Editing Exalted Combat 101

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 20: Line 20:
 
(First, a note, for the most part, I will assume that half of the dice (rounded down) in a dice pool come up successes, rather than roll.)
 
(First, a note, for the most part, I will assume that half of the dice (rounded down) in a dice pool come up successes, rather than roll.)
  
βˆ’
Steel has an initiative total of 9 (Dex 5, Wits 4, Sword +0), while Jaida has 6 (Dex 3, Wits 3, Sword +0). Assuming they roll pretty close to one another, Steel gets initiative.  
+
Steel has a initiative total of 9 (Dex 5, Wits 4, Sword +0), while Jaida has 6 (Dex 3, Wits 3, Sword +0). Assuming they roll pretty close to one another, Steel gets initiative.  
  
 
He chooses to hold his action.
 
He chooses to hold his action.
Line 45: Line 45:
  
 
<b>Commentary:</b> Many people do not delay their actions, as Steel does. This is generally a good idea, to allow yourself the time to see what your opponent intends. In a mortal on mortal fight, it's generally just better to strike out and force him to abort, but defense is usually a safer option than offense.
 
<b>Commentary:</b> Many people do not delay their actions, as Steel does. This is generally a good idea, to allow yourself the time to see what your opponent intends. In a mortal on mortal fight, it's generally just better to strike out and force him to abort, but defense is usually a safer option than offense.
 +
 +
 +
  
 
==Combat Lesson 2: Extras==
 
==Combat Lesson 2: Extras==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)