craft Excellency
 
*Shaping Hand Style
 
*Shaping Hand Style
 +
*Stone-Carving Fingers Form
  
 
''Integrity''
 
''Integrity''
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*Oath of the Ten-Thousand Dragons
 
*Oath of the Ten-Thousand Dragons
 
*Ten-Thousand Dragons Fight as One
 
*Ten-Thousand Dragons Fight as One
 +
*Unflagging Vengeance Meditation
  
 
''Socialize''
 
''Socialize''
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*Sweeten-the-Tap Method
 
*Sweeten-the-Tap Method
 
*Jade Defense
 
*Jade Defense
 
''Melee''
 
*2nd Melee Excellency
 
  
 
''Presence''
 
''Presence''
*1st Presence Excellency
 
 
*Passion Transmuting Nuance
 
*Passion Transmuting Nuance
*Glowing Coal Radiance
+
 
*Aura of Invulnerability
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''Bureaucracy''
*Warlord's Convocation
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*2nd Bureaucracy Excellency
 +
*Confluence of Savant Thought
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*Geese-Flying-South Administration
  
 
''Performance''
 
''Performance''
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==Notes==
 
==Notes==
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 +
Off the coast of the Satrapy Sikandi rules, where Pranzha lives, the bard has a manse set in the ocean. It is a medium-to-small sized defensible mansion made out of sheer ice. This is Pranzha's personal retreat, where he goes to write music, poetry and literature. The manse is as of yet unnamed. Suggestions are welcome.
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 +
Originally, I *wanted* for the barbarian tribes he courted to have Viking-esque looks, but I am willing to compromise with Argent. My pending names for the tribes that Pranzha united were the Vinthu and the Gothal, and when they were united they became the Vinthu-la-Gothal. There is one aspect that I really do want to include, and that is that they have a pantheon of gods who skinride their worshipers, in a similar fashion to the Loa.

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