Editing Eclipse Fate: Gravity's Rainbow
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__NOTOC__ | __NOTOC__ | ||
− | = | + | =Introduction= |
− | + | I realised that ultimately this setting can't manage without a Wiki, so here it is. | |
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=Helpful Resources= | =Helpful Resources= | ||
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*[https://forum.rpg.net/index.php?threads/interest-recruitment-eclipse-fate-fate-condensed.869642/ Recruitment Thread] | *[https://forum.rpg.net/index.php?threads/interest-recruitment-eclipse-fate-fate-condensed.869642/ Recruitment Thread] | ||
*[https://robboyle.wordpress.com/eclipse-phase-pdfs/ Rob Doyle's page of Eclipse Phase setting resources] | *[https://robboyle.wordpress.com/eclipse-phase-pdfs/ Rob Doyle's page of Eclipse Phase setting resources] | ||
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=Character Creation= | =Character Creation= | ||
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The generic morph characteristics are further modified by the specific type/model of morph. All morphs are assumed to have cortical stacks and mesh inserts unless ruled otherwise (e.g. Jovian characters, infoserfs, etc.) A few morphs prevent any access to certain skills or capabilities. | The generic morph characteristics are further modified by the specific type/model of morph. All morphs are assumed to have cortical stacks and mesh inserts unless ruled otherwise (e.g. Jovian characters, infoserfs, etc.) A few morphs prevent any access to certain skills or capabilities. | ||
− | + | Morph Type | |
− | + | Skill Adjust | |
+ | Stress Adjust | ||
+ | Armour | ||
+ | Free Extras | ||
+ | Invokes | ||
+ | Compels | ||
+ | Biomorph | ||
+ | None | ||
+ | None | ||
+ | None | ||
+ | None | ||
+ | Adaptability | ||
+ | Exsurgent virus prone | ||
+ | Pod | ||
+ | None | ||
+ | None | ||
+ | None | ||
+ | Access jacks, cyberbrain, puppet sock | ||
+ | Instant resleeve | ||
+ | Hack prone | ||
+ | Synthmorph | ||
+ | +1 Physique, Tech; | ||
+ | -1 Empathy, Rapport | ||
− | |||
− | + | +1 | |
+ | +1 | ||
+ | Access jacks, cyberbrain, puppet sock, mnemonic aug | ||
+ | |||
+ | Instant resleeve, no biological functions | ||
+ | Hack prone | ||
+ | Infomorph | ||
+ | +2 Tech, +1 Academics; no physical skills | ||
− | + | N/a | |
+ | N/a | ||
+ | Mnemonic aug | ||
+ | Infolife, full mesh access | ||
+ | Hack prone, server substrate | ||
− | |||
+ | Each specific type of morph has further advantages or disadvantages, following the same format. Each also has a cost, representing the Resources shifts required to purchase the morph. | ||
+ | Biomorphs | ||
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− | + | Aquanaut | |
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Skill adjust: +1 Athletics, Notice (underwater only) | Skill adjust: +1 Athletics, Notice (underwater only) | ||
Stress adjust: None | Stress adjust: None | ||
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Invokes: Amphibious | Invokes: Amphibious | ||
Compels: Fish out of Water | Compels: Fish out of Water | ||
− | Cost: | + | Cost: 7 |
− | + | Bouncer | |
Skill adjust: +1 Athletics (Zero-/micro-g only) | Skill adjust: +1 Athletics (Zero-/micro-g only) | ||
Stress adjust: None | Stress adjust: None | ||
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Invokes: Free as a bird in zero-g | Invokes: Free as a bird in zero-g | ||
Compels: Bound down by gravity | Compels: Bound down by gravity | ||
− | Cost: | + | Cost: 7 |
− | + | Bruiser | |
Skill adjust: +1 Athletics, Fight, Provoke; -1 Empathy, Rapport | Skill adjust: +1 Athletics, Fight, Provoke; -1 Empathy, Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Effortlessly intimidating | Invokes: Effortlessly intimidating | ||
Compels: Hulking brute | Compels: Hulking brute | ||
− | Cost: | + | Cost: 7 |
− | + | Crasher | |
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport | Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Highly survivable | Invokes: Highly survivable | ||
Compels: Optimized for the wild | Compels: Optimized for the wild | ||
− | Cost: | + | Cost: 8 |
− | + | Dvergr | |
Skill adjust: +1 Athletics, Fight, Physique; -1 Rapport | Skill adjust: +1 Athletics, Fight, Physique; -1 Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: At home on heavy planets | Invokes: At home on heavy planets | ||
Compels: Lost in low-g | Compels: Lost in low-g | ||
− | Cost: | + | Cost: 6 |
− | + | Exalt | |
Skill adjust: +1 Athletics, Empathy, Physique, Rapport | Skill adjust: +1 Athletics, Empathy, Physique, Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Homo sapiens 2.0 | Invokes: Homo sapiens 2.0 | ||
Compels: Resented snobs | Compels: Resented snobs | ||
− | Cost: | + | Cost: 7 |
− | + | Flat | |
Skill adjust: None | Skill adjust: None | ||
Stress adjust: None | Stress adjust: None | ||
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Invokes: Baseline is best | Invokes: Baseline is best | ||
Compels: Unimproved and endangered | Compels: Unimproved and endangered | ||
− | Cost: | + | Cost: 6 |
− | + | Fury | |
Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Academics, Empathy, Investigate | Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Academics, Empathy, Investigate | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Furious fighter | Invokes: Furious fighter | ||
Compels: Thinks with her kneecaps | Compels: Thinks with her kneecaps | ||
− | Cost: | + | Cost: 7 |
− | + | Ghost | |
Skill adjust: +1 Athletics, Intrusion, Notice, Stealth; -1 Fight | Skill adjust: +1 Athletics, Intrusion, Notice, Stealth; -1 Fight | ||
Stress adjust: -1 | Stress adjust: -1 | ||
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Invokes: Silent and deadly | Invokes: Silent and deadly | ||
Compels: Light body | Compels: Light body | ||
− | Cost: | + | Cost: 7 |
− | + | Hyperbright | |
Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique, Rapport | Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique, Rapport | ||
Stress adjust: -1 | Stress adjust: -1 | ||
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Invokes: Fastest thinker | Invokes: Fastest thinker | ||
Compels: Overdriven and unbalanced | Compels: Overdriven and unbalanced | ||
− | Cost: | + | Cost: 8 |
− | + | Martian Alpiner | |
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport | Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Highly survivable | Invokes: Highly survivable | ||
Compels: : Fast Metabolism, Planned Obsolescence | Compels: : Fast Metabolism, Planned Obsolescence | ||
− | Cost: | + | Cost: 7 |
− | + | Menton | |
Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique | Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique | ||
Stress adjust: -1 | Stress adjust: -1 | ||
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Invokes: Fast thinker | Invokes: Fast thinker | ||
Compels: Fragile geek | Compels: Fragile geek | ||
− | Cost: | + | Cost: 7 |
− | + | Neotenic | |
Skill adjust: +1 Stealth; -1 Physique, Provoke | Skill adjust: +1 Stealth; -1 Physique, Provoke | ||
Stress adjust: -1 | Stress adjust: -1 | ||
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Invokes: Neat petite | Invokes: Neat petite | ||
Compels: Disconcertingly childlike | Compels: Disconcertingly childlike | ||
− | Cost: | + | Cost: 7 |
− | + | Nomad | |
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport | Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Highly survivable | Invokes: Highly survivable | ||
Compels: Creepily near-baseline | Compels: Creepily near-baseline | ||
− | Cost: | + | Cost: 7 |
− | + | Olympian | |
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Skill adjust: +1 Athletics, Notice, Physique | Skill adjust: +1 Athletics, Notice, Physique | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Highly survivable | Invokes: Highly survivable | ||
Compels: Best in the wild | Compels: Best in the wild | ||
− | Cost: | + | Cost: 6 |
− | + | Remade | |
Skill adjust: +1 Athletics, Fight, Investigate, Notice, Shoot; -2 Empathy, Rapport | Skill adjust: +1 Athletics, Fight, Investigate, Notice, Shoot; -2 Empathy, Rapport | ||
Stress adjust: +2 | Stress adjust: +2 | ||
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Invokes: Humanity 2.0 | Invokes: Humanity 2.0 | ||
Compels: Ubermensch stigma | Compels: Ubermensch stigma | ||
− | Cost: | + | Cost: 8 |
− | + | Ruster | |
Skill adjust: +1 Physique; -1 Rapport | Skill adjust: +1 Physique; -1 Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Martian native | Invokes: Martian native | ||
Compels: Despised underclass | Compels: Despised underclass | ||
− | Cost: | + | Cost: 6 |
− | + | Splicer | |
Skill adjust: None | Skill adjust: None | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Martian native | Invokes: Martian native | ||
Compels: Despised underclass | Compels: Despised underclass | ||
− | Cost: | + | Cost: 6 |
− | + | Sylph | |
Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke | Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke | ||
Stress adjust: -1 | Stress adjust: -1 | ||
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Invokes: Ineffably alluring | Invokes: Ineffably alluring | ||
Compels: Super-rich toy | Compels: Super-rich toy | ||
− | Cost: | + | Cost: 7 |
− | |||
− | + | Pods | |
− | + | Basic Pod | |
Skill adjust: -1 Empathy, Rapport | Skill adjust: -1 Empathy, Rapport | ||
Stress adjust: None | Stress adjust: None | ||
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Invokes: Common and versatile | Invokes: Common and versatile | ||
Compels: Cheap dummy | Compels: Cheap dummy | ||
− | Cost: | + | Cost: 5 |
− | + | Digger | |
Skill adjust: +1 Athletics, Investigation, Notice; -1 Rapport | Skill adjust: +1 Athletics, Investigation, Notice; -1 Rapport | ||
Stress adjust: None | Stress adjust: None | ||
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Invokes: Perfect excavator | Invokes: Perfect excavator | ||
Compels: Mole-thing | Compels: Mole-thing | ||
− | Cost: | + | Cost: 7 |
− | + | Novacrab | |
Skill adjust: +1 Fight, Physique, Provoke; -1 Rapport | Skill adjust: +1 Fight, Physique, Provoke; -1 Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Tough space crab | Invokes: Tough space crab | ||
Compels: Alarming crustacean creature | Compels: Alarming crustacean creature | ||
− | Cost: | + | Cost: 7 |
− | + | Pleasure Pod | |
Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke | Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke | ||
Stress adjust: -1 | Stress adjust: -1 | ||
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Invokes: Ineffably alluring | Invokes: Ineffably alluring | ||
Compels: Mere meat puppet | Compels: Mere meat puppet | ||
− | Cost: | + | Cost: 6 |
− | + | Security Pod | |
Skill adjust: +1 Athletics, Fight, Physique, Shoot; -1 Academics, Empathy, Investigation, Rapport | Skill adjust: +1 Athletics, Fight, Physique, Shoot; -1 Academics, Empathy, Investigation, Rapport | ||
Stress adjust: -1 | Stress adjust: -1 | ||
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Invokes: Durable field model | Invokes: Durable field model | ||
Compels: Meat grunt | Compels: Meat grunt | ||
− | Cost: | + | Cost: 6 |
− | + | Vacuum Pod | |
Skill adjust: +1 Athletics (Zero-/micro-g only) | Skill adjust: +1 Athletics (Zero-/micro-g only) | ||
Stress adjust: None | Stress adjust: None | ||
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− | + | ||
+ | Worker Pod | ||
Skill adjust: None | Skill adjust: None | ||
Stress adjust: None | Stress adjust: None | ||
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Invokes: Robust space worker | Invokes: Robust space worker | ||
Compels: Cheap expendable vac jockey | Compels: Cheap expendable vac jockey | ||
− | Cost: | + | Cost: 5 |
+ | |||
− | + | Synthmorphs | |
− | + | Case | |
Skill adjust: -1 Empathy, Rapport | Skill adjust: -1 Empathy, Rapport | ||
Stress adjust: None | Stress adjust: None | ||
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Invokes: Easily modifiable | Invokes: Easily modifiable | ||
Compels: Lemon | Compels: Lemon | ||
− | Cost: | + | Cost: 5 |
− | + | Guard | |
Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Empathy, Rapport | Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Empathy, Rapport | ||
Stress adjust: +2 | Stress adjust: +2 | ||
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Free extras: Chemical Sniffer, Cyberclaws, Enhanced Vision, Hand Laser, Lidar, Neurachem (Level 1), Synthetic Mask, T-Ray Emitter | Free extras: Chemical Sniffer, Cyberclaws, Enhanced Vision, Hand Laser, Lidar, Neurachem (Level 1), Synthetic Mask, T-Ray Emitter | ||
Invokes: Human tank | Invokes: Human tank | ||
− | Compels: Tank beneath the | + | Compels: Tank beneath the mask |
− | Cost: | + | Cost: 7 |
− | + | Reaper | |
Skill adjust: +2 Athletics, Fight, Notice, Provoke, Shoot; -2 Empathy, Rapport | Skill adjust: +2 Athletics, Fight, Notice, Provoke, Shoot; -2 Empathy, Rapport | ||
Stress adjust: +2 | Stress adjust: +2 | ||
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Invokes: Mean killing machine | Invokes: Mean killing machine | ||
Compels: Pure intimidation | Compels: Pure intimidation | ||
− | Cost: | + | Cost: 8 |
− | + | Slitheroid | |
Skill adjust: +1 Notice, Tech; -1 Rapport | Skill adjust: +1 Notice, Tech; -1 Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Agile flexible versatile mechanic | Invokes: Agile flexible versatile mechanic | ||
Compels: Slithering tin can | Compels: Slithering tin can | ||
− | Cost: | + | Cost: 7 |
− | + | Sphere | |
Skill adjust: +2 Athletics, Fight, Notice, Provoke; -2 Empathy, Rapport | Skill adjust: +2 Athletics, Fight, Notice, Provoke; -2 Empathy, Rapport | ||
Stress adjust: +2 | Stress adjust: +2 | ||
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Invokes: Ball of hell | Invokes: Ball of hell | ||
Compels: Frightful round blank | Compels: Frightful round blank | ||
− | Cost: | + | Cost: 8 |
− | + | Synth | |
Skill adjust: + Physique; -1 Empathy, Rapport | Skill adjust: + Physique; -1 Empathy, Rapport | ||
Stress adjust: +1 | Stress adjust: +1 | ||
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Invokes: Common and versatile | Invokes: Common and versatile | ||
Compels: Clanking masses | Compels: Clanking masses | ||
− | Cost: | + | Cost: 5 |
− | + | Infomorphs | |
− | + | Basic Eidolon | |
Skill adjust: + 1 Academics, Investigate; -1 Empathy, Provoke, Rapport (no physical skills) | Skill adjust: + 1 Academics, Investigate; -1 Empathy, Provoke, Rapport (no physical skills) | ||
Stress adjust: +1 (Mental Stress only) | Stress adjust: +1 (Mental Stress only) | ||
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Invokes: Common and versatile | Invokes: Common and versatile | ||
Compels: Clanking masses | Compels: Clanking masses | ||
− | Cost: | + | Cost: 5 |