Editing Exalted Basic Tactics
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
To struggle, to battle the odds, to gather your courage and stand against your foe, and at last, walk away victorious. This, to many, is the most exciting part of any adventure, and living it, is the glory of RPGs. Exalted is no exception. Its battles are the stuff of legend and the outcomes of these often determine the fate of nations. | To struggle, to battle the odds, to gather your courage and stand against your foe, and at last, walk away victorious. This, to many, is the most exciting part of any adventure, and living it, is the glory of RPGs. Exalted is no exception. Its battles are the stuff of legend and the outcomes of these often determine the fate of nations. | ||
β | Like chess, the system for Exalted combat isn't difficult. There are but a few moves to master. However, there is a depth that can be deceiving. There are many factors available to a fighter in Exalted that measure his chances for success. It is the test of a warrior is to select the advantages he wants to exploit, while minimizing his | + | Like chess, the system for Exalted combat isn't difficult. There are but a few moves to master. However, there is a depth that can be deceiving. There are many factors available to a fighter in Exalted that measure his chances for success. It is the test of a warrior is to select the advantages he wants to exploit, while minimizing his opponents advantages as much as possible. Before a would-be hero can do this, though, he must understand WHAT the advantages are, and what they entail. The basic concepts, the fundemental advantages and systems of Exalted, and how to exploit them, will be the focus of this article. |
<i> A Note on Twinkery, Munchkinism, and High Power-gaming: </i> The bane of every would-be warrior is the twink label. After all, if you're character is awesome in battle, he's not as "cool" as the angsty social characters, right? | <i> A Note on Twinkery, Munchkinism, and High Power-gaming: </i> The bane of every would-be warrior is the twink label. After all, if you're character is awesome in battle, he's not as "cool" as the angsty social characters, right? |