Editing Fitzwilliam Gerald
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=== Basic Quest: The List (Melodramatic)=== | === Basic Quest: The List (Melodramatic)=== | ||
− | <pre>[XXX][XXX][XXX] | + | <pre>[XXX][xxx][XXX][XXX][XXX] |
− | [XXX][ | + | [XXX][ ][ ][ ][ ] |
− | [ ][ ][ ] | + | [ ][ ][ ][ ][ ] |
</pre> | </pre> | ||
When you declare a problem to be unsolved and unsolveable, at least by someone of your meager abilities, you may add it to The List of Scary Things to Avoid Thinking About and take a bonus XP for this quest. You may only obtain this bonus XP once per fifteen minutes/once per scene. You can add problems to the list more frequently than this, but you won't get an XP for it—and hopefully, your problems aren't that bad. Right? | When you declare a problem to be unsolved and unsolveable, at least by someone of your meager abilities, you may add it to The List of Scary Things to Avoid Thinking About and take a bonus XP for this quest. You may only obtain this bonus XP once per fifteen minutes/once per scene. You can add problems to the list more frequently than this, but you won't get an XP for it—and hopefully, your problems aren't that bad. Right? | ||
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== Completed Quests == | == Completed Quests == | ||
− | + | === Storyline Quest: Obtain SBURB === | |
+ | |||
+ | You've got to get into that game! | ||
+ | |||
+ | === Arc Quest: Adventure GET === | ||
+ | |||
+ | You are the hero of your own story! | ||
== Ghost Magic == | == Ghost Magic == | ||
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* Obstacle 1: adopt special “ghost expressions” that human faces can’t. | * Obstacle 1: adopt special “ghost expressions” that human faces can’t. | ||
* Obstacle 1: fade away from the living world when nobody is watching. | * Obstacle 1: fade away from the living world when nobody is watching. | ||
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* Obstacle 2: fade away from the living world, even in plain sight, as long as the people watching you don’t know you very well. | * Obstacle 2: fade away from the living world, even in plain sight, as long as the people watching you don’t know you very well. | ||
* Obstacle 2: turn translucent and mostly-intangible, able to pass through things of the living world as long as they don’t also exist in the ghost world | * Obstacle 2: turn translucent and mostly-intangible, able to pass through things of the living world as long as they don’t also exist in the ghost world | ||
* Obstacle 2: slip into someone’s dreams. | * Obstacle 2: slip into someone’s dreams. | ||
* Obstacle 2: stretch out your legs into an attenuated vapor, allowing you to float off the ground or stretch up to five feet taller. | * Obstacle 2: stretch out your legs into an attenuated vapor, allowing you to float off the ground or stretch up to five feet taller. | ||
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* Obstacle 3: reach into the living world from the ghost world without materializing. | * Obstacle 3: reach into the living world from the ghost world without materializing. | ||
* Obstacle 3: interact with specific objects while otherwise mostly intangible. | * Obstacle 3: interact with specific objects while otherwise mostly intangible. | ||
* Obstacle 3: steal someone’s life energy. | * Obstacle 3: steal someone’s life energy. | ||
− | * Obstacle 3: | + | * Obstacle 3: drag a living person temporarily into the ghost world. |