Editing FederalSpace:Technology
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'''Shadowjack:''' Micro-wormholes is as good an explanation as warp bubbles, actually. I suppose the player-level physics works out about the same, and that more elegantly combines the FTL comm with the technology. Food for thought. | '''Shadowjack:''' Micro-wormholes is as good an explanation as warp bubbles, actually. I suppose the player-level physics works out about the same, and that more elegantly combines the FTL comm with the technology. Food for thought. | ||
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=== Stardrives === | === Stardrives === | ||
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'''Shadowjack:''' I do like robots as NPCs, that works well! I hadn't thought of that. It also provides an opportunity for extra hand-to-hand combat practice for the Marines. And malleable smart materials aren't setting breaking, I'll have to think about fun uses for those. | '''Shadowjack:''' I do like robots as NPCs, that works well! I hadn't thought of that. It also provides an opportunity for extra hand-to-hand combat practice for the Marines. And malleable smart materials aren't setting breaking, I'll have to think about fun uses for those. | ||
− | But if I have force fields in the holodeck, I have to have them other places. And combined with smart materials and such, we could end up with a smart configurable machine shop, that extrudes and retracts new tools as necessary, or a smart defense station, that warps itself to confine and hold intruders, or a smart bedroom whose bed adapts itself to your activities (;)), or a smart configurable ''ship'', even. Now, these are all ''awesome'', but they're the wrong kind of awesome for this setting riff. I want to keep things more ''physical'' | + | But if I have force fields in the holodeck, I have to have them other places. And combined with smart materials and such, we could end up with a smart configurable machine shop, that extrudes and retracts new tools as necessary, or a smart defense station, that warps itself to confine and hold intruders, or a smart bedroom whose bed adapts itself to your activities (;)), or a smart configurable ''ship'', even. Now, these are all ''awesome'', but they're the wrong kind of awesome for this setting riff. I want to keep things more ''physical''. |
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==== Sensors ==== | ==== Sensors ==== | ||
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One compromise is the airgun—it's easy enough to make 'em almost as powerful as chemical firearms (some exist today), and the ammo supply train is simpler. I envision the Federal Starfleet making wide use of airguns when it needs to deploy special ammo types (darts, grenades, etc.). The Alliance and the Empire prefer firearms, both from tradition, and also because they consider the need for a full ammo train an acceptable exchange for the increase in punch. | One compromise is the airgun—it's easy enough to make 'em almost as powerful as chemical firearms (some exist today), and the ammo supply train is simpler. I envision the Federal Starfleet making wide use of airguns when it needs to deploy special ammo types (darts, grenades, etc.). The Alliance and the Empire prefer firearms, both from tradition, and also because they consider the need for a full ammo train an acceptable exchange for the increase in punch. | ||
− | '''Pilgrim:''' Also, this may break the feel, but smart/guided/homing bullets may be possible under this. With the right payload, this can open up some ''neat'' less lethal options (stun bag expands just before impact, or tase the target into unconsciousness, darts with a drug, etc.) | + | ['''Pilgrim:'''Also, this may break the feel, but smart/guided/homing bullets may be possible under this. With the right payload, this can open up some ''neat'' less lethal options (stun bag expands just before impact, or tase the target into unconsciousness, darts with a drug, etc.) |
'''Shadowjack:''' I do think that various stun munitions are a good idea—a way to handle those pesky aliens who happen to be immune to whatever setting your phasers are tuned to, or to more carefully control dosage… I suppose someone out there is using gyrojets, no?] | '''Shadowjack:''' I do think that various stun munitions are a good idea—a way to handle those pesky aliens who happen to be immune to whatever setting your phasers are tuned to, or to more carefully control dosage… I suppose someone out there is using gyrojets, no?] | ||
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Cops will still have riot batons, just in case—probably electrically-charged. | Cops will still have riot batons, just in case—probably electrically-charged. | ||
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==== Armor and Defenses ==== | ==== Armor and Defenses ==== | ||
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The warp bubble itself collapses under attack, but the dispersal idea is worth considering… if only there was a decent physical way to achieve it.] | The warp bubble itself collapses under attack, but the dispersal idea is worth considering… if only there was a decent physical way to achieve it.] | ||
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==== Medical Tech ==== | ==== Medical Tech ==== |