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Elegant Terror Viper H Kawasaki
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'''Viper H. Kawasaki''' ''Cunning Ninja Cook'' PL 8 120 pts ----------Ability Scores--------- Strength: 14 (+2) Dexterity: 18 (+4) Constitution: 14 (+2) Intelligence: 10 (0) Wisdom: 14 (+2) Charisma: 10 (0) -------------------------------------- ----------Saves--------- Toughness: +4 Fortitude: +5 Reflex: +7 Willpower: +5 -------------------------------------- ----------Combat--------- Attack Bonus: +6 Damage Bonus: Unarmed +2 Grapple: +8 Defense Bonus: +10 (+3 flat footed) Initiative: +4 -------------------------------------- ----------Lifting Capacity--------- Light Load: 58 lbs Medium Load: 116 lbs Heavy Load: 175 lbs Max Load: 350 lbs Push/Drag: 875 lbs -------------------------------------- ----------Movement Rate--------- Base Speed: 60 ft/r / 120 ft/r / 240 ft/r Leap: 12 ft / 6 ft / 3 ft Speed: 100 ft/r -------------------------------------- ----------Skills--------- * Acrobatics - 8 (+12) * Bluff - 8 (+8) * Climb - 6 (+8) * Concentration - 0 (+2) * Craft: Cooking - 10 (+10) * Escape Artist - 6 (+10) * Intimidate - 4 (+4) * Notice - 12 (+14) * Sense Motive - 8 (+10) * Sleight of Hand - 6 (+10) * Stealth - 12 (+16) * Survival - 4 (+6) * Swim - 4 (+6) -------------------------------------- ----------Feats--------- * Evasion (2): Suffer no damage from attacks allowing a Reflex save * Accurate Attack: Reduce damage bonus to increase attack bonus * Critical Strike: Score critical hits against targets normally immune to them * Improved Critical (2): Shuriken, Kusari-Gama * Quick Change (): You can change clothes as a free action * Uncanny Dodge: Retain your dodge bonus while flat-footed * Quick Draw (): Draw & ready a weapon as a free action * Skill Mastery (): Acrobatics, Bluff, Stealth, Escape Artist * Throwing Mastery (3): +3 damage with thrown weapons * Move-by Action: Move both before and after a standard action * Instant Up: Stand up as a free action * Hide in Plain Sight: You don't need cover or concealment to hide * Precise Shot (1): No penalty for shooting or throwing into melee * Power Attack: Reduce attack bonus to increase damage bonus * Defensive Roll (2): +2 Toughness save bonus * Sneak Attack (2): +3 damage when you surprise attack an opponent * Elusive Target: Double penalties for ranged attacks against you in melee * Improved Trip: +4 bonus on trip checks, opponent can't trip you * Defensive Attack: Reduce attack bonus to increase defense bonus * Attack Specialization (2): Kusari-Gama, Shuriken * Dodge Focus (4): 0 * Improved Throw: Opponent uses lesser of Str or Dex against trip attacks * Equipment (3): 0 -------------------------------------- ----------Powers--------- Super Movement (Wall-Running) {} - Power Rank 1 - Cost 2 (2 * 1) Super-Sense (Danger Sense) {} - Power Rank 1 - Cost 1 (1 * 1) Blindsight (Hearing) {} - Power Rank 4 - Cost 4 (1 * 4) Speed {} - Power Rank 1 - Cost 1 (1 * 1) Super Movement (Slow Fall) {} - Power Rank 1 - Cost 2 (2 * 1) -------------------------------------- ----------Cost Summary--------- Abilities: 20 Combat: 24 Saves: 9 Skills: 22 Feats: 35 Powers: 10 Total Cost: 120 '''Back to [[Tales_of_the_Elegant_Terror|Main]]'''
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