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Edward Jamison III
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'''Edward Jamison III''' 1st Level Headhunter Techno-Warrior Unprincipled +2 Perc; +10% save vs coma & death IQ 9 ME 8 MA 14 PS 16 PP 15 PE 21 PB 10 Spd 11 HP 22 SDC 44 '''Description''' Edward is shorter than average, topping out at about 5'9". When he's in his off duty clothes, it's easy to see the lean, whipcord figure he presents, though it's usually obscured behind his bulky combat armor. Even out of his armor he generally keeps his eyes covered with a pair of dark, high-impact sunglasses to mask the faint glow of his multi-optic eyes. Edward has his fair share of scars, though fortunately none of them are disfiguring. His dark brown hair is closecropped and he keeps himself cleanshaven when he can. '''OCC Skills''' Language: English 94% Language: Dragonese/Elven 70+3/lvl% Language: Spanish 70+3/lvl% Language: Chinese 70+3/lvl% Computer Operation 50+5/lvl% Detect Ambush 40+5/lvl% Detect Concealment 35+5/lvl% Electronic Countermeasures 40+5/lvl% Land Navigation 46+4/lvl% Lore: Demons & Monsters 35+5/lvl% Pilot: Tanks & APCs 46+4/lvl% Pilot: Jet Pack 54+4/lvl% Pilot: Aircraft 60+4/lvl% Pilot: Combat Helicopter 62+3/lvl% Radio: Basic 60+5/lvl% Read Sensory Equipment 40+5/lvl% Recognize Weapon Quality 40+5/lvl% Tracking 35+5/lvl% Weapon Systems 50+5/lvl% Wilderness Survival 40+5/lvl% WP Energy Rifle WP Energy Pistol WP Heavy Megadamage Weapons WP Knife WP SMG HtH Expert '''OCC Related Skills''' (4) Field Armorer & Munitions Expert 55+5/lvl% Boxing Intelligence 37+4/lvl% Gymnastics '''Secondary Skills''' (6) Literacy: English 40+5/lvl% Basic Math 45+5/lvl% Creative Writing 25+5/lvl% Athletics (General) Literacy: Dragonese/Elven 30+5/lvl% Climbing 45+5/lvl% '''Cybernetics & Bionics''' Bionic Hand and Arm Retractable Vibro Knuckle Blades 2d4 MD Grapnel & Launcher Multi-Optic Eyes Universal Headjack & Ear Implant Radio Upgrade Amplified Hearing Sound Filtration System '''Combat''' Init- +1 (+3 Amplified Hearing) Attacks- 4 (+1 Boxing) Strike- +0 (+1 Thrown Knife) Dodge- +3 (+2 Amplified Hearing) Parry- +3 (+1 Knife, +1 Amplified Hearing) Pull Punch- +2 Roll- +4 Ranged Strike +0 (+1 Energy Pistols, SMG) '''Gear''' Wilks 457 Pulse Laser Rifle (3d6+2/1d6x10; 30 shots/10 bursts; 2000 ft; +1 Strike Aimed Shot), 6 e-clips, NG-57 Heavy Duty Ion Blaster (2d4/3d6; 10 shots; 500 ft), 6 e-clips, WI-23 Missile Launcher (1d6x10/1d4x10; 6 missiles; 1 mile), 3 magazines of mini missiles (2 Plasma, 1 Armor Piercing), NG-P7 Northern Gun Particle Rifle (1d4x10; 8 shots; 1200 ft), 3 e-clips, MP-23A Caseless SMG (4d6/2d6x10; 100 rnds/5 bursts; 1800 ft), 3 100 rnd magazines, Crusader armor (95 MDC), Urban Warrior armor (50 MDC), 4 Knives, Survival Knife, Vibro-Knife, 2 Grenades, Gas Mask and Air Filter, High-impact Sunglasses, NG-S2 Survival Pack, RMK, IRMSS, 2 canteens (1 pint), 3 Weeks Combat Rations, Personal Items* (Necklace w/ several shards of armor and shell casings, personal groomming kit), One set of street clothes, One set of wilderness clothes, One set of dress clothes, Black Covert Ops outfit, Black Paint Stick, Combat Boots 300 cr 3000 cr in black market goods (2000 in books, with 1000 in art "acquired" while on previous contracts)
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