Editing
Edward's Ring of Spell Storing
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
- Main Page; [[Keep On The Borderlands]] '''From the Expert Rules, p. 49:''' This ring will have 1d6 spells stored in it when found. Once the ring is put on the wearer will know what spells are in the ring and how to cast them from it. The ring will hold ''only'' the spells in it when found; the exact spells may never be changed. After a spell is used, the ring may be recharged ba a spell caster, who must cast the replacement spell directly at the ring. The ring will not absorb spells thrown at the wearer. The spells in the ring will have the duration, range and effect equal to the lowest level needed to cast them. The DM should select the type of spells in the ring; about 20% of these rings contain only clerical spells. Has four spells stored. They must be cast back into the ring by someone who knows them before they can be cast again. Spells: * [[Ventriloquism]] * [[Knock]] * [[Fly]] (used, restored by Stephan Amber) * [[Dimension Door]]
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information