Editing FANGS: Character Development
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 78: | Line 78: | ||
Advantages such as two-weapon work are trainable, if the player character runs into someone with the ability. No points are needed to "pay" for the Advantage, just the approval of the GM. Other abilities like Night Vision might be gained through the use of magical artifacts, or spells. | Advantages such as two-weapon work are trainable, if the player character runs into someone with the ability. No points are needed to "pay" for the Advantage, just the approval of the GM. Other abilities like Night Vision might be gained through the use of magical artifacts, or spells. | ||
+ | |||
==Measuring Advancement== | ==Measuring Advancement== | ||
Line 91: | Line 92: | ||
In short, a player should increase the character’s Creation Point total for the following events: | In short, a player should increase the character’s Creation Point total for the following events: | ||
− | |||
<table border=1 cellspacing=1 cellpadding=3> | <table border=1 cellspacing=1 cellpadding=3> | ||
Line 115: | Line 115: | ||
<td style="background:#FFC;">Advantages and Disadvantages gained through the play of the game should be recorded to make sure the relative abilities of the characters are fully covered.</td></tr> | <td style="background:#FFC;">Advantages and Disadvantages gained through the play of the game should be recorded to make sure the relative abilities of the characters are fully covered.</td></tr> | ||
</table> | </table> | ||
− | |||
'''NOTE:''' This is NOT buying characteristics and skills with experience points. Experience is, in effect, buying the points, which are just used to compare the relative competencies of the characters. | '''NOTE:''' This is NOT buying characteristics and skills with experience points. Experience is, in effect, buying the points, which are just used to compare the relative competencies of the characters. |