Editing Ervyntar Z'eth
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Discovered by and initiated into the Adeptus Mechanicus at an early age, Ervyntar slowly ascended through the ranks of scholars, delving into his studies with an obsessive zeal. He was especially interested in the secrets of archaeotechnology, often spending entire days and nights researching their mysteries. Unfortunately, his passion for forbidden lore led him down a path that alarmed several of those among the Adeptus Mechanicus' higher echelon, prompting Ervyntar to leave on a prolonged "research mission." | Discovered by and initiated into the Adeptus Mechanicus at an early age, Ervyntar slowly ascended through the ranks of scholars, delving into his studies with an obsessive zeal. He was especially interested in the secrets of archaeotechnology, often spending entire days and nights researching their mysteries. Unfortunately, his passion for forbidden lore led him down a path that alarmed several of those among the Adeptus Mechanicus' higher echelon, prompting Ervyntar to leave on a prolonged "research mission." | ||
− | During his quest, he collected many valuable pieces of information and technology, oftentimes through less than approved means. However, his curiosity and insatiable lust for knowledge of the arcane brought a litany of misfortune upon him. Rarely did a vessel upon which he embarked return without a tale of some dire battle with viscous xenos or horrible mishaps in the Warp. Often as not, most of the original crew would be replaced by the time they returned, and those who had survived the entire trip told stories that | + | During his quest, he collected many valuable pieces of information and technology, oftentimes through less than approved means. However, his curiosity and insatiable lust for knowledge of the arcane brought a litany of misfortune upon him. Rarely did a vessel upon which he embarked return without a tale of some dire battle with viscous xenos or horrible mishaps in the Warp. Often as not, most of the original crew would be replaced by the time they returned, and those who had survived the entire trip told stories that would break even the strongest man's will. |
As a result, Ervyntar now finds himself stranded on one of the Lathe worlds, an unwelcome passenger aboard most void-farers. For four years, now, he has been unable to find a brave captain who would have the power and be willing to take him to the far reaches of the galaxy, where many untold treasures of ancient knowledge await… | As a result, Ervyntar now finds himself stranded on one of the Lathe worlds, an unwelcome passenger aboard most void-farers. For four years, now, he has been unable to find a brave captain who would have the power and be willing to take him to the far reaches of the galaxy, where many untold treasures of ancient knowledge await… | ||
…but now he feels all of that is about to change. | …but now he feels all of that is about to change. | ||
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== Stats == | == Stats == | ||
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== Skills == | == Skills == | ||
− | + | *Common Lore (Tech) (Basic) | |
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− | *Common Lore (Tech) | ||
*Common Lore (Machine Cult) | *Common Lore (Machine Cult) | ||
*Forbidden Lore (Adeptus Mechanicus) | *Forbidden Lore (Adeptus Mechanicus) | ||
− | *Forbidden Lore (Archaeotech) | + | *Talented (Forbidden Lore) (Archaeotech) |
*Literacy | *Literacy | ||
+ | *Logic | ||
*Security | *Security | ||
+ | *Speak Language (Explorator Binary) | ||
+ | *Speak Language (Low Gothic) | ||
+ | *Speak Language (Techna Lingua) | ||
*Tech-use | *Tech-use | ||
− | *Trade ( | + | *Trade (Traditional) |
*Trade (Armourer) | *Trade (Armourer) | ||
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== Talents == | == Talents == | ||
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== Traits == | == Traits == | ||
− | * '''Mechanicus Implants''' - Electro-Graft, Electoo | + | * '''Mechanicus Implants''' - Electro-Graft, Electoo, Cyber-Mantle, Respirator Unit, Potentia Coil, Cranial Circuitry |
* '''Stranger to the Cult''' - -10 on Imperial Creed knowledge tests, -5 on Fellowship tests with members of the Ecclesiarchy in formal settings | * '''Stranger to the Cult''' - -10 on Imperial Creed knowledge tests, -5 on Fellowship tests with members of the Ecclesiarchy in formal settings | ||
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! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ||
|- | |- | ||
− | ! Angevin Era Best Chain Sword !! 35 !! Melee !! - !! - !! 1d10+3 R !! 2 !! - !!- !! Balanced, Tearing !! 6 | + | !Angevin Era Best Chain Sword !! 35 !! Melee !! - !! - !! 1d10+3 R !! 2!! - !!- !! Balanced, Tearing !! 6 !! Average |
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|} | |} | ||
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== Equipment == | == Equipment == | ||
=== Bionics === | === Bionics === | ||
− | *''' | + | * '''Equipment name''' |
− | * | + | ** ''Equipment description'' |
− | *'' | + | *** Flavor text |
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=== Weapons === | === Weapons === | ||
− | * ''' | + | * '''Weapon Name''' |
− | ** | + | ** Notes about weapon (upgrades, quirks, etc.) |
− | + | ** Weapon Statline | |
− | ** | + | *** Flavor text |
− | * | ||
− | ** | ||
=== Armour === | === Armour === | ||
− | * ''' | + | * '''Armor Name''' |
− | ** | + | ** Fun and exciting subsystems |
− | ** | + | ** Other notes |
− | ** | + | ** Power requirements, if any |
− | ** | + | ** Amount of AP provided |
− | *** | + | *** Flavor text |
− | * ''' | + | |
− | ** | + | === Force Field === |
− | + | * '''Field Name''' | |
− | ** | + | ** Field type |
− | ** | + | ** Protection Rating |
− | ** | + | ** Fails only on a (insert number here) |
− | * | + | *** Flavor text |
=== Other Equipment === | === Other Equipment === | ||
− | * ''' | + | * '''Equipment name''' |
− | ** | + | ** Equipment type |
− | * | + | ** Equipment description |
− | + | *** Flavor text | |
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== Experience Spent == | == Experience Spent == | ||
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