Editing Exploring the Halls of Arden Vul: Red Ed

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==Florian Lucaenus==
 
==Florian Lucaenus==
A young (26) Archontean farmer out of a small village near Narsileon, Florian is a strong man who has felt the touch and the call of the goddess Demma (goddess of the heart, family and fertility) and has followed her on the path of bringing relief to those in need and fighting for those who cannot fight for themselves. All in the name of creating homes in a peacefull and bountifull new land. The Lady of the Field has directed him towards the lost city above the waterfall. Perhaps it could be made whole again and people can leave long and happy lives in there once again.
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Short description saying something about your character
  
With the help of the church of Demma in Narsileon Florian has received a plate mail and a sword to do his work with. However his most important possesion is a silver seed he had found in his field, the sign of the Lady of the Field and Home. Wearing it around his neck and following her call has led him to dosome good work in her name, chase wolves, rescue lost children, heal by a mere touch alone the axe wound of a careless farmer and many other works that the Lady guided him to do.
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*Alignment Level Class (Class Title)
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*Alignment Goal: (as stated on the Alignment graphic)
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*XP: 2000/X
  
A charismatic young man, even though not very smart in book lore or very wise in the ways of politics he is strong in his faith and his body and a currious, loyal and determined individual.
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*Traits:
 
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*Secondary Skill:
*Good Human(Archontean) Paladin of Demma (L3)
 
*Alignment Goal: Help those in need at your own expense
 
*XP: 6,313/12,000 (+5%)
 
 
 
*Traits: Curious, Loyal, Determined
 
*Secondary Skill: Farmer
 
 
*Languages: Archontean
 
*Languages: Archontean
  
 
===Attributes===
 
===Attributes===
*Strength 14 (+1)
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*Strength 15 (+1)
*Intelligence 6 (-1)
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*Intelligence
*Wisdom 8 (-1)
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*Wisdom
*Dexterity 13 (+1)
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*Dexterity
*Constitution 13 (+1)
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*Constitution
*Charisma 15 (+1)
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*Charisma  
  
 
===Conflict===
 
===Conflict===
*HP: 20
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*HP:
*AC:18 (Unarmored AC:11 )
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*AC: (Unarmored AC: )
*Initiative Bonus: +1
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*Initiative Bonus:  
*Bonus to reaction rolls:+1
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*Bonus to reaction rolls:
*Movement: 60'(20')
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*Movement:
  
 
Attacks/round: 1<br>
 
Attacks/round: 1<br>
Max Cleaves: 3
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Max Cleaves: 2
  
 
Weapons:
 
Weapons:
*Sword, +2, 1d8+3, Melee, specialized
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*weapon, attack value, damage, notes
*Javelin, +1, 1d4+1, Thrown (30'/60'/90')
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*weapon2, attack value, damage, notes
  
 
===Saving Throws===
 
===Saving Throws===
*Death/poison:10
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*Death/poison:
*Magic wands:11
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*Magic wands:
*Paralysis/Petrification:12
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*Paralysis/Petrification:
*Breath Attacks:13
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*Breath Attacks:
*Spells/rods/staves:14
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*Spells/rods/staves:
  
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===Racial Abilities===
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*X
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*Y
  
 
===Class Abilities===
 
===Class Abilities===
*Holy Resistance (Immune to disease)
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*G
*Laying on Hands (2*CharLvl/day)
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*H
*Turning Undead
 
  
 
===Exploration Abilities===
 
===Exploration Abilities===
*Open stuck doors 3/6
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*Climb sheer surfaces:
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*Find/remove treasure traps:
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*Hear noise:
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*Hide in shadows:
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*Move silently:
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*Open locks:
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*Pick pockets:
  
 
===Spells===
 
===Spells===
* Laying on hands 2/6 HP remaining (once per day on a wounded character)
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*Spells/day: L1 X/X | L2 Y/Y | L3 Z/Z
*Spells/day: L1 0/0 | L2 0/0 | L3 0/0
 
  
 
Spells memorized
 
Spells memorized
 
*L1:
 
*L1:
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*L2:
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*L3:
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Spells Known:
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*L1:
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*L2:
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*L3:
  
 
===Equipment===
 
===Equipment===
Encumbrance: 758 cn
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Encumbrance:
  
 
Worn:
 
Worn:
*Plate Mail (60GP) 500cn
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*X
*Sword (10GP) -60cn
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*Y
*Shield (10GP) - 100cn
 
*Holy Symbol (25GP) A silver seed -cn
 
 
Held:
 
Held:
*Sword or javelin
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*A
*Torch or Shield
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*B
Backpack: 80cn
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Backpack:
*Small Sack (1GP) : holds up to 200cn - currently empty
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*Q
*Rope 50 ft
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*R
*Torches (6)
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Stashed (where):
*Waterskin
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*V
*Rations (standard) - 7 days
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*W
*Crowbar
 
 
 
 
Wealth:
 
Wealth:
*Coinpurse: 75 GP (3x20GP Gems +15GP coins) - 18cn
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*Coinpurse:
*Factor (which factor): 0
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*Factor (which factor):
  
 
===Hired Help===
 
===Hired Help===

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