Editing
Expedition to the Ruins of Greyhawk:Zhenis
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
''Human Fighter 1 psion 3 Soul Knife 3 Soul Bow 3'' [[File:Error.jpg|right|400px|]] Zhnis Neutral Good {| class="wikitable" style="float:right; margin-left: 10px; |+ Ability Scores |'''Ability'''|| Score || Bonus || Notes |colspan="10"| |- |'''Strength'''|| 8 || -2 || |- |'''Dexterity''' || 14 || +2 || |- |'''Constitution''' || 10 || +0 || |- |'''Intelligence'''|| 14 || +2 || |- |'''Wisdom'''|| 18+2 || +5 || ''Periapt of Wisdom +2'' |- |'''Charisma'''|| 10 || +0 || |- |} '''Basic Statistics''' *'''Armor Class:''' 19 (+4 armor, +2 enhancement, +2 Dexterity, +1 deflection) *'''Hit Dice:''' 7d10+3d4+8 (50 hp) *'''Move:''' 30' *'''Initiative''' +2 *'''Melee Attack:''' {| class="wikitable" |- ! Name ! Type ! style="background-color:#FEFEFE; color:#141414;" | Attack ! Damage |- | Dagger | Piercing or slashing | style="background-color:#FEFEFE; color:#141414;" | +5 | 1d4-1 |- | Mind Blade | Piercing | style="background-color:#FEFEFE; color:#141414;" | +9 | 1d6 +(+1d8 move actions) |- | unarmed | Bludgeoning | +5 | 1d3-1 |} *'''Ranged Attack:''' {| class="wikitable" |- ! Name ! Type ! Range ! style="background-color:#FEFEFE; color:#141414;" | Attack ! Damage |- | Dagger | Piercing or slashing | 10ft | style="background-color:#FEFEFE; color:#141414;" | +11 | 1d4-1 |- | Mind Blade | Piercing | 30ft | style="background-color:#FEFEFE; color:#141414;" | +13 | 1d6 +1(+1d8 move actions) |- | Mind Arrow | Piercing | 110 | +14 +(+1 w/in 30ft) | 1d8+6+(+1d8 move action + 2d6 Psifocus +1 w/in 30ft ) |} * 16 Power Points/Day: 2 hidden talent, 11 psion, 3 int '''Class Abilities''' *Bonus feat X 3 *Discipline: Egoist (Psychometabolism) *Mind blade, Weapon Focus (mind blade) *Throw mind blade *Psychic strike +1d8 *Mind Arrow *Mind arrow enhancement (+1 bonus equivalent ability) *+1 mind blade (and mind arrows) from feat *+1 mind arrows (stacks with mind blade) *Mind blade enhancement +1 from feat {| class="wikitable" style="text-align:left;" |+ Saving Throws |'''Saving Throw'''|| '''Total Bonus''' || Base || Ability || Other |colspan="10"| |- |Fortitude || '''+8''' || +6 || +0 || +2 resistance |- |Reflex || '''+11'' || +7 || +2 || +2 resistance |- |Willpower || '''+15''' || +8 || +5 || +2 resistance |- |} {| class="wikitable" style="background-color:#FEFEFE; color:#141414;" |- style="font-style:italic;" ! Skill Name ! Key<br />Ability ! Skill<br />Modifier ! Ability<br />Modifier ! Magic ! Ranks ! Misc.<br />Modifier |- | style="vertical-align:middle;" | Appraise | style="vertical-align:middle;" | Int | style="text-align:right;" | 2 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Balance | style="vertical-align:middle;" | Dex* | style="text-align:right;" | 2 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Bluff | style="vertical-align:middle;" | Cha | style="text-align:right;" | 0 = | style="vertical-align:middle;" | +0 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Climb | style="vertical-align:middle;" | Str* | style="text-align:right;" | 4 = | style="vertical-align:middle;" | -1 | style="vertical-align:middle;" | | +5 | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Concentration | style="vertical-align:middle;" | Con | style="text-align:right;" | 12 = | style="vertical-align:middle;" | +0 | style="vertical-align:middle;" | | +12 | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Diplomacy | style="vertical-align:middle;" | Cha | style="text-align:right;" | 0 = | style="vertical-align:middle;" | +0 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Disguise | style="vertical-align:middle;" | Cha | style="text-align:right;" | 0 = | style="vertical-align:middle;" | +0 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Escape Artist | style="vertical-align:middle;" | Dex* | style="text-align:right;" | 2 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Forgery | style="vertical-align:middle;" | Int | style="text-align:right;" | 2 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Gather Information | style="vertical-align:middle;" | Cha | style="text-align:right;" | 0 = | style="vertical-align:middle;" | +0 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Heal | style="vertical-align:middle;" | Wis | style="text-align:right;" | 5 = | style="vertical-align:middle;" | +5 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Hide | style="vertical-align:middle;" | Dex* | style="text-align:right;" | 2 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Intimidate | style="vertical-align:middle;" | Cha | style="text-align:right;" | 0 = | style="vertical-align:middle;" | +0 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Jump | style="vertical-align:middle;" | Str* | style="text-align:right;" | 4 = | style="vertical-align:middle;" | -1 | style="vertical-align:middle;" | | +5 | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Knowledge (nature) | style="vertical-align:middle;" | Int | style="text-align:right;" | 6 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | +4 | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Listen | style="vertical-align:middle;" | Wis | style="text-align:right;" | 5 = | style="vertical-align:middle;" | +5 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Move Silently | style="vertical-align:middle;" | Dex* | style="text-align:right;" | 2 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Ride | style="vertical-align:middle;" | Dex | style="text-align:right;" | 7 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | +5 | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Search | style="vertical-align:middle;" | Int | style="text-align:right;" | 2 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Sense Motive | style="vertical-align:middle;" | Wis | style="text-align:right;" | 5 = | style="vertical-align:middle;" | +5 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Spot | style="vertical-align:middle;" | Wis | style="text-align:right;" | 18 = | style="vertical-align:middle;" | +5 | style="vertical-align:middle;" | +3 | | style="vertical-align:middle;" | +10 |- | style="vertical-align:middle;" | Survival | style="vertical-align:middle;" | Wis | style="text-align:right;" | 9 = | style="vertical-align:middle;" | +5 | style="vertical-align:middle;" | | +4 | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Swim | style="vertical-align:middle;" | Str** | style="text-align:right;" | -1 = | style="vertical-align:middle;" | -1 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Use Rope | style="vertical-align:middle;" | Dex | style="text-align:right;" | 2 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | | style="vertical-align:middle;" | |- | style="vertical-align:middle;" | Autohypnosis | style="vertical-align:middle;" | Wis | style="text-align:right;" | 19 = | style="vertical-align:middle;" | +5 | style="vertical-align:middle;" | | +12 | style="vertical-align:middle;" | +2 [concentration] |- | style="vertical-align:middle;" | Knowledge<br />(psionics) | style="vertical-align:middle;" | Int | style="text-align:right;" | 17 = | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | +13 | style="vertical-align:middle;" | +2 [autohypnosis] |- | style="vertical-align:middle;" | Psicraft | style="vertical-align:middle;" | Int | style="text-align:right;" | 10= | style="vertical-align:middle;" | +2 | style="vertical-align:middle;" | | +6 | style="vertical-align:middle;" | +2 [know psi] |} {| class="wikitable" |- style="font-weight:bold; text-align:center;" ! style="vertical-align:middle; font-style:italic; background-color:#EAECF0; color:#222;" | Feat ! style="vertical-align:middle; background-color:#EAECF0; color:#222;" | Gained At ! style="vertical-align:middle; background-color:#EAECF0; color:#222;" | Effect ! style="font-weight:normal; text-align:left;" | ! style="font-weight:normal; text-align:left;" | |- | style="background-color:#FEFEFE; color:#141414;" | Zen archery | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | 1st | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | You can use your Wisdom modifier instead of your Dexterity modifier when making a ranged attack roll | | |- | style="background-color:#FEFEFE; color:#141414;" | Point blank shot | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | 1st<br />(human bonus) | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet. | | |- | style="background-color:#FEFEFE; color:#141414;" | Rapid Shot | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | 1st (Fighter Bonus) | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | You can get one extra attack per round with a ranged weapon. The attack is at your highest base attack bonus, but each attack you make in that round (the extra one and the normal ones) takes a -2 penalty. You must use the full attack action to use this feat. | | |- | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | Psionic Meditation | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | Psion | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | You can take a move action to become psionically focused | | |- | style="background-color:#FEFEFE; color:#141414;" | Precise Shot | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | 3rd | style="vertical-align:middle; background-color:#F8F9FA; color:#222;" | You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard -4 penalty on your attack roll. | | |- | style="background-color:#FEFEFE; color:#141414;" | Two Weapon Fighting | 6th | Your penalties on attack rolls for fighting with two weapons are reduced. Off-hand weapon is light and Two-Weapon Fighting feat -2 -2 need full round action | -2 | -2 |- | Psionic Shot | Soulbow | To use this feat, you must expend your psionic focus. Your ranged attack deals +2d6 points of damage. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus. | | |- | style="background-color:#FEFEFE; color:#141414;" | Practiced Mind Blade | 9th | You are treated as having 4 more levels of soulknife for the purpose of manifesting your mind blade (increasing its enhancement bonus and its special abilities). This benefit cannot grant you an effective soulknife level greater than your Hit Dice. However, even if you can't benefit from the full bonus immediately, if you later gain Hit Dice from levels that do not improve your mind blade, you might be able to apply the rest of the bonus. | ||} | bonus feat (Greater Psionic Shot) 2d6 extra damage to 4d6 extra damage looks good and better then manyshot {| class="wikitable" |- ! Level ! Name ! descriptionlink |- style="font-weight:bold;" | style="text-align:right; font-style:italic; background-color:#FEFEFE; color:#141414;" | 1 | style="background-color:#FEFEFE; color:#141414;" | Empathy | style="font-weight:normal;" | https://www.d20srd.org/srd/psionic/powers/empathy.htm |- | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 1 | style="font-weight:bold; background-color:#FEFEFE; color:#141414;" | Catfall | https://www.d20srd.org/srd/psionic/powers/catfall.htm |- | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 1 | style="font-weight:bold; background-color:#FEFEFE; color:#141414;" | Far Hand | https://www.d20srd.org/srd/psionic/powers/farHand.htm |- | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 1 | style="font-weight:bold; background-color:#FEFEFE; color:#141414;" | Skate | https://www.d20srd.org/srd/psionic/powers/skate.htm |- | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 2 | style="font-weight:bold; background-color:#FEFEFE; color:#141414;" | Animal Affinity | https://www.d20srd.org/srd/psionic/powers/animalAffinity.htm |- | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 2 | style="font-weight:bold; background-color:#FEFEFE; color:#141414;" | Empathic Transfer | https://www.d20srd.org/srd/psionic/powers/empathicTransfer.htm |- | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 2 | style="font-weight:bold; background-color:#FEFEFE; color:#141414;" | Chameleon | https://www.d20srd.org/srd/psionic/powers/chameleon.htm |} {| class="wikitable" |- ! magic item ! cost gp ! effect |- | style="background-color:#FEFEFE; color:#141414;" | mithral chain shirt +2 | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 5100 | Chain shirt, lighter weight, max DEX bonus +6 total, ACP reduced to 0, +2 enhancement bonus to AC |- | style="background-color:#FEFEFE; color:#141414;" | lessor arm bracers of archer | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 5000 | +1 to attack with bows Zhenis is proficient with, including mind arrow attacks. Proficient with all bows (but not crossbows) Zhenis is not natively proficient with. |- | style="background-color:#FEFEFE; color:#141414;" | peridot of wisdom | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 4000 | +2 wisdom |- | style="background-color:#FEFEFE; color:#141414;" | cloak of resistance | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 4000 | +2 to saves |- | style="background-color:#FEFEFE; color:#141414;" | bag of holding | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 2500 | Larger storage |- | style="background-color:#FEFEFE; color:#141414;" | ring of protection +1 | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 2000 | + 1 Deflection to AC |- | style="background-color:#FEFEFE; color:#141414;" | Dorjes of force screen | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 750 | |- | style="background-color:#FEFEFE; color:#141414;" | Dorjes of entangling ectoplasm | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 750 | |- | style="background-color:#FEFEFE; color:#141414;" | Dorjes of control light | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 750 | |- | style="background-color:#FEFEFE; color:#141414;" | Dorjes of matter agitation | style="text-align:right; background-color:#FEFEFE; color:#141414;" | 750 | |} 20 silvered arrows * 20 cold iron arrows Dorje of Control Flames 1potion of cure moderate wounds Third Eye: Aware +10 spot 1 potion of cure moderate wounds 12 potions of cure light wounds 1 potion of invisibility power stone (inflict pain) +1 composite shortbow of distance (+2 Str bonus) (Cacophony converting to long bow) 40 +1 shock arrows pamphlet that is essentially multiple charts, for help identifying common plants, animals and other aspects of the natural world. Masterwork longbow Flippers, flotation and snorkel masterwork swim tools master work survival gear 3 potions of lesser restoration {| class="wikitable" style="text-align:right; background-color:#FEFEFE; color:#141414;" |- style="text-align:left;" ! Mundane gear ! Price ! Weight |- | style="text-align:left;" | Total | 207.7 | 208.5 |- | style="text-align:left;" | explorers outfit | 10 | 8 |- | style="text-align:left;" | Climber’s Kit | 80 | 5 |- | style="text-align:left;" | Lamp, Common | 0.1 | 1 |- | style="text-align:left;" | rope silken | 10 | 5 |- | style="text-align:left;" | 8 water skins | 8 | 32 |- | style="text-align:left;" | bed roll | 0.1 | 5 |- | style="text-align:left;" | blanket | 0.5 | 3 |- | style="text-align:left;" | tent | 10 | 20 |- | style="text-align:left;" | Longbow | 75 | 3 |- | style="text-align:left;" | 100 arrows | 5 | 15 |- | style="text-align:left;" | dagger | 2 | 1 |- | style="text-align:left;" | 100 rations | 5 | 100 |- | style="text-align:left;" | 10 pints oil | 1 | 10 |- | style="text-align:left;" | 2 pouch belt | 2 | 1 |} 629 pp 3756gp 10 sp 6 cp
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information