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[[The_Sheltered_Hand|Back to Main Page]]
 
[[The_Sheltered_Hand|Back to Main Page]]
 
=History=
 
=History=
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==Equipment==
 
==Equipment==
 
studded leather (AC 12 + Dex)
 
 
Rhythm Maker’s Drum +1 (Attuned):
 
While holding this drum, you gain a bonus to spell attack rolls and to the saving throw DCs of your bard spells.
 
As an action, you can play the drum to regain one use of your Bardic Inspiration feature. This property of the drum can't be used again until the next dawn.
 
 
short bow (+6, d6P, range 80/320)
 
 
quiver, (20) arrows
 
 
Illuminator’s Tattoo (Attuned):
 
While this tattoo is on your skin, you can write with your fingertip as if it were an ink pen that never runs out of ink.
 
As an action, you can touch a piece of writing up to one page in length and speak a creature's name. The writing becomes invisible to everyone other than you and the named creature for the next 24 hours. Either of you can dismiss the invisibility by touching the script (no action required). Once used, this action can't be used again until the next dawn.
 
 
Talking Doll (Attuned):
 
While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak.
 
 
Explorer/Scholar Pack"
 
backpack, bedroll, mess kit, tinderbox, (10) day’s rations, waterskin, 50’ silk rope
 
book of lore, (10) sheets loose parchment, small bag of sand, small knife, magnifying glass
 
 
Tools: calligrapher supplies, cartographer tools
 
 
Traveler’s Clothes
 
 
Pan Flute
 
 
27gp
 
 
Ol’ Pete (mule)
 
  
  
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== . ==
 
[[The_Sheltered_Hand|Back to Main Page]]
 
[[The_Sheltered_Hand|Back to Main Page]]

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