Editing Eric Durand

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Titles: Dominus Ventus, Duke of the Wind, Noble of Chancel Nehutu
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Titles: Dominus Ventus, Duke of the Wind
  
 
Eric Durand was a skilled pilot in his mortal life, flying search and rescue operations, but one day his luck gave out and he crashed in a storm. He was badly injured, enough to end his flying career, but instead of bemoaning his fate he focused on getting back on his feet. He took a position on the ground directing operations where he could still put his skills to use. Before long, though, he was plucked up and turned into a living god of the Wind. It was less of a surprise than it might have been; any pilot knows there is more to the sky than meets the eye.
 
Eric Durand was a skilled pilot in his mortal life, flying search and rescue operations, but one day his luck gave out and he crashed in a storm. He was badly injured, enough to end his flying career, but instead of bemoaning his fate he focused on getting back on his feet. He took a position on the ground directing operations where he could still put his skills to use. Before long, though, he was plucked up and turned into a living god of the Wind. It was less of a surprise than it might have been; any pilot knows there is more to the sky than meets the eye.
 
Part of a Nobilis game: [[Embryonic]]
 
  
  
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Mortal Will: 8/8
 
Mortal Will: 8/8
 
 
Passion: Improvisation 2
 
Passion: Improvisation 2
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Skill: Pilot 3
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Skill: Search and Rescue 2
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Skill: Manager 1
  
Skill: Pilot 3<br />
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Aspect: 1 (6/6)
Skill: Search and Rescue 2<br />
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Domain: 4 (6/6)
Skill: Manager 1<br />
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Persona: 3 (6/6)
 
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Treasure: 0 (6/6)
Aspect: 1 (6/6)<br />
 
Domain: 4 (6/6)<br />
 
Persona: 3 (6/6)<br />
 
Treasure: 0 (6/6)<br />
 
  
 
1 CP spent on additional MP
 
1 CP spent on additional MP
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== Bonds and Afflictions ==
 
== Bonds and Afflictions ==
  
*Affliction: The weather emphasizes my moods and dramatic moments. (1) (Ruffled hair, dramatic thunderclaps, etc.)
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Affliction: The weather emphasizes my moods and dramatic moments. (1) (Ruffled hair, dramatic thunderclaps, etc.)
*Bond: I can fly anything. (2)
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Bond: I can fly anything. (2)
**Anchor: A small collection of planes and helicopters, including a wreck that is slowly becoming a chopper again.
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Bond: You can't take the sky from me. (3)
*Bond: You can't take the sky from me. (3)
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Bond: I can slip from surly bonds. (2)
*Bond: I can slip from surly bonds. (2)
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Bond: If I fail, I must get up and try again. (2)
*Bond: If I fail, I must get up and try again. (2)
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Bond: I will (must) protect those you can't protect themselves. (2)
*Bond: I will (must) protect those you can't protect themselves. (2)
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Bond: Eh, that's nothing some duct tape won't fix. (1)
*Bond: Eh, that's nothing some duct tape won't fix. (1)
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-- Anchor: Roll of duct tape, good for patches and improvised repairs.
**Anchor: Roll of duct tape, good for patches and improvised repairs.
 
  
  

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