Editing Far from Home:Orianna of Istria

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
[[Far_from_Home|Back to the main page]]
 
[[Far_from_Home|Back to the main page]]
  
==Background==
+
==Orianna of Istria (Ilya) ==
[[File:Orianna_portrait.jpg|350px|thumb|right|]]
+
[[File:Orianna_portrait.jpg|400px|thumb|right|]]
  
{| cellpadding=8 style="margin: 1em 0"
+
{| cellpadding=8 style="border:1px solid #BBB"
 
|- bgcolor="#f2f6f7" style="font-size: 1.15em; font-family: 'Roboto Mono', monospace"
 
|- bgcolor="#f2f6f7" style="font-size: 1.15em; font-family: 'Roboto Mono', monospace"
|'''Female Human''' || Level '''2''' || Class '''Fighter''' || Archetype '''-''' || Alignment '''Chaotic Good''' || Player '''Ilya'''
+
|'''Female Human''' || '''Level 2''' || Class '''Fighter''' || Archetype '''-''' || Alignment '''Chaotic Good'''
 
|}
 
|}
  
 +
===Background===
 
Orianna was born to a minor noble house sworn to those controlling a city-state in the coast. Despite being low in the line of succession to an insignificant house, as a noblewoman she grew up comfortably and was expected to comply with the duties coming with the position. Among them, was sealing an alliance through marriage with the renowned velvet merchants guild of Istria.
 
Orianna was born to a minor noble house sworn to those controlling a city-state in the coast. Despite being low in the line of succession to an insignificant house, as a noblewoman she grew up comfortably and was expected to comply with the duties coming with the position. Among them, was sealing an alliance through marriage with the renowned velvet merchants guild of Istria.
  
 
Marriage proved liberating for both Orianna and her husband. Neither was particularly thrilled about it, and in time they struck a deal to cover for one another as they pursued their own goals. While her husband is busy politicking in the court, Orianna became finally free to set off to see the world and prove her worth in her own right. They have a friendly relationship, catching up and helping each other when they cross paths, but they're not in love and agreed to discreetly pursue their own romantic interests.
 
Marriage proved liberating for both Orianna and her husband. Neither was particularly thrilled about it, and in time they struck a deal to cover for one another as they pursued their own goals. While her husband is busy politicking in the court, Orianna became finally free to set off to see the world and prove her worth in her own right. They have a friendly relationship, catching up and helping each other when they cross paths, but they're not in love and agreed to discreetly pursue their own romantic interests.
  
{| cellpadding=5 style="min-width: 350px; max-width: 1000px; border:1px solid #BBB; margin: 1em 1em 0 0;" class="mw-collapsible mw-collapsed"
+
 
|+ class="nowrap" style="text-align: left; margin-bottom: 1em;" | '''Characteristics''' (Folk Hero / Noble)
+
{| cellpadding=5 style="min-width: 250px; max-width: 1000px; border:1px solid #BBB; margin: 1em 1em 0 0;" class="mw-collapsible mw-collapsed"
 +
|+ class="nowrap" style="text-align: left; margin-bottom: 1em;" | '''Characteristics'''
 
|-
 
|-
 
| style="text-align: right; vertical-align: top" | '''Feature'''
 
| style="text-align: right; vertical-align: top" | '''Feature'''
Line 22: Line 24:
 
|-
 
|-
 
| style="text-align: right; white-space: nowrap" | '''Defining event'''
 
| style="text-align: right; white-space: nowrap" | '''Defining event'''
| TBD?
+
|???
 
|-
 
|-
 
| style="text-align: right; white-space: nowrap" | '''Personality trait'''
 
| style="text-align: right; white-space: nowrap" | '''Personality trait'''
Line 38: Line 40:
  
  
==Character Stats==
+
===Character Stats===
 +
----
 +
 
 
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
 
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
|+ style="text-align: left; padding-bottom: .1em" | '''Ability Scores'''
+
|+ style="text-align: left;" | '''Ability Scores'''
 
|- bgcolor="#f2f6f7"
 
|- bgcolor="#f2f6f7"
| || Base || Race || mod
+
|
 +
| Base  
 +
| Race  
 +
| mod
 
|-
 
|-
| '''STR''' || 14 || 1 || '''+2'''
+
|'''STR'''
 +
|14
 +
|1
 +
|'''+2'''
 
|-
 
|-
| '''DEX''' || 15 || 1 || '''+3'''
+
|'''DEX'''
 +
|15
 +
|1
 +
|'''+3'''
 
|-
 
|-
| '''CON''' || 13 || 1 || '''+2'''
+
|'''CON'''
 +
|13
 +
|1
 +
|'''+2'''
 
|-
 
|-
| '''INT''' || 9 || 1 || '''0'''
+
|'''INT'''
 +
|9
 +
|1
 +
|'''0'''
 
|-
 
|-
| '''WIS''' || 8 || 1 || style="color:red" | '''-1'''
+
|'''WIS'''
 +
|8
 +
|1
 +
| style="color:red" | '''-1'''
 
|-
 
|-
| '''CHA''' || 13 || 1 || '''+2'''
+
|'''CHA'''
 +
|13
 +
|1
 +
|'''+2'''
 
|}
 
|}
  
{| style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; margin: 2em 1em 0 0;"
+
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; margin: 2em 1em 0 0;"
 
|+ style="text-align: left;" |  '''Stats'''
 
|+ style="text-align: left;" |  '''Stats'''
 
|-
 
|-
| style="padding: 0" |  
+
|
 
  {| cellpadding=5 style="width: 100%; display: inline-table; vertical-align:top; border:1px solid #BBB"
 
  {| cellpadding=5 style="width: 100%; display: inline-table; vertical-align:top; border:1px solid #BBB"
 
  |- bgcolor="#f2f6f7"
 
  |- bgcolor="#f2f6f7"
  | || Base || Current
+
  |
 +
|Base
 +
|Current
 
  |-
 
  |-
  | '''HP''' || 20 || style="color:red" | '''9'''
+
  |'''HP'''
 +
|20
 +
|'''20'''
 
  |-
 
  |-
  | '''Inspiration''' || - || '''-'''
+
  | style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Class Features]
 
  |-
 
  |-
  | colspan=2 style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Class Features]
+
  |'''Second Wind'''
 +
|1
 +
|'''1'''
 
  |-
 
  |-
  | '''Second Wind''' || 1 || style="color:red" | '''0'''
+
  |'''Action Surge'''
  |-
+
  |1
  | '''Action Surge''' || 1 || style="color:red" | '''0'''
+
  |'''1'''
 
  |- style="color: #c3c3c3;"
 
  |- style="color: #c3c3c3;"
  | '''Maneuvers''' <i style="font-size: .75em">(3rd lvl)</i> || 4 || '''-'''
+
  |'''Maneuvers'''
  |- style="color: #c3c3c3;"
+
  | 4
  | '''Extra Attacks''' <i style="font-size: .75em">(5th lvl)</i> || 1 || '''-'''
+
  |'''-'''
 
  |}
 
  |}
 
|-
 
|-
Line 83: Line 114:
 
  {| cellpadding=5 style="width: 100%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin-top: .5em;"
 
  {| cellpadding=5 style="width: 100%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin-top: .5em;"
 
  |- bgcolor="#f2f6f7"
 
  |- bgcolor="#f2f6f7"
  | || Armor || Shield || DEX || Total
+
  |
 +
|Armor
 +
|Shield
 +
|DEX
 +
|Total
 
  |-
 
  |-
  | '''AC''' || 12 || 2 || 3 || '''17'''
+
  |'''AC'''
 +
|11
 +
|2
 +
|3
 +
|'''16'''
 
  |}
 
  |}
 
|}
 
|}
  
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"  
+
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;" class="sortable"  
|+ style="text-align: left; padding-bottom: .1em" | '''Weapons, Attack & Damage'''
+
|+ style="text-align: left;" | '''Attack & Damage'''
 
|- bgcolor="#f2f6f7"
 
|- bgcolor="#f2f6f7"
| || Type || Range || Attack || Damage
+
! !! Type !! Range !! Attack !! Damage
 
|-
 
|-
| Rapier <b style="color: #c3c3c3">*</b> || colspan=2 | melee (finesse) || '''+5''' || '''1d8+7'''
+
|Rapier <b style="color: #c3c3c3">*</b>
 +
| colspan=2 | melee (finesse)
 +
|'''+5'''
 +
|'''1d8+7'''
 
|-
 
|-
| Longsword || colspan=2 | melee (versatile 1d10+4) || '''+4''' || '''1d8+6'''
+
|Handaxe x2
 +
|melee/ranged
 +
|20/60
 +
|'''+5'''
 +
|'''1d6+3'''
 
|-
 
|-
| Dagger x2 || melee (finesse)/ranged || 20/60 || '''+5''' || '''1d4+5'''
+
|Longbow
 +
|ranged
 +
|150/600
 +
|'''+5'''
 +
|'''1d8+3'''
 
|-
 
|-
| Crossbow, light || ranged || 80/320 || '''+3''' || '''1d8+3'''
+
| colspan=4 style="color: #c3c3c3; font-size: .85em" | - Arrows x20
 
|-
 
|-
| colspan=4 style="color: #717882; font-size: .85em" | - Bolts x20
+
|''Unarmed attack''
|-
+
|colspan=2 | ''melee''
| ''Unarmed attack'' || colspan=2 | ''melee'' || '''''+4''''' || '''''3'''''
+
|'''''+4'''''
 +
|'''''3'''''
 
|-
 
|-
 
| colspan=4 style="color: #c3c3c3; font-size: .8em" | * atk: + proficiency(2) + DEX(3, finesse); dmg: + proficiency(2) + DEX(3, finesse) + Fighting Style: Dueling(2)
 
| colspan=4 style="color: #c3c3c3; font-size: .8em" | * atk: + proficiency(2) + DEX(3, finesse); dmg: + proficiency(2) + DEX(3, finesse) + Fighting Style: Dueling(2)
 
|}
 
|}
  
{| cellpadding=5 style="min-width: 200px; max-width: 17%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
+
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; margin: 2em 1em 0 0;"
|+ style="text-align: left; padding-bottom: .1em" | '''Derived Scores & Saves'''
+
|+ style="text-align: left;" | &nbsp;'''Derived Scores & Saves'''
 
|-
 
|-
| '''Saving Throws''' || STR,CON
+
|
|-
+
{| cellpadding=5 style="width: 100%; display: inline-table; vertical-align:top; border:1px solid #BBB"
| '''Hit Dice''' || 1d10
+
|-
|- style="color: #c3c3c3;"
+
|'''Saving Throws'''
| '''Superiority Dice''' <i style="font-size: .75em">(3rd lvl)</i> || 1d8
+
|STR,CON
|- style="color: #c3c3c3;"
+
|- style="color: #c3c3c3;"
| '''Enemy Maneuver Save DC''' <i style="font-size: .75em">(3rd lvl)</i> || 8 + prof + STR/DEX
+
|'''Superiority Dice'''
|-
+
|1d8
| '''Proficiency Bonus''' || +2
+
|-
|-
+
|'''Hit Dice'''
| '''Initiative''' || +3
+
|1d10
|-
+
|-
| '''Perception''' (passive) || 9
+
|'''Proficiency Bonus'''
|-
+
| +2
|'''Insight''' (passive) || 9
+
|-
|-
+
|'''Initiative'''
|'''Max Encumbrance''' || 210 lb (92kg)
+
| +3
 +
|-
 +
|'''Perception''' (passive)
 +
|9
 +
|-
 +
|'''Insight''' (passive)
 +
|9
 +
|}
 
|}
 
|}
  
 
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
 
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
|+ style="text-align: left; padding-bottom: .1em" | '''Racial Traits'''
+
|+ style="text-align: left;" | '''Racial Traits'''
 
|-
 
|-
| '''Speed''' || 30 ft
+
|'''Speed'''
 +
|30 ft
 
|-
 
|-
| '''Size''' || Medium
+
|'''Size'''
 +
|Medium
 
|-
 
|-
| '''Height''' || 5'5" (1.70m)
+
|'''Height'''
 +
|5'5" (1.70m)
 
|-
 
|-
| '''Weight''' || 137 lb (62 kg)
+
|'''Weight'''
 +
|137 lb (62 kg)
 
|-
 
|-
| '''Age''' || 28
+
|'''Age'''
 +
|29
 
|-
 
|-
| '''Hair Color''' || Copper brown
+
|'''Hair Color'''
 +
|Copper brown
 
|-
 
|-
| '''Eye Color''' || Aquamarine
+
|'''Eye Color'''
 +
|Aquamarine
 
|}
 
|}
  
==Skills, Class Features & Tools==
+
 
{| cellpadding=5 style="min-width: 250px; width: 22%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
+
===Skills, Class Features & Tools===
|+ style="text-align: left; padding-bottom: .1em" | '''Skills'''
+
----
 +
 
 +
{| cellpadding=5 style="min-width: 250px; width: 22%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 1em 1em 0 0;"
 
|- bgcolor="#f2f6f7"
 
|- bgcolor="#f2f6f7"
| Skill || default || mod
+
|Skill
 +
|default
 +
|mod
 
|-
 
|-
| '''Athletics''' || STR || '''+4'''
+
|'''Athletics'''
 +
|STR
 +
|'''+4'''
 
|-
 
|-
| '''Acrobatics''' || DEX || '''+5'''
+
|'''Acrobatics'''
 +
|DEX
 +
|'''+5'''
 
|-
 
|-
| colspan=3 style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Background]
+
| style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Background]
 +
|
 +
|
 
|-
 
|-
| '''Persuasion''' || CHA || '''+4'''
+
|'''Persuasion'''
 +
|CHA
 +
|'''+4'''
 
|-
 
|-
| '''History''' || INT || '''+2'''
+
|'''History'''
 +
|INT
 +
|'''+2'''
 
|}
 
|}
  
{| cellpadding=5 style="min-width: 250px; max-width: 45%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
+
{| cellpadding=5 style="min-width: 250px; max-width: 30%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 1em 1em 0 0;"
|+ style="text-align: left; padding-bottom: .1em" | '''Class Features'''
 
 
|- bgcolor="#f2f6f7"
 
|- bgcolor="#f2f6f7"
| Feature || Description
+
|Feature
 +
|Description
 
|-
 
|-
| '''Fighting Style: Dueling'''
+
|'''Fighting Style: Dueling'''
 
| +2 bonus to damage when wielding a single one-handed melee weapon
 
| +2 bonus to damage when wielding a single one-handed melee weapon
 
|-
 
|-
| '''Second Wind'''
+
|'''Second Wind'''
| Once per rest, can spend a bonus action on your turn to recover HP equal to 1d10+Fighter lvl
+
|Once per rest, can spend a bonus action on your turn to recover HP equal to 1d10+Fighter lvl
 
|-
 
|-
| '''Action Surge'''
+
|'''Action Surge'''
| Once per rest, can take an extra action on your turn
+
|Once per rest, can take an extra action on your turn
|-
 
| colspan=2 style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Maneveurs]
 
|- style="color: #c3c3c3"
 
| '''Maneuver #1''' <i style="font-size: .75em">(3rd lvl)</i> || -
 
|- style="color: #c3c3c3"
 
| '''Maneuver #2''' <i style="font-size: .75em">(3rd lvl)</i> || -
 
|- style="color: #c3c3c3"
 
| '''Maneuver #3''' <i style="font-size: .75em">(3rd lvl)</i> || -
 
 
|}
 
|}
  
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
+
{| cellpadding=5 style="min-width: 200px; max-width: 50%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 0 1em 0 0;"
|+ style="text-align: left; padding-bottom: .1em" | '''Tools & Proficiencies'''
+
|+ style="text-align: left;" | '''Tools & Proficiencies'''
 
|-
 
|-
| '''Vehicles (land)''' || Wagon
+
|'''Vehicles (land)'''
 +
|Wagon
 
|-
 
|-
| '''Gaming Set''' || Cards
+
|'''Gaming Set'''
|-
+
|Cards
| colspan=2 style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Class Features]
 
|- style="color: #c3c3c3"
 
| '''Student of War''' <i style="font-size: .75em">(3rd lvl)</i> || -
 
 
|}
 
|}
  
==Equipment==
+
 
{| cellpadding=5 style="min-width: 250px; max-width: 70%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
+
===Equipment===
|+ style="text-align: left; padding-bottom: .1em" | '''Adventuring Gear'''
+
----
 +
 
 +
{| cellpadding=5 style="min-width: 250px; max-width: 70%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 1em 1em 0 0;"
 +
|+ style="text-align: left;" | '''Gear'''
 
|- bgcolor="#f2f6f7"
 
|- bgcolor="#f2f6f7"
| Item || qt. || cost || Weight
+
| Item
|-
+
| Quantity
| Healer's kit || ''x10'' || style="font-size: .8em" | <b style="color:gold">❂</b> 5 || 3 lb (1.3 kg)
+
| Weight
|-
 
| Soap || || style="font-size: .8em" | <b style="color:brown">❂</b> 2 || -
 
|-
 
| Whetstone || || style="font-size: .8em" | <b style="color:brown">❂</b> 1 || 1 lb (0.4 kg)
 
|-
 
| Fishing tackle || || style="font-size: .8em" | <b style="color:gold">❂</b> 1 || 4 lb (1.8 kg)
 
|-
 
| Playing card set || || style="font-size: .8em" | <b style="color:silver">❂</b> 5 || -
 
|-
 
| Lystenum gambling permit || || style="font-size: .8em" | <b style="color:silver">❂</b> 5 || -
 
|-
 
| Chalk || x3 || style="font-size: .8em" | <b style="color:brown">❂</b> 1 || -
 
|-
 
| Parchment || x5 || style="font-size: .8em" | <b style="color:silver">❂</b> 1 || -
 
|-
 
| Lantern, Hooded || || style="font-size: .8em" | <b style="color:gold">❂</b> 5 || 2 lb (0.9 kg)
 
|-
 
| Oil, Flask (burns for 6h) || x3 || style="font-size: .8em" | <b style="color:silver">❂</b> 1 || 1 lb (0.4 kg)
 
|-
 
| colspan=3 style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Explorer's Pack]
 
|-
 
| Backpack ||  || || 5 lb (2.2 kg)
 
 
|-
 
|-
| Bedroll ||  || || 7 lb (3.1 kg)
+
| style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Explorer's Pack]
 
|-
 
|-
| Mess kit || || || 1 lb (0.4 kg)
+
| Bedroll
 +
|  
 +
| 7 lb (3.1 kg)
 
|-
 
|-
| Tinderbox ||  || || 1 lb (0.4 kg)
+
| Mess kit
 +
|  
 +
| 1 lb (0.4 kg)
 
|-
 
|-
| Rations (days) || x10 || || 2 lb (0.9 kg)
+
| Tinderbox
 +
|  
 +
| 1 lb (0.4 kg)
 
|-
 
|-
| Waterskin || || || 5 lb (2.2 kg)
+
| Torches
 +
| x10
 +
| 1 lb (0.4 kg)
 
|-
 
|-
| Hempen rope || ''50 ft'' || || 10 lb (2.7 kg)
+
| Waterskin
 +
|  
 +
| 5 lb (2.2 kg)
 
|-
 
|-
| colspan=3 style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Background]
+
| Hempen rope
 +
| 50 ft
 +
| 10 lb (2.7 kg)
 
|-
 
|-
| Signet ring ||  || || -
+
| style="color: #c3c3c3; font-size: .75em; text-transform: uppercase" | [Background]
 
|-
 
|-
| Scroll attesting heritage (noble) ||  || || -
+
| Signet ring
 +
|  
 +
| -
 
|-
 
|-
| Handful of dirt (trinket) ||  || || -
+
| Scroll attesting heritage (noble)
 +
|  
 +
| -
 
|- bgcolor="#f2f6f7"
 
|- bgcolor="#f2f6f7"
 
| style="text-align: right" | '''Money'''
 
| style="text-align: right" | '''Money'''
| colspan=3 | <b style="color:gold">❂</b> 9 <b style="color:silver">❂</b> 2 <b style="color:brown">❂</b> 4
+
| colspan=2 | <b style="color:gold">❂</b> 25 <b style="color:silver">❂</b> - <b style="color:brown">❂</b> -
 
|}
 
|}
  
{| cellpadding=5 style="min-width: 250px; max-width: 30%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 2em 1em 0 0;"
+
{| cellpadding=5 style="min-width: 250px; max-width: 30%; display: inline-table; vertical-align:top; border:1px solid #BBB; margin: 1em 1em 0 0;"
|+ style="text-align: left; padding-bottom: .1em" | '''Equipped Armor'''
+
|+ style="text-align: left;" | '''Equipped Armor'''
 
|- bgcolor="#f2f6f7"
 
|- bgcolor="#f2f6f7"
| Item || AC || Type || Stealth || Weight
+
|Item
 +
|AC
 +
|Type
 +
|Stealth
 +
|Weight
 
|-
 
|-
| '''Studded Leather Armor''' || 12 + DEX || ''Light'' || - || 13 lb (5.8 kg)
+
|'''Leather Armor'''
 +
| 11 + DEX
 +
| ''Light''
 +
| -
 +
| 6 lb (4.5 kg)
 
|-
 
|-
| '''Shield''' || +2 || ''Shield'' || - || 10 lb (2.7 kg)
+
|'''Shield'''
 +
| +2
 +
| ''Shield''
 +
| -
 +
| 10 lb (2.7 kg)
 
|-
 
|-
| '''''Fine Clothes''''' || - || - || - || -
+
|'''''Fine Clothes'''''
 +
| -
 +
| -
 +
| -
 +
| -
 
|}
 
|}

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)