Editing Exalted Basic Tactics

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 3: Line 3:
 
To struggle, to battle the odds, to gather your courage and stand against your foe, and at last, walk away victorious.  This, to many, is the most exciting part of any adventure, and living it, is the glory of RPGs.  Exalted is no exception.  Its battles are the stuff of legend and the outcomes of these often determine the fate of nations.
 
To struggle, to battle the odds, to gather your courage and stand against your foe, and at last, walk away victorious.  This, to many, is the most exciting part of any adventure, and living it, is the glory of RPGs.  Exalted is no exception.  Its battles are the stuff of legend and the outcomes of these often determine the fate of nations.
  
βˆ’
Like chess, the system for Exalted combat isn't difficult.  There are but a few moves to master.  However, there is a depth that can be deceiving.  There are many factors available to a fighter in Exalted that measure his chances for success.  It is the test of a warrior is to select the advantages he wants to exploit, while minimizing his opponent's advantages as much as possible.  Before a would-be hero can do this, though, he must understand WHAT the advantages are, and what they entail.  The basic concepts, the fundemental advantages and systems of Exalted, and how to exploit them, will be the focus of this article.
+
Like chess, the system for Exalted combat isn't difficult.  There are but a few moves to master.  However, there is a depth that can be deceiving.  There are many factors available to a fighter in Exalted that measure his chances for success.  It is the test of a warrior is to select the advantages he wants to exploit, while minimizing his opponents advantages as much as possible.  Before a would-be hero can do this, though, he must understand WHAT the advantages are, and what they entail.  The basic concepts, the fundemental advantages and systems of Exalted, and how to exploit them, will be the focus of this article.
  
 
<i> A Note on Twinkery, Munchkinism, and High Power-gaming: </i> The bane of every would-be warrior is the twink label.  After all, if you're character is awesome in battle, he's not as "cool" as the angsty social characters, right?
 
<i> A Note on Twinkery, Munchkinism, and High Power-gaming: </i> The bane of every would-be warrior is the twink label.  After all, if you're character is awesome in battle, he's not as "cool" as the angsty social characters, right?
  
βˆ’
Bollocks.
+
Bullocks.
  
 
A well rounded, fun character is a well rounded, fun character.  Do not assume that a competent, or even excellent, warrior is the sign of twinkdom.  If you want to avoid this label, a few pieces of advice:
 
A well rounded, fun character is a well rounded, fun character.  Do not assume that a competent, or even excellent, warrior is the sign of twinkdom.  If you want to avoid this label, a few pieces of advice:
Line 37: Line 37:
 
Dodge is typically defeated by hitting it with a single, high dice attack.  Dodge is strongest against many, small attacks.
 
Dodge is typically defeated by hitting it with a single, high dice attack.  Dodge is strongest against many, small attacks.
  
βˆ’
A good dodger needs a lot of Dodge, obviously.  The most important attribute for this sort of defense, obviously, is Dexterity.  This is typically the defense of choice for people who focused on ranged combat, where they must keep their hands free, and tend to be lightly armed so they can keep on the move.  Stealthy foes also favor this technique, as does anyone who typically eschews armor.  It's also a good defense for people who like heavy weapons like sledges, but don't want to wear alot of armor for some reason, as the defense penalty doesn't hurt your dodge at all.
+
A good dodger needs a lot of Dodge, obviously.  The most important attribute for this sort of defense, obviously, is Dexterity.  This is typically the defense of choice for people who focused on ranged combat, where they must keep their hands free, and tend to be lightly armed so they can keep on the move.  Stealthy foes also favor this technique, as does anyone who typically eshues armor.  It's also a good defense for people who like heavy weapons like sledges, but don't want to wear alot of armor for some reason, as the defense penalty doesn't hurt your dodge at all.
  
 
<b> Parry </b>
 
<b> Parry </b>

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)