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[[Exploring_the_Halls_of_Arden_Vul | Back to main page]] ==Name of character== Short description or Background *Thorcin Warrior L4 *Background: Wanderer *Class Ability: Killing Blow (+damage any attack, spell, or special ability including Shock damage = 1/2 level rounded up) *Class Ability: Veteran's Luck (turn a missed attack into a hit as Instant action 1/scene, or turn an enemy's hit against them into a miss) *Languages: Thorcin, Archontean ~*~ *Traits: *Secondary Skill: *Alignment, Alignment Goal: ~*~ *XP: 12 ===Attributes=== *Strength 15 (+1) *Intelligence 12 *Wisdom 06 (-1) *Dexterity 15 (+1) *Constitution 18 (+2) *Charisma 10 ===Skills=== *Notice-2 *Shoot-0 *Sneak-0 *Survive-0 *Stab-2 *Free Skill (hobby or natural talent)-0 *advance a Level-0 skill above to Level-1 *1 banked SP ===Foci=== *Armsmaster-1: You have an unusual competence with thrown weapons and melee attacks. Gain Stab as a bonus skill. You can Ready a Stowed melee or thrown weapon as an Instant action. You may add your Stab skill level to a melee or thrown weapon’s damage roll or Shock damage, assuming it has any to begin with. *Specialist-1 (Notice): You are remarkably talented at a particular skill. Gain any skill as a bonus. Roll 3d6 and drop the lowest die for all skill checks in this skill. *Whirlwind Assault-1: You are a frenzy of bloody havoc in melee combat, and can hack down numerous lesser foes in close combat... assuming you survive being surrounded. Gain Stab as a bonus skill. Once per scene, as an On Turn action, apply your Shock damage to all foes within melee range, assuming they’re susceptible to your Shock. ===Conflict=== *HP: 30 *System Strain: 0/18 *AC: 16 (15 without shield; Unarmored AC: 11) *Initiative Bonus: +1 Basic Attack Bonus: *Melee Attack Bonus: +7 *Ranged Attack Bonus: +5 Weapons: *war hammer, attack +7, 1d8+3, Shock 6/AC 18 *dagger, attack +5, 1d4+3, Shock 6/AC 15, 30'/60' range, Subtle, Throwable (no Shock damage), Precisely Murderous (for Execution attacks), Enc 1 *large bow, attack +5, 1d8+3, 100'/600' range, 2-handed, Reload (move action), Precisely Murderous (for Execution attacks), Enc 1 ===Saving Throws=== *Physical: 10 *Evasion: 11 *Mental: 12 *Luck: 12 ===Equipment=== Readied (7/7): *pieced armor (AC 14) *shield *war hammer *large bow *20 arrows Stowed (Backpack, 6/15): *dagger *tinderbox *3 torches(bundle) *Rations, 1 week Stashed (where): -- Wealth: *Coinpurse: *Factor (which factor): -- ===Hired Help=== Retainers: -- Mercenaries: -- Specialists: -- ==Notes==
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