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__NOTOC__
 
__NOTOC__
  
=Current Aspects and Advantages=
+
=Introduction=
  
These are the current Aspects and Advantages - to be updated as new ones are created and others used up.
+
I realised that ultimately this setting can't manage without a Wiki, so here it is.
 
 
 
 
Situational Aspects:
 
 
 
 
 
Other Aspects:
 
 
 
 
 
Advantages:
 
 
 
 
 
Boosts:
 
 
 
=Characters=
 
 
 
*[[Eclipse_Fate:_Gravity%27s_Rainbow:_Cummings|Cummings]]
 
*[[Eclipse_Fate:_Gravity%27s_Rainbow:_Skadi|Skadi]]
 
*[[Eclipse_Fate:_Gravity%27s_Rainbow:_Edison|Edison]]
 
  
 
=Helpful Resources=
 
=Helpful Resources=
Line 28: Line 10:
 
*[https://forum.rpg.net/index.php?threads/interest-recruitment-eclipse-fate-fate-condensed.869642/ Recruitment Thread]
 
*[https://forum.rpg.net/index.php?threads/interest-recruitment-eclipse-fate-fate-condensed.869642/ Recruitment Thread]
 
*[https://robboyle.wordpress.com/eclipse-phase-pdfs/ Rob Doyle's page of Eclipse Phase setting resources]
 
*[https://robboyle.wordpress.com/eclipse-phase-pdfs/ Rob Doyle's page of Eclipse Phase setting resources]
*[https://wiki.rpg.net/index.php/Eclipse_Fate:_Gravity%27s_Rainbow:_Weapons  Eclipse Fate Weapons types and rules]
 
*[https://wiki.rpg.net/index.php/Eclipse_Fate:_Gravity%27s_Rainbow:_Gear  Eclipse Fate Gear types and rules]
 
  
 
=Character Creation=
 
=Character Creation=
Line 61: Line 41:
  
  
== Common Morphs ==
 
  
 +
Morph Types
 +
Generic morph types have specific advantages and disadvantages in various areas. These are presented in + or - adjustments to the character’s core skills or stress boxes. Note that these are applicable both as differences from their personal morph if they resleeve, or when choosing the initial morph, so that some morphs will have specific advantages and disadvantages from the start.
 +
(Note that, unless stated, biomorphs are not simply baseline humans: they are genetically engineered, uplifted, mutated, and heavily tweaked semi-artificial organisms. Almost all humanity outside the Jovian Republic is transhumanity, to a greater or lesser degree.)
 +
The generic morph characteristics are further modified by the specific type/model of morph. All morphs are assumed to have cortical stacks and mesh inserts unless ruled otherwise (e.g. Jovian characters, infoserfs, etc.) A few morphs prevent any access to certain skills or capabilities.
 +
 +
Morph Type
 +
Skill Adjust
 +
Stress Adjust
 +
Armour
 +
Free Extras
 +
Invokes
 +
Compels
 +
Biomorph
 +
None
 +
None
 +
None
 +
None
 +
Adaptability
 +
Exsurgent virus prone
 +
Pod
 +
None
 +
None
 +
None
 +
Access jacks, cyberbrain, puppet sock
 +
Instant resleeve
 +
Hack prone
 +
Synthmorph
 +
+1 Physique, Tech;
 +
-1 Empathy, Rapport
 +
 +
 +
 +
+1
 +
+1
 +
Access jacks, cyberbrain, puppet sock, mnemonic aug
 +
 +
Instant resleeve, no biological functions
 +
Hack prone
 +
Infomorph
 +
+2 Tech, +1 Academics; no physical skills
  
 +
N/a
 +
N/a
 +
Mnemonic aug
 +
Infolife, full mesh access
 +
Hack prone, server substrate
  
[[Biomorphs]]
 
  
 +
Each specific type of morph has further advantages or disadvantages, following the same format. Each also has a cost, representing the Resources shifts required to purchase the morph.
  
'''Aquanaut'''
+
Biomorphs
 +
 
 +
 
 +
Aquanaut
 
Skill adjust: +1 Athletics, Notice (underwater only)
 
Skill adjust: +1 Athletics, Notice (underwater only)
 
Stress adjust: None
 
Stress adjust: None
Line 75: Line 102:
 
Invokes: Amphibious
 
Invokes: Amphibious
 
Compels: Fish out of Water
 
Compels: Fish out of Water
Cost: 3
+
Cost: 7
  
  
'''Bouncer'''
+
Bouncer
 
Skill adjust: +1 Athletics (Zero-/micro-g only)
 
Skill adjust: +1 Athletics (Zero-/micro-g only)
 
Stress adjust: None
 
Stress adjust: None
Line 85: Line 112:
 
Invokes: Free as a bird in zero-g
 
Invokes: Free as a bird in zero-g
 
Compels: Bound down by gravity
 
Compels: Bound down by gravity
Cost: 2
+
Cost: 7
  
  
'''Bruiser'''
+
Bruiser
 
Skill adjust: +1 Athletics, Fight, Provoke; -1 Empathy, Rapport
 
Skill adjust: +1 Athletics, Fight, Provoke; -1 Empathy, Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 95: Line 122:
 
Invokes: Effortlessly intimidating
 
Invokes: Effortlessly intimidating
 
Compels: Hulking brute
 
Compels: Hulking brute
Cost: 3
+
Cost: 7
  
  
'''Crasher'''
+
Crasher
 
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport
 
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 105: Line 132:
 
Invokes: Highly survivable
 
Invokes: Highly survivable
 
Compels: Optimized for the wild
 
Compels: Optimized for the wild
Cost: 4
+
Cost: 8
  
  
'''Dvergr'''
+
Dvergr
 
Skill adjust: +1 Athletics, Fight, Physique; -1 Rapport
 
Skill adjust: +1 Athletics, Fight, Physique; -1 Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 115: Line 142:
 
Invokes: At home on heavy planets
 
Invokes: At home on heavy planets
 
Compels: Lost in low-g
 
Compels: Lost in low-g
Cost: 3
+
Cost: 6
  
  
'''Exalt'''
+
Exalt
 
Skill adjust: +1 Athletics, Empathy, Physique, Rapport
 
Skill adjust: +1 Athletics, Empathy, Physique, Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 125: Line 152:
 
Invokes: Homo sapiens 2.0
 
Invokes: Homo sapiens 2.0
 
Compels: Resented snobs
 
Compels: Resented snobs
Cost: 3
+
Cost: 7
  
  
'''Flat'''
+
Flat
 
Skill adjust: None
 
Skill adjust: None
 
Stress adjust: None
 
Stress adjust: None
Line 135: Line 162:
 
Invokes: Baseline is best
 
Invokes: Baseline is best
 
Compels: Unimproved and endangered
 
Compels: Unimproved and endangered
Cost: 1
+
Cost: 6
  
  
'''Fury'''
+
Fury
 
Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Academics, Empathy, Investigate
 
Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Academics, Empathy, Investigate
 
Stress adjust: +1
 
Stress adjust: +1
Line 145: Line 172:
 
Invokes: Furious fighter
 
Invokes: Furious fighter
 
Compels: Thinks with her kneecaps
 
Compels: Thinks with her kneecaps
Cost: 3
+
Cost: 7
  
  
'''Ghost'''
+
Ghost
 
Skill adjust: +1 Athletics, Intrusion, Notice, Stealth; -1 Fight
 
Skill adjust: +1 Athletics, Intrusion, Notice, Stealth; -1 Fight
 
Stress adjust: -1
 
Stress adjust: -1
Line 155: Line 182:
 
Invokes: Silent and deadly
 
Invokes: Silent and deadly
 
Compels: Light body
 
Compels: Light body
Cost: 3
+
Cost: 7
  
  
'''Hyperbright'''
+
Hyperbright
 
Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique, Rapport
 
Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique, Rapport
 
Stress adjust: -1
 
Stress adjust: -1
Line 166: Line 193:
 
Invokes: Fastest thinker
 
Invokes: Fastest thinker
 
Compels: Overdriven and unbalanced
 
Compels: Overdriven and unbalanced
Cost: 4
+
Cost: 8
  
  
'''Martian Alpiner'''
+
Martian Alpiner
 
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport
 
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 176: Line 203:
 
Invokes: Highly survivable
 
Invokes: Highly survivable
 
Compels: : Fast Metabolism, Planned Obsolescence
 
Compels: : Fast Metabolism, Planned Obsolescence
Cost: 2
+
Cost: 7
  
  
'''Menton'''
+
Menton
 
Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique
 
Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique
 
Stress adjust: -1
 
Stress adjust: -1
Line 186: Line 213:
 
Invokes: Fast thinker
 
Invokes: Fast thinker
 
Compels: Fragile geek
 
Compels: Fragile geek
Cost: 3
+
Cost: 7
  
  
'''Neotenic'''
+
Neotenic
 
Skill adjust: +1 Stealth; -1 Physique, Provoke
 
Skill adjust: +1 Stealth; -1 Physique, Provoke
 
Stress adjust: -1
 
Stress adjust: -1
Line 196: Line 223:
 
Invokes: Neat petite
 
Invokes: Neat petite
 
Compels: Disconcertingly childlike
 
Compels: Disconcertingly childlike
Cost: 3
+
Cost: 7
  
  
'''Nomad'''
+
Nomad
 
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport
 
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 206: Line 233:
 
Invokes: Highly survivable
 
Invokes: Highly survivable
 
Compels: Creepily near-baseline
 
Compels: Creepily near-baseline
Cost: 3
+
Cost: 7
 +
 
 +
 
 +
Olympian
 +
Skill adjust: +1 Athletics, Notice, Physique
 +
Stress adjust: +1
 +
Armour: None
 +
Free extras: None
 +
Invokes: Highly survivable
 +
Compels: Best in the wild
 +
Cost: 6
 +
 
 +
 
 +
Remade
 +
Skill adjust: +1 Athletics, Fight, Investigate, Notice, Shoot; -2 Empathy, Rapport
 +
Stress adjust: +2
 +
Armour: None
 +
Free extras: Circadian Regulation, Clean Metabolism, Cortical Stack, Eidetic Memory, Enhanced Respiration, Temperature Tolerance, Toxin Filters
 +
Invokes: Humanity 2.0
 +
Compels: Ubermensch stigma
 +
Cost: 8
 +
 
 +
 
 +
Ruster
 +
Skill adjust: +1 Physique; -1 Rapport
 +
Stress adjust: +1
 +
Armour: None
 +
Free extras: Enhanced Respiration, Temperature Tolerance
 +
Invokes: Martian native
 +
Compels: Despised underclass
 +
Cost: 6
 +
 
 +
 
 +
Splicer
 +
Skill adjust: None
 +
Stress adjust: +1
 +
Armour: None
 +
Free extras: None
 +
Invokes: Martian native
 +
Compels: Despised underclass
 +
Cost: 6
 +
 
 +
 
 +
Sylph
 +
Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke
 +
Stress adjust: -1
 +
Armour: None
 +
Free extras: Clean Metabolism, Enhanced Pheromones
 +
Invokes: Ineffably alluring
 +
Compels: Super-rich toy
 +
Cost: 7
 +
 
 +
 
 +
 
 +
Pods
 +
 
 +
 
 +
Basic Pod
 +
Skill adjust: -1 Empathy, Rapport
 +
Stress adjust: None
 +
Armour: None
 +
Free extras: None
 +
Invokes: Common and versatile
 +
Compels: Cheap dummy
 +
Cost: 5
 +
 
 +
 
 +
Digger
 +
Skill adjust: +1 Athletics, Investigation, Notice; -1 Rapport
 +
Stress adjust: None
 +
Armour: None
 +
Free extras: Digging Claws, Enhanced Vision, Wrist-Mounted Tools
 +
Invokes: Perfect excavator
 +
Compels: Mole-thing
 +
Cost: 7
 +
 
 +
 
 +
Novacrab
 +
Skill adjust: +1 Fight, Physique, Provoke; -1 Rapport
 +
Stress adjust: +1
 +
Armour: +2
 +
Free extras: Carapace Armor, Enhanced Respiration, Gills, Oxygen Reserve, Temperature Tolerance, Vacuum Sealing
 +
Invokes: Tough space crab
 +
Compels: Alarming crustacean creature
 +
Cost: 7
 +
 
 +
 
 +
Pleasure Pod
 +
Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke
 +
Stress adjust: -1
 +
Armour: None
 +
Free extras: Clean Metabolism, Enhanced Pheromones, Mnemonic Augmentation, Sex Switch
 +
Invokes: Ineffably alluring
 +
Compels: Mere meat puppet
 +
Cost: 6
 +
 
 +
 
 +
Security Pod
 +
Skill adjust: +1 Athletics, Fight, Physique, Shoot; -1 Academics, Empathy, Investigation, Rapport
 +
Stress adjust: -1
 +
Armour: +1
 +
Free extras: Adrenal Boost, Claws, Eelware, Enhanced Vision, Grip Pads, T-Ray Emitter
 +
Invokes: Durable field model
 +
Compels: Meat grunt
 +
Cost: 6
 +
 
 +
 
 +
Vacuum Pod
 +
Skill adjust: +1 Athletics (Zero-/micro-g only)
 +
Stress adjust: None
 +
Armour: None
 +
Free extras: Enhanced Respiration, Grip Pads, Oxygen Reserve, Prehensile Feet, Vacuum Sealing
 +
Invokes: Robust space worker
 +
Compels: Cheap expendable vac jockey
 +
Cost: 6
 +
 
 +
 
 +
 
 +
Worker Pod
 +
Skill adjust: None
 +
Stress adjust: None
 +
Armour: None
 +
Free extras: None
 +
Invokes: Robust space worker
 +
Compels: Cheap expendable vac jockey
 +
Cost: 5
 +
 
 +
 
 +
 
 +
Synthmorphs
 +
 
 +
 
 +
Case
 +
Skill adjust: -1 Empathy, Rapport
 +
Stress adjust: None
 +
Armour: +1
 +
Free extras: None
 +
Invokes: Easily modifiable
 +
Compels: Lemon
 +
Cost: 5
 +
 
 +
 
 +
Guard
 +
Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Empathy, Rapport
 +
Stress adjust: +2
 +
Armour: +2
 +
Free extras: Chemical Sniffer, Cyberclaws, Enhanced Vision, Hand Laser, Lidar, Neurachem (Level 1), Synthetic Mask, T-Ray Emitter
 +
Invokes: Human tank
 +
Compels: Tank beneath the mask
 +
Cost: 7
 +
 
 +
 
 +
Reaper
 +
Skill adjust: +2 Athletics, Fight, Notice, Provoke, Shoot; -2 Empathy, Rapport
 +
Stress adjust: +2
 +
Armour: +2
 +
Free extras: 360-Degree Vision, Cyber Claws, Extra Limbs (4), Magnetic System, Pneumatic Limbs, Radar, Reflex Booster, Shape Adjusting, Structural Enhancement, T-Ray Emitter, Weapon Mount
 +
Invokes: Mean killing machine
 +
Compels: Pure intimidation
 +
Cost: 8
  
  
'''Octomorph'''
+
Slitheroid
Skill adjust: +1 Athletics, Stealth, Tech; -1 Rapport
+
Skill adjust: +1 Notice, Tech; -1 Rapport
 
Stress adjust: +1
 
Stress adjust: +1
 
Armour: None
 
Armour: None
Free extras: Environmental Adaptation (Gills), Manipulators (8 Arms), Mobility (Limber), Mobility (Swim), Natural Attack (Beak), Natural Attack (Ink)
+
Free extras: Enhanced Vision, Mnemonic Augmentation
Invokes: Amphibian omnidextrous
+
Invokes: Agile flexible versatile mechanic
Compels: Despised uplift
+
Compels: Slithering tin can
Cost: 3
+
Cost: 7
  
  
'''Olympian'''
+
Sphere
 +
Skill adjust: +2 Athletics, Fight, Notice, Provoke; -2 Empathy, Rapport
 +
Stress adjust: +2
 +
Armour: +2
 +
Free extras: 360-Degree Vision, Chameleon Skin, Enhanced Vision, Extra Limbs (4 Arms), Gas-Jet System, Telescoping Limbs
 +
Invokes: Ball of hell
 +
Compels: Frightful round blank
 +
Cost: 8
 +
 
 +
 
 +
Synth
 +
Skill adjust: + Physique; -1 Empathy, Rapport
 +
Stress adjust: +1
 +
Armour: None
 +
Free extras: None
 +
Invokes: Common and versatile
 +
Compels: Clanking masses
 +
Cost: 5
 +
 
 +
 
 +
 
 +
Infomorphs
 +
 
 +
 
 +
Basic Eidolon
 +
Skill adjust: + 1 Academics, Investigate; -1 Empathy, Provoke, Rapport (no physical skills)
 +
Stress adjust: +1 (Mental Stress only)
 +
Armour: None
 +
Free extras: None
 +
Invokes: Common and versatile
 +
Compels: Clanking masses
 +
Cost: 5
 +
 
 +
 
 +
 
 +
 
 +
 
 +
Morph Type
 +
Skill Adjust
 +
Stress Adjust
 +
Armour
 +
Free Extras
 +
Invokes
 +
Compels
 +
Biomorph
 +
None
 +
None
 +
None
 +
None
 +
Adaptability
 +
Exsurgent virus prone
 +
Pod
 +
None
 +
None
 +
None
 +
Access jacks, cyberbrain, puppet sock
 +
Instant resleeve
 +
Hack prone
 +
Synthmorph
 +
+1 Physique, Tech;
 +
-1 Empathy, Rapport
 +
 
 +
 
 +
 
 +
+1
 +
+1
 +
Access jacks, cyberbrain, puppet sock, mnemonic aug
 +
 +
Instant resleeve, no biological functions
 +
Hack prone
 +
Infomorph
 +
+2 Tech, +1 Academics; no physical skills
 +
 
 +
N/a
 +
N/a
 +
Mnemonic aug
 +
Infolife, full mesh access
 +
Hack prone, server substrate
 +
 
 +
 
 +
Each specific type of morph has further advantages or disadvantages, following the same format. Each also has a cost, representing the Resources shifts required to purchase the morph.
 +
 
 +
Biomorphs
 +
 
 +
 
 +
Aquanaut
 +
Skill adjust: +1 Athletics, Notice (underwater only)
 +
Stress adjust: None
 +
Armour: None
 +
Free extras: Gills, Sonar, Swim Bladder, Temperature Tolerance (cold)
 +
Invokes: Amphibious
 +
Compels: Fish out of Water
 +
Cost: 7
 +
 
 +
 
 +
Bouncer
 +
Skill adjust: +1 Athletics (Zero-/micro-g only)
 +
Stress adjust: None
 +
Armour: None
 +
Free extras: Grip Pads, Oxygen Reserve, Prehensile Feet
 +
Invokes: Free as a bird in zero-g
 +
Compels: Bound down by gravity
 +
Cost: 7
 +
 
 +
 
 +
Bruiser
 +
Skill adjust: +1 Athletics, Fight, Provoke; -1 Empathy, Rapport
 +
Stress adjust: +1
 +
Armour: None
 +
Free extras: Adrenal Boost, Claws
 +
Invokes: Effortlessly intimidating
 +
Compels: Hulking brute
 +
Cost: 7
 +
 
 +
 
 +
Crasher
 +
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport
 +
Stress adjust: +1
 +
Armour: +1
 +
Free extras: Circadian Regulation, Clean Metabolism, Cortical Stack, Direction Sense, Eidetic Memory, Enhanced Respiration, Enhanced Vision, Grip Pads, Hibernation, Medichines, Oxygen Reserve, Toxin Filters, Vacuum Sealing
 +
Invokes: Highly survivable
 +
Compels: Optimized for the wild
 +
Cost: 8
 +
 
 +
 
 +
Dvergr
 +
Skill adjust: +1 Athletics, Fight, Physique; -1 Rapport
 +
Stress adjust: +1
 +
Armour: None
 +
Free extras: High-G Adaptation
 +
Invokes: At home on heavy planets
 +
Compels: Lost in low-g
 +
Cost: 6
 +
 
 +
 
 +
Exalt
 +
Skill adjust: +1 Athletics, Empathy, Physique, Rapport
 +
Stress adjust: +1
 +
Armour: None
 +
Free extras: None
 +
Invokes: Homo sapiens 2.0
 +
Compels: Resented snobs
 +
Cost: 7
 +
 
 +
 
 +
Flat
 +
Skill adjust: None
 +
Stress adjust: None
 +
Armour: None
 +
Free extras: None
 +
Invokes: Baseline is best
 +
Compels: Unimproved and endangered
 +
Cost: 6
 +
 
 +
 
 +
Fury
 +
Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Academics, Empathy, Investigate
 +
Stress adjust: +1
 +
Armour: +2
 +
Free extras: Enhanced Vision, Neurachem (Level 1), Toxin Filters
 +
Invokes: Furious fighter
 +
Compels: Thinks with her kneecaps
 +
Cost: 7
 +
 
 +
 
 +
Ghost
 +
Skill adjust: +1 Athletics, Intrusion, Notice, Stealth; -1 Fight
 +
Stress adjust: -1
 +
Armour: None
 +
Free extras:  Adrenal Boost, Chameleon Skin, Enhanced Vision, Grip Pads
 +
Invokes: Silent and deadly
 +
Compels: Light body
 +
Cost: 7
 +
 
 +
 
 +
Hyperbright
 +
Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique, Rapport
 +
Stress adjust: -1
 +
Armour: None
 +
Free extras:  Circadian Regulation, Eidetic Memory, Endocrine Control, Grip Pads, Hyper-Linguist, Math
 +
Boost, Mental Speed, Prehensile Feet
 +
Invokes: Fastest thinker
 +
Compels: Overdriven and unbalanced
 +
Cost: 8
 +
 
 +
 
 +
Martian Alpiner
 +
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport
 +
Stress adjust: +1
 +
Armour: None
 +
Free extras: Direction Sense, Grip Pads, Low Pressure Tolerance, Oxygen Reserve, Respirocytes, Temperature Tolerance (Improved Cold)
 +
Invokes: Highly survivable
 +
Compels: : Fast Metabolism, Planned Obsolescence
 +
Cost: 7
 +
 
 +
 
 +
Menton
 +
Skill adjust: +1 Academics, Investigation, Notice, Tech; -1 Athletics, Empathy, Physique
 +
Stress adjust: -1
 +
Armour: None
 +
Free extras:  Eidetic Memory, Hyper Linguist, Math Boost
 +
Invokes: Fast thinker
 +
Compels: Fragile geek
 +
Cost: 7
 +
 
 +
 
 +
Neotenic
 +
Skill adjust: +1 Stealth; -1 Physique, Provoke
 +
Stress adjust: -1
 +
Armour: None
 +
Free extras:  None
 +
Invokes: Neat petite
 +
Compels: Disconcertingly childlike
 +
Cost: 7
 +
 
 +
 
 +
Nomad
 +
Skill adjust: +1 Athletics, Notice, Physique; -1 Rapport
 +
Stress adjust: +1
 +
Armour: None
 +
Free extras: Efficient Digestion, Enhanced Respiration, Fat Storage, Medichines, Respirocytes, Temperature Tolerance (Improved Cold), Toxin Filters
 +
Invokes: Highly survivable
 +
Compels: Creepily near-baseline
 +
Cost: 7
 +
 
 +
 
 +
Olympian
 
Skill adjust: +1 Athletics, Notice, Physique
 
Skill adjust: +1 Athletics, Notice, Physique
 
Stress adjust: +1
 
Stress adjust: +1
Line 226: Line 638:
 
Invokes: Highly survivable
 
Invokes: Highly survivable
 
Compels: Best in the wild
 
Compels: Best in the wild
Cost: 2
+
Cost: 6
  
  
'''Remade'''
+
Remade
 
Skill adjust: +1 Athletics, Fight, Investigate, Notice, Shoot; -2 Empathy, Rapport
 
Skill adjust: +1 Athletics, Fight, Investigate, Notice, Shoot; -2 Empathy, Rapport
 
Stress adjust: +2
 
Stress adjust: +2
Line 236: Line 648:
 
Invokes: Humanity 2.0
 
Invokes: Humanity 2.0
 
Compels: Ubermensch stigma
 
Compels: Ubermensch stigma
Cost: 4
+
Cost: 8
  
  
'''Ruster'''
+
Ruster
 
Skill adjust: +1 Physique; -1 Rapport
 
Skill adjust: +1 Physique; -1 Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 246: Line 658:
 
Invokes: Martian native
 
Invokes: Martian native
 
Compels: Despised underclass
 
Compels: Despised underclass
Cost: 1
+
Cost: 6
  
  
'''Splicer'''
+
Splicer
 
Skill adjust: None
 
Skill adjust: None
 
Stress adjust: +1
 
Stress adjust: +1
Line 256: Line 668:
 
Invokes: Martian native
 
Invokes: Martian native
 
Compels: Despised underclass
 
Compels: Despised underclass
Cost: 1
+
Cost: 6
  
  
'''Sylph'''
+
Sylph
 
Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke
 
Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke
 
Stress adjust: -1
 
Stress adjust: -1
Line 266: Line 678:
 
Invokes: Ineffably alluring
 
Invokes: Ineffably alluring
 
Compels: Super-rich toy
 
Compels: Super-rich toy
Cost: 4
+
Cost: 7
  
  
  
 +
Pods
  
[[Pods]]
 
  
 
+
Basic Pod
'''Basic Pod'''
 
 
Skill adjust: -1 Empathy, Rapport
 
Skill adjust: -1 Empathy, Rapport
 
Stress adjust: None
 
Stress adjust: None
Line 281: Line 692:
 
Invokes: Common and versatile
 
Invokes: Common and versatile
 
Compels: Cheap dummy
 
Compels: Cheap dummy
Cost: 1
+
Cost: 5
  
  
'''Digger'''
+
Digger
 
Skill adjust: +1 Athletics, Investigation, Notice; -1 Rapport
 
Skill adjust: +1 Athletics, Investigation, Notice; -1 Rapport
 
Stress adjust: None
 
Stress adjust: None
Line 291: Line 702:
 
Invokes: Perfect excavator
 
Invokes: Perfect excavator
 
Compels: Mole-thing
 
Compels: Mole-thing
Cost: 3
+
Cost: 7
  
  
'''Novacrab'''
+
Novacrab
 
Skill adjust: +1 Fight, Physique, Provoke; -1 Rapport
 
Skill adjust: +1 Fight, Physique, Provoke; -1 Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 301: Line 712:
 
Invokes: Tough space crab
 
Invokes: Tough space crab
 
Compels: Alarming crustacean creature
 
Compels: Alarming crustacean creature
Cost: 3
+
Cost: 7
  
  
'''Pleasure Pod'''
+
Pleasure Pod
 
Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke
 
Skill adjust: +1 Deceive, Empathy, Rapport; -1 Physique, Provoke
 
Stress adjust: -1
 
Stress adjust: -1
Line 311: Line 722:
 
Invokes: Ineffably alluring
 
Invokes: Ineffably alluring
 
Compels: Mere meat puppet
 
Compels: Mere meat puppet
Cost: 3
+
Cost: 6
  
  
'''Security Pod'''
+
Security Pod
 
Skill adjust: +1 Athletics, Fight, Physique, Shoot; -1 Academics, Empathy, Investigation, Rapport
 
Skill adjust: +1 Athletics, Fight, Physique, Shoot; -1 Academics, Empathy, Investigation, Rapport
 
Stress adjust: -1
 
Stress adjust: -1
Line 321: Line 732:
 
Invokes: Durable field model
 
Invokes: Durable field model
 
Compels: Meat grunt
 
Compels: Meat grunt
Cost: 2
+
Cost: 6
  
  
'''Vacuum Pod'''
+
Vacuum Pod
 
Skill adjust: +1 Athletics (Zero-/micro-g only)
 
Skill adjust: +1 Athletics (Zero-/micro-g only)
 
Stress adjust: None
 
Stress adjust: None
Line 334: Line 745:
  
  
'''Worker Pod'''
+
 
 +
Worker Pod
 
Skill adjust: None
 
Skill adjust: None
 
Stress adjust: None
 
Stress adjust: None
Line 341: Line 753:
 
Invokes: Robust space worker
 
Invokes: Robust space worker
 
Compels: Cheap expendable vac jockey
 
Compels: Cheap expendable vac jockey
Cost: 1
+
Cost: 5
 +
 
  
  
[[Synthmorphs]]
+
Synthmorphs
  
  
'''Case'''
+
Case
 
Skill adjust: -1 Empathy, Rapport
 
Skill adjust: -1 Empathy, Rapport
 
Stress adjust: None
 
Stress adjust: None
Line 354: Line 767:
 
Invokes: Easily modifiable
 
Invokes: Easily modifiable
 
Compels: Lemon
 
Compels: Lemon
Cost: 1
+
Cost: 5
  
  
'''Guard'''
+
Guard
 
Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Empathy, Rapport
 
Skill adjust: +1 Athletics, Fight, Notice, Provoke, Shoot; -1 Empathy, Rapport
 
Stress adjust: +2
 
Stress adjust: +2
Line 363: Line 776:
 
Free extras: Chemical Sniffer, Cyberclaws, Enhanced Vision, Hand Laser, Lidar, Neurachem (Level 1), Synthetic Mask, T-Ray Emitter
 
Free extras: Chemical Sniffer, Cyberclaws, Enhanced Vision, Hand Laser, Lidar, Neurachem (Level 1), Synthetic Mask, T-Ray Emitter
 
Invokes: Human tank
 
Invokes: Human tank
Compels: Tank beneath the skin
+
Compels: Tank beneath the mask
Cost: 3
+
Cost: 7
  
  
'''Reaper'''
+
Reaper
 
Skill adjust: +2 Athletics, Fight, Notice, Provoke, Shoot; -2 Empathy, Rapport
 
Skill adjust: +2 Athletics, Fight, Notice, Provoke, Shoot; -2 Empathy, Rapport
 
Stress adjust: +2
 
Stress adjust: +2
Line 374: Line 787:
 
Invokes: Mean killing machine
 
Invokes: Mean killing machine
 
Compels: Pure intimidation
 
Compels: Pure intimidation
Cost: 4
+
Cost: 8
  
  
'''Slitheroid'''
+
Slitheroid
 
Skill adjust: +1 Notice, Tech; -1 Rapport
 
Skill adjust: +1 Notice, Tech; -1 Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 384: Line 797:
 
Invokes: Agile flexible versatile mechanic
 
Invokes: Agile flexible versatile mechanic
 
Compels: Slithering tin can
 
Compels: Slithering tin can
Cost: 3
+
Cost: 7
  
  
'''Sphere'''
+
Sphere
 
Skill adjust: +2 Athletics, Fight, Notice, Provoke; -2 Empathy, Rapport
 
Skill adjust: +2 Athletics, Fight, Notice, Provoke; -2 Empathy, Rapport
 
Stress adjust: +2
 
Stress adjust: +2
Line 394: Line 807:
 
Invokes: Ball of hell
 
Invokes: Ball of hell
 
Compels: Frightful round blank
 
Compels: Frightful round blank
Cost: 3
+
Cost: 8
  
  
'''Synth'''
+
Synth
 
Skill adjust: + Physique; -1 Empathy, Rapport
 
Skill adjust: + Physique; -1 Empathy, Rapport
 
Stress adjust: +1
 
Stress adjust: +1
Line 404: Line 817:
 
Invokes: Common and versatile
 
Invokes: Common and versatile
 
Compels: Clanking masses
 
Compels: Clanking masses
Cost: 1
+
Cost: 5
  
  
  
[[Infomorphs]]
+
Infomorphs
  
  
'''Basic Eidolon'''
+
Basic Eidolon
 
Skill adjust: + 1 Academics, Investigate; -1 Empathy, Provoke, Rapport (no physical skills)
 
Skill adjust: + 1 Academics, Investigate; -1 Empathy, Provoke, Rapport (no physical skills)
 
Stress adjust: +1 (Mental Stress only)
 
Stress adjust: +1 (Mental Stress only)
Line 418: Line 831:
 
Invokes: Common and versatile
 
Invokes: Common and versatile
 
Compels: Clanking masses
 
Compels: Clanking masses
Cost: 1
+
Cost: 5

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