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Str 10 (+0)
 
Str 10 (+0)
  
Dex 18 (+4) [base 17, +1 lvl4]
+
Dex 14 (+2) [base 13, +1 item]
  
Con 16 (+3) [base 14, +2 item]
+
Con 16 (+3) [base 15, +1 item]
  
Int 18 (+4)
+
Int 18 (+4) [base 15, +1 level 4, +2 item]
  
Wis 13 (+1)  
+
Wis 12 (+1)  
  
 
Cha 14 (+2) [base 13, +1 item]
 
Cha 14 (+2) [base 13, +1 item]
  
  
Hit Points: xxx [xxx base, +18 Con]
+
Hit Points: 45 [24 base, +21 Con]
  
 
Subdual Damage: 0
 
Subdual Damage: 0
  
Init: +8 [+4 Dex, +4 Improved Initiative]
+
Init: +6 [+2 Dex, +4 Improved Initiative]
  
BAB: +2 [+1 Conjurer, +1 Master Specialist]
+
BAB: +3 [+1 Conjurer, +1 Master Specialist, +1 Malconvoker]
  
Grapple: +2
+
Grapple: +3 [+3 class, +0 Str]
  
  
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* Demon, Nashrou (CE, MMIV44)
 
* Demon, Nashrou (CE, MMIV44)
 
* Eladrin, Coure (CG, BoED168)
 
* Eladrin, Coure (CG, BoED168)
* Elemental, Small (Air) (N)
+
* Elemental, Small (any) (N)
* Elemental, Small (Earth) (N)
 
* Elemental, Small (Fire) (N)
 
* Elemental, Small (Water) (N)
 
 
* Fiendish ape (LE)
 
* Fiendish ape (LE)
 
* Fiendish boar (NE)
 
* Fiendish boar (NE)
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''* May be summoned only into an aquatic or watery environment.''
 
''* May be summoned only into an aquatic or watery environment.''
 +
  
 
====Tongues====
 
====Tongues====
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'''Summon Monster IV'''
+
Summon Monster IV
 
+
Conjuration (Summoning) [see text for summon monster I]
''Conjuration (Summoning) [see text for summon monster I]''
+
Level: Brd 4, Clr 4, Sor/Wiz 4
 
+
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart
'''Level:''' Brd 4, Clr 4, Sor/Wiz 4
 
'''Effect:''' One or more summoned creatures, no two of which can be more than 30 ft. apart
 
 
 
 
This spell functions like summon monster I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.
 
This spell functions like summon monster I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.
 
+
4th Level
'''4th Level'''
 
 
 
 
* Abishai, White (LE, FCII)
 
* Abishai, White (LE, FCII)
 
* Aoa Droplet (N, FF)
 
* Aoa Droplet (N, FF)
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* Fiendish giant praying mantis (NE)
 
* Fiendish giant praying mantis (NE)
 
* Fiendish giant wasp (LE)
 
* Fiendish giant wasp (LE)
* Fiendish monstrous spider, Large (CE) [instead of Fiendish monstrous Diving spider (CE, Sto169)]
+
* Fiendish monstrous spider, Large (CE)
* Fiendish Sea snake, Huge (CE, Sto170) [instead of Fiendish snake, Huge viper (CE)]
+
* Fiendish monstrous Diving spider (CE, Sto)
* Fiendish shark, Large (NE) *
+
* Fiendish Sea snake, Huge (CE, Sto)
 +
* Fiendish shark, Large1 (NE)
 +
* Fiendish snake, Huge viper (CE)
 
* Guardinal, Cervinal (NG, MMII)
 
* Guardinal, Cervinal (NG, MMII)
 
* Howler (CE)
 
* Howler (CE)
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* Imp, Euphoric (LE, FF)
 
* Imp, Euphoric (LE, FF)
 
* Imp, Filth (LE, FF)
 
* Imp, Filth (LE, FF)
* Mephit (Air) (N)
+
* Mephit (any) (N)
* Mephit (Dust) (N)
+
* Mephit, Glass (N, San)
* Mephit (Earth) (N)
+
* Mephit, Sulfur (N, San)
* Mephit (Fire) (N)
 
* Mephit (Glass) (N, San)
 
* Mephit (Ice) (N)
 
* Mephit (Magma) (N)
 
* Mephit (Ooze) (N)
 
* Mephit (Salt) (N)
 
* Mephit (Steam) (N)
 
* Mephit (Sulfur) (N, San)
 
* Mephit (Water) (N)
 
 
* Nerra, Kalareem (N, FF)
 
* Nerra, Kalareem (N, FF)
 
* Nightmare, Lesser (NE, PH)
 
* Nightmare, Lesser (NE, PH)
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* Wrackspawn (Ce, MMIV)
 
* Wrackspawn (Ce, MMIV)
  
''* May be summoned only into an aquatic or watery environment.''
+
1 May be summoned only into an aquatic or watery environment.
  
  
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====Elemental, Small (Air)====
+
====Air Elemental, Small====
 
Small Elemental (Air, Extraplanar); CR 1; HD 2d8+[[4]];
 
Small Elemental (Air, Extraplanar); CR 1; HD 2d8+[[4]];
 
'''hp [[13]]'''
 
'''hp [[13]]'''
Line 2,775: Line 2,761:
  
  
====Elemental, Small (Earth)====
+
====Earth Elemental, Small====
 
Small Elemental (Earth, Extraplanar); CR 1; HD 2d8+[[6]];
 
Small Elemental (Earth, Extraplanar); CR 1; HD 2d8+[[6]];
 
'''hp [[15]]'''
 
'''hp [[15]]'''
Line 2,806: Line 2,792:
  
  
====Elemental, Small (Fire)====
+
====Fire Elemental, Small====
 
Small Elemental (Fire, Extraplanar); CR 1; HD 2d8+[[4]];
 
Small Elemental (Fire, Extraplanar); CR 1; HD 2d8+[[4]];
 
'''hp [[13]]'''
 
'''hp [[13]]'''
Line 2,833: Line 2,819:
  
  
====Elemental, Small (Water)====
+
====Water Elemental, Small====
 
Small Elemental (Water, Extraplanar); CR 1; HD 2d8+[[6]];
 
Small Elemental (Water, Extraplanar); CR 1; HD 2d8+[[6]];
 
'''hp [[15]]'''
 
'''hp [[15]]'''
Line 3,075: Line 3,061:
  
 
'''Hold Breath Ex:''' A sea snake can hold its breath for a number of rounds equal to 6x its Constitution score before it risks drowning. For a typical sea snake, this is [[90]] rounds, or [[9]] minutes.
 
'''Hold Breath Ex:''' A sea snake can hold its breath for a number of rounds equal to 6x its Constitution score before it risks drowning. For a typical sea snake, this is [[90]] rounds, or [[9]] minutes.
 +
 +
'''Smite Good(Su):''' Once per day a fiendish creature can make a normal melee attack to deal +3 extra damage against a good foe
  
 
'''Skills():''' A sea snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
 
'''Skills():''' A sea snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
  
'''Smite Good(Su):''' Once per day a fiendish creature can make a normal melee attack to deal +3 extra damage against a good foe
 
  
 
====Fiendish Constrictor Snake====
 
====Fiendish Constrictor Snake====
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=== Summon Monster 4 - [[under construction]] ===
 
=== Summon Monster 4 - [[under construction]] ===
 +
 +
Archon, lantern LG
 +
Celestial giant owl LG
 +
Celestial giant eagle CG
 +
Celestial lion CG
 +
Mephit (any) N
 +
Mephit, Glass (San) N
 +
Mephit, Sulfur (San) N
 +
Fiendish dire wolf LE
 +
Fiendish giant wasp LE
 +
Spined Devil (FCII) LE
 +
Fiendish giant praying mantis NE
 +
Fiendish shark, Large1 NE
 +
Yeth hound NE
 +
Fiendish monstrous spider, Large CE
 +
Fiendish monstrous Diving spider (Sto) CE
 +
Fiendish snake, Huge viper CE
 +
Fiendish Sea snake, Huge (Sto) CE
 +
Howler CE
 +
Nightmare, Lesser (PH) NE
 +
Fiendish sea snake, Huge (Sto) CE
 +
Fiendish Dire Eel (Sto) CE
 +
Abishai, White (FCII) LE
 +
Arcadian Avenger (MMV) LG
 +
Guardinal, Cervinal (MMII) NG
 +
Aoa Droplet (FF) N
 +
Nerra, Kalareem (FF) N
 +
Rhek (BoED) NG
 +
Storm Elemental (MMIII) N
 +
Elemental Grue (CA) NE
 +
Imp, Bloodbag (FF) LE
 +
Imp, Euphoric (FF) LE
 +
Imp, Filth (FF) LE
 +
Yugoloth, Voor (MMIV) NE
 +
Yugoloth, Skeroloth (FF) NE
 +
Demon, Carnage (MMV) CE
 +
Demon, Gadacro (MMV) CE
 +
Demon, Skulvyn (MMV) CE
 +
Wrackspawn (MMIV) CE
  
  

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