Editing Firefly: 2UW 0
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:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | ||
− | : | + | :: '''Let Her Through''' ''You're a frontline medical ship after all.'' Pilot or dedicated comm operator can spend 1 PP to step up or double Performer to talk your way into an interdicted area for medical reasons. |
:: '''Quadratic Stabilizers:''' ''Nobody expects a ship to perform like this.'' While attempting to evade another ship, the pilot may spend 1 PP to create a [[file:d10a.png|24px|d10]] ''Slipstream'' Asset. Each time you include ''Slipstream'' in a dice pool, step it back one after you roll. | :: '''Quadratic Stabilizers:''' ''Nobody expects a ship to perform like this.'' While attempting to evade another ship, the pilot may spend 1 PP to create a [[file:d10a.png|24px|d10]] ''Slipstream'' Asset. Each time you include ''Slipstream'' in a dice pool, step it back one after you roll. | ||
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'''Pronouns:''' ''She/Her'' | '''Pronouns:''' ''She/Her'' | ||
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:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | ||
− | : | + | :: '''Fly By Voice:''' ''You've always got a crew member onboard.'' Spend 1 PP to fly the ship without a pilot at the helm by voice or radio. Use '''Leader''' instead of '''Operator''' for rolls while piloting the ship via this method. |
:: '''Intrusion Countermeasures:''' ''A ship with a brain is faster on the draw against electronic shenanigans than its crew.'' Spend 1 PP to step up or double Systems when your ship’s computers are being attacked by hackers, viruses, or Trojan horses. | :: '''Intrusion Countermeasures:''' ''A ship with a brain is faster on the draw against electronic shenanigans than its crew.'' Spend 1 PP to step up or double Systems when your ship’s computers are being attacked by hackers, viruses, or Trojan horses. | ||
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:: '''Covert:''' ''Your hull materials and configuration make it easy to hide out in the black.'' When making a Performer or Operator roll to keep the ship from being spotted, the pilot may spend 1 PP to reroll. | :: '''Covert:''' ''Your hull materials and configuration make it easy to hide out in the black.'' When making a Performer or Operator roll to keep the ship from being spotted, the pilot may spend 1 PP to reroll. | ||
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[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | < < < Return to Main Page]] | [[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | < < < Return to Main Page]] | ||
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'''EMP Emitters:''' [[file:d8a.png|24px|d8]] ''It's not the same as blowing em outta the black, but shutting down every last thing that relies on electricity to function can be a mite distractin'' | '''EMP Emitters:''' [[file:d8a.png|24px|d8]] ''It's not the same as blowing em outta the black, but shutting down every last thing that relies on electricity to function can be a mite distractin'' | ||
− | '''Grapnels:''' [[file: | + | '''Grapnels:''' [[file:d8a.png|24px|d8]] ''Most grapnels are large, magnetic clamps that are fired at a second spaceship with the intent to attack. Once secured, the clamp retracts and pulls the second ship closer to the first'' |
− | ''' | + | '''Full Medical Suite:''' [[file:d8a.png|24px|d8]] ''You are equipped to handle virtual any medical emergency.'' |
'''Military Grade MediVacsuits:''' [[file:d6a.png|24px|d6]] ''Reinforced against both physical and energy damage, these self sealing EVA suits boast extended air, feeding, water and waste tanks as well as automated internal and external first aid medical protocols.'' (Enough for crew, but not passengers). | '''Military Grade MediVacsuits:''' [[file:d6a.png|24px|d6]] ''Reinforced against both physical and energy damage, these self sealing EVA suits boast extended air, feeding, water and waste tanks as well as automated internal and external first aid medical protocols.'' (Enough for crew, but not passengers). | ||
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:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | ||
− | + | *'''[[Firefly: 2UW - Shuttle Distinctions & SFX|Shuttle Distinctions & SFX]]''' | |
− | + | *'''[[Firefly: 2UW - Shuttle Assets & SFX|Shuttle Assets & SFX]]''' | |
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==[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | Back to Main Page]]== | ==[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | Back to Main Page]]== |