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− | Titles: Dominus Ventus, Duke of the Wind | + | Titles: Dominus Ventus, Duke of the Wind |
Eric Durand was a skilled pilot in his mortal life, flying search and rescue operations, but one day his luck gave out and he crashed in a storm. He was badly injured, enough to end his flying career, but instead of bemoaning his fate he focused on getting back on his feet. He took a position on the ground directing operations where he could still put his skills to use. Before long, though, he was plucked up and turned into a living god of the Wind. It was less of a surprise than it might have been; any pilot knows there is more to the sky than meets the eye. | Eric Durand was a skilled pilot in his mortal life, flying search and rescue operations, but one day his luck gave out and he crashed in a storm. He was badly injured, enough to end his flying career, but instead of bemoaning his fate he focused on getting back on his feet. He took a position on the ground directing operations where he could still put his skills to use. Before long, though, he was plucked up and turned into a living god of the Wind. It was less of a surprise than it might have been; any pilot knows there is more to the sky than meets the eye. | ||
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Mortal Will: 8/8 | Mortal Will: 8/8 | ||
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Passion: Improvisation 2 | Passion: Improvisation 2 | ||
+ | Skill: Pilot 3 | ||
+ | Skill: Search and Rescue 2 | ||
+ | Skill: Manager 1 | ||
− | + | Aspect: 1 (6/6) | |
− | + | Domain: 4 (6/6) | |
− | + | Persona: 3 (6/6) | |
− | + | Treasure: 0 (6/6) | |
− | Aspect: 1 (6/6) | ||
− | Domain: 4 (6/6) | ||
− | Persona: 3 (6/6) | ||
− | Treasure: 0 (6/6) | ||
1 CP spent on additional MP | 1 CP spent on additional MP | ||
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== Bonds and Afflictions == | == Bonds and Afflictions == | ||
− | + | Affliction: The weather emphasizes my moods and dramatic moments. (1) (Ruffled hair, dramatic thunderclaps, etc.) | |
− | + | Bond: I can fly anything. (2) | |
− | + | Bond: You can't take the sky from me. (3) | |
− | + | Bond: I can slip from surly bonds. (2) | |
− | + | Bond: If I fail, I must get up and try again. (2) | |
− | + | Bond: I will (must) protect those you can't protect themselves. (2) | |
− | + | Bond: Eh, that's nothing some duct tape won't fix. (1) | |
− | + | -- Anchor: Roll of duct tape, good for patches and improvised repairs. | |
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'''The Wind''' | '''The Wind''' | ||
+ | ... lifts and carries away. (2) | ||
+ | ... dances the skies. | ||
+ | ... changes in an instant. | ||
+ | ... wears down resistance. | ||
+ | ... slips in. | ||
+ | ... builds to terrible strength. | ||
− | + | ''Domain Miracles'' | |
− | + | 0: Know when the Wind is in danger. | |
− | + | 1: Create a little breeze. | |
− | + | 2: Know what the weather will be like. Ask the wind what it's carried lately. | |
− | + | 3: Keep a cool morning wind going through a stifling day. Keep a room drafty even when the windows and doors are shut. | |
− | + | 4: Summon the freezing North Wind. Blow down an impudent pig's house. | |
+ | 5: Calm a gale. Ruin a kite-flying contest. Ask the wind what rumors it's carried lately. | ||
+ | 6: Make Chicago a Windless City. Shift a jet stream. Keep a summer breeze going all winter. | ||
+ | 7: Summon a hurricane. Write your name on Jupiter by blowing clouds around. Jam radio with the solar wind. Blow out a massive fire. | ||
+ | 8: Dissipate a different hurricane. Make the air perfectly still across the entire midwest. | ||
+ | 9: Reshape the wind patterns that drive the global weather system. Create a nation of wind spirits. Claim ocean currents are actually very wet wind and mess with those. Broadcast television is totally wind too. | ||
+ | |||
+ | ''Persona Miracles'' | ||
+ | 0: See things related to the Wind. | ||
+ | 1: Make someone a little better or worse at carrying things. | ||
+ | 2: Live as a gust of wind for a while. | ||
+ | 3: Slip through a crack. Fly through the air. | ||
+ | 4: Make someone invisible. Cause a social movement to wear down resistance. | ||
+ | 5: Make someone a terrible dancer. Cause a thunderstorm to become oddly still. Incarnate in a weather front. | ||
+ | 6: Rock like a hurricane. Guarantee a sailboat always has a good wind. | ||
+ | 7: Make an entire nation nimble as the wind. Cause an idea to slip into people's heads. | ||
+ | 8: Stop a war by removing its fury. Make a city steady and unchanging. | ||
+ | 9: Make wind power the main source of electricity. | ||
== Lifepath == | == Lifepath == | ||
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*I am a pilot still. | *I am a pilot still. | ||
*Affiliation: I would serve the Light, but they don't understand what makes humanity worth saving. | *Affiliation: I would serve the Light, but they don't understand what makes humanity worth saving. | ||
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''Shadow:'' | ''Shadow:'' | ||
*Contact: Organization | *Contact: Organization | ||
*Contact: I accidentally a Deceiver. To be fair, he had treasonously delicious cookies. | *Contact: I accidentally a Deceiver. To be fair, he had treasonously delicious cookies. |