Editing Enrico d'Lyrandar
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A character in [[Morgrave High: Passing Marks]] | A character in [[Morgrave High: Passing Marks]] | ||
− | [[file:Enrico_d'Lyrandar.jpg|thumb | + | [[file:Enrico_d'Lyrandar.jpg|thumb|alt=Alt text|Enrico d'Lyrandar]] |
''“Adventure! Excitement! Fantastical booty! All in a day’s work for a sky pirate!”'' | ''“Adventure! Excitement! Fantastical booty! All in a day’s work for a sky pirate!”'' | ||
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'''Character Archetype''': Pirate Geek | '''Character Archetype''': Pirate Geek | ||
− | '''Theme | + | '''Theme Song:''' "Sally Maclennane" by the Pogues -[http://www.youtube.com/watch?v=mUeeZK_FDsw] |
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Dungeoneering +2, Endurance +7, Heal +2, History +4, Intimidate +7, Nature +2, Perception +2, Religion +4, Stealth +3, Streetwise +7, Thievery +3, Athletics +3 | Dungeoneering +2, Endurance +7, Heal +2, History +4, Intimidate +7, Nature +2, Perception +2, Religion +4, Stealth +3, Streetwise +7, Thievery +3, Athletics +3 | ||
− | '''HP:''' | + | '''HP:''' 46 Surges: 10 Surge value: 11 |
− | '''AC''': | + | '''AC''': 19 '''Fort:''' 17 '''Ref:''' 17 '''Will:''' 17 |
* '''Group Diplomacy:''' You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks. | * '''Group Diplomacy:''' You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks. | ||
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+ | * '''Leader:''' Twice per encounter, as a minor action, Enrico can allow an ally to spend a healing surge and regain 4 additional hit points. | ||
* '''Virtue of Valor''': Once per round, when any ally within 5 squares of you reduces an enemy to 0 hit points or bloodies an enemy, you can grant 5 temporary hit points to that ally as a free action. | * '''Virtue of Valor''': Once per round, when any ally within 5 squares of you reduces an enemy to 0 hit points or bloodies an enemy, you can grant 5 temporary hit points to that ally as a free action. | ||
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'''Target''': One creature | '''Target''': One creature | ||
− | '''Attack:''' + | + | '''Attack:''' +9 vs. Will |
'''Hit:''' 1d6 + 6 damage, and the target takes a -2 penalty to attack rolls until the end of your next turn. | '''Hit:''' 1d6 + 6 damage, and the target takes a -2 penalty to attack rolls until the end of your next turn. | ||
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'''Target:''' One creature | '''Target:''' One creature | ||
− | '''Attack:''' + | + | '''Attack:''' +12 vs. AC |
− | '''Hit:''' 1d8 + | + | '''Hit:''' 1d8 + 6 damage, and any ally who hits the target before the end of your next turn gains 4 temporary hit points. |
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'''Target''': Each creature in blast | '''Target''': Each creature in blast | ||
− | '''Attack:''' + | + | '''Attack:''' +9 vs. Reflex |
'''Hit:''' 1d8 + 6 damage. | '''Hit:''' 1d8 + 6 damage. | ||
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'''Target:''' One creature | '''Target:''' One creature | ||
− | '''Attack:''' + | + | '''Attack:''' +12 vs. AC |
− | '''Hit''': 2d8 + | + | '''Hit''': 2d8 + 6 damage, and each ally within 5 squares of you gains a +1 power bonus to attack rolls until the end of your next turn. |
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'''Target:''' One creature | '''Target:''' One creature | ||
− | '''Attack''': + | + | '''Attack''': +12 vs. AC |
− | '''Hit''': 2d8 + | + | '''Hit''': 2d8 + 6 damage, and each ally within 5 squares of you gains a +5 bonus to attack rolls while charging until the end of your next turn. |