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Daughter of Theodora Tagaris, agent of the Drome, and Agdir of Borealios. Studied in the Order of the Fifth Circle. A middling talent, getting by on charm as much as skill. Traveled to Arden Vul to investigate rumors of extraplanar contacts from before the contraction of the Empire. | Daughter of Theodora Tagaris, agent of the Drome, and Agdir of Borealios. Studied in the Order of the Fifth Circle. A middling talent, getting by on charm as much as skill. Traveled to Arden Vul to investigate rumors of extraplanar contacts from before the contraction of the Empire. | ||
− | * | + | *Class L4 |
*Background: Noble | *Background: Noble | ||
*Class Ability: | *Class Ability: | ||
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Weapons: | Weapons: | ||
− | * | + | *weapon, attack value, damage, notes |
+ | *weapon2, attack value, damage, notes | ||
===Saving Throws=== | ===Saving Throws=== | ||
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===Spells=== | ===Spells=== | ||
− | *Spells/day: 2 | + | *Spells/day: 2 |
− | |||
*Prepared: 5 | *Prepared: 5 | ||
*Effort: 4 | *Effort: 4 | ||
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Spells memorized | Spells memorized | ||
− | *L1: The | + | *L1: The Excellent Transpicuous Transformation, Imperceptible Cerebral Divulgence |
− | *L2: Extirpate Arcana, | + | *L2: Extirpate Arcana, The Inexorable Imputation, The Verdant Vallation |
+ | *L3: | ||
Spells Known: | Spells Known: | ||
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***The mage chooses up to one visible willing target per caster level provided they are within 100 feet, though afterwards the targets can separate freely. The targets and all they wear or carry become perfectly transparent. Missile attacks against invisible foes are largely impossible, and melee attacks against them usually suffer a -4 penalty to hit rolls. The spell lasts for up to an hour per caster level, but it breaks if a subject performs some violent motion, such as running, attacking, or casting a spell. Once broken for one subject, it breaks for all. | ***The mage chooses up to one visible willing target per caster level provided they are within 100 feet, though afterwards the targets can separate freely. The targets and all they wear or carry become perfectly transparent. Missile attacks against invisible foes are largely impossible, and melee attacks against them usually suffer a -4 penalty to hit rolls. The spell lasts for up to an hour per caster level, but it breaks if a subject performs some violent motion, such as running, attacking, or casting a spell. Once broken for one subject, it breaks for all. | ||
**'''Imperceptible Cerebral Divulgence''' | **'''Imperceptible Cerebral Divulgence''' | ||
− | |||
**'''The Long Amber Moment''' | **'''The Long Amber Moment''' | ||
− | |||
**'''Phantasmal Mimesis''' | **'''Phantasmal Mimesis''' | ||
− | |||
*L2: | *L2: | ||
**'''Extirpate Arcana''' | **'''Extirpate Arcana''' | ||
***The caster sweeps away all unwanted magical effects and enchantments within a twenty-foot radius, centered on any visible point within one hundred feet per level. If the magical effect was cast by a creature with equal or fewer hit dice or levels, the effect is negated automatically. Otherwise a contested Int/Magic or Cha/Magic skill roll must be made, with higher-leveled caster gaining a +2 bonus on their roll and the dispeller winning any ties. The spell is not strong enough to permanently suppress standing magical effects, and requires the aforementioned contested roll to have any chance to even temporarily suppress them. If successful, the effect is negated for 1d6 rounds. If cast on a very large enchantment, only the portion within the spell's zone of effect is suppressed. | ***The caster sweeps away all unwanted magical effects and enchantments within a twenty-foot radius, centered on any visible point within one hundred feet per level. If the magical effect was cast by a creature with equal or fewer hit dice or levels, the effect is negated automatically. Otherwise a contested Int/Magic or Cha/Magic skill roll must be made, with higher-leveled caster gaining a +2 bonus on their roll and the dispeller winning any ties. The spell is not strong enough to permanently suppress standing magical effects, and requires the aforementioned contested roll to have any chance to even temporarily suppress them. If successful, the effect is negated for 1d6 rounds. If cast on a very large enchantment, only the portion within the spell's zone of effect is suppressed. | ||
**'''The Inexorable Imputation''' | **'''The Inexorable Imputation''' | ||
− | |||
**'''Resounding Temporal Echo''' | **'''Resounding Temporal Echo''' | ||
− | |||
**'''The Verdant Vallation''' | **'''The Verdant Vallation''' | ||
− | |||
*L3: | *L3: | ||
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===Equipment=== | ===Equipment=== | ||
− | Encumbrance: | + | Encumbrance: |
Worn: | Worn: | ||
− | * | + | *X |
+ | *Y | ||
Held: | Held: | ||
− | * | + | *A |
− | Backpack: | + | *B |
− | + | Backpack: | |
− | + | *Q | |
− | * | + | *R |
− | * | ||
Stashed (where): | Stashed (where): | ||
− | * | + | *V |
*W | *W | ||
Wealth: | Wealth: |