Editing Fear To Tread

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Noble Tiefling Blade Pact Warlock - played by Richard
 
Noble Tiefling Blade Pact Warlock - played by Richard
  
===[[Count Peter Selmy]]===  
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===[[Ser Peter Selmy]]===  
 
Noble Human Battlemaster Fighter - played by Britain
 
Noble Human Battlemaster Fighter - played by Britain
  
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*'''[[Hobgoblin Tribe]]'''
 
*'''[[Hobgoblin Tribe]]'''
 
*'''[[Mummy Lord & Wyvern Riders]]'''
 
 
*'''[[Unclaimed Loot]]'''
 
  
 
==Travelogue==
 
==Travelogue==
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*Heavy Cavalry- Heavy armor, barding, lances and axes.
 
*Heavy Cavalry- Heavy armor, barding, lances and axes.
 
**Recruited Troops- Roll a DC 10 Persuasion check.  Success allows one stand, at 30/60 daily pay.  No solos.
 
**Recruited Troops- Roll a DC 10 Persuasion check.  Success allows one stand, at 30/60 daily pay.  No solos.
 
==Downtime==
 
*It takes 3 months to gain proficiency in a tool set, 6 months to research a magic item formula and three weeks to build a common/uncommon magic item if you have the appropriate tool proficiency and any needed spells (half the time and cost for consumable items).  Time for other things will have to be estimated as it comes up.
 
  
 
=Ancient Days=
 
=Ancient Days=
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==Religion==
 
==Religion==
Religion is an important part of life in the Triple Alliance, and religious tolerance is considered an important civic ideal.  The primary religion centers on the Neufiad, which contains nine gods, three from each of the founding Races of the Triple Alliance.The orcs contributed the Ishtar, Goddess of Love and War; Bau, the Goddess of Fire and Irkalla, God of the Spirit World.  Humans put forth The Raven Queen, Goddess of Death; Anu, the God of Walls and Enki, the God of Knowledge.  Halflings added Pelora, the Goddess of the Sun; Tammuz, the God of Agriculture and Avandra, the Goddess of Luck.  A number of minor gods are also associated with this pantheon, including Melora, the Goddess of Nature; Nanna, the God of the Moon; Malara, the Goddess of the Hunt; and Corellon Larethion, the God of Magic.
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Religion is an important part of life in the Triple Alliance, and religious tolerance is considered an important civic ideal.  The primary religion centers on the Neufiad, which contains nine gods, three from each of the founding Races of the Triple Alliance.The orcs contributed the Ishtar, Goddess of Love and War; Bau, the Goddess of Fire and Irkalla, God of the Spirit World.  Humans put forth The Raven Queen, Goddess of Death; Anu, the God of Walls and Enki, the God of Knowledge.  Halflings added Pelora, the Goddess of the Sun; Tammuz, the God of Agriculture and Avandra, the Goddess of Luck.  A number of minor gods are also associated with this pantheon, including Melora, the Goddess of Nature; Nanna, the God of the Moon; Malar, the God of the Hunt; and Corellon Larethion, the God of Magic.
  
 
Elvish, Gnomish, Dwarvish and (metallic) Draconic religions are also practiced in the Triple Alliance by members of those races, in far smaller numbers.  The Paladins of Bahumat are notably integrated tightly into the nation.
 
Elvish, Gnomish, Dwarvish and (metallic) Draconic religions are also practiced in the Triple Alliance by members of those races, in far smaller numbers.  The Paladins of Bahumat are notably integrated tightly into the nation.

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