Editing Flamepunk: Arcane Traits
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'''Master Level''' | '''Master Level''' | ||
− | ''The information here describes what can be achieved with this trait at the | + | ''The information here describes what can be achieved with this trait at the Expert level.'' |
''It is worth noting that you can always use the effects of lower levels of skill than you possess. For example, an Expert in a trait can also use the listed effects from the Proficient and Untrained level.'' | ''It is worth noting that you can always use the effects of lower levels of skill than you possess. For example, an Expert in a trait can also use the listed effects from the Proficient and Untrained level.'' | ||
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* '''Important: You can only ever have ONE Arcane Training Trait at Proficient level or higher. As soon as you acquire any Arcane Trait at Proficient level or higher (whether during character genetation or with XP) you are prevented from ever taking or learning any other Arcane Training trait.''' | * '''Important: You can only ever have ONE Arcane Training Trait at Proficient level or higher. As soon as you acquire any Arcane Trait at Proficient level or higher (whether during character genetation or with XP) you are prevented from ever taking or learning any other Arcane Training trait.''' | ||
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− | === | + | ===Flamebinder=== |
''A Flamebinder is one who is adept at dealing with spirits in the physical world, be they demons, ghosts or elementals. As the realm of spirits is also the realm of fire, all the above creatures incorporate aspects of fire to them. A flamebinder tames this fire much as a craftsman tames the fire of a forge, or as a housewife tames the hearth.'' | ''A Flamebinder is one who is adept at dealing with spirits in the physical world, be they demons, ghosts or elementals. As the realm of spirits is also the realm of fire, all the above creatures incorporate aspects of fire to them. A flamebinder tames this fire much as a craftsman tames the fire of a forge, or as a housewife tames the hearth.'' | ||
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* A proficient flamebinder is called an ''Initiate''. | * A proficient flamebinder is called an ''Initiate''. | ||
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+ | * Initiates can select and use ''Binder Elementalism'' traits from the section below. Note that these traits must still be selected as separate traits during character generation, or bought with XP. | ||
* ''Command of the True Name:'' An Initiate who knows the true name of an elemental or ghost can command it. A ghost's true name is usually the full birth-name it had in life. An elemental's true name is always simply ''"Slave"'', as their bindings hold them in thrall. The given commands must be obeyed to the letter within the best of the spirit's capabilities, even if self destructive. Using ''Command of the True Name'' costs the Initiate ''1 Pyros'' and is an automatic action, at 1-dice cost per second of spoken orders. This ability require verbal communication and common language, and the binder can speak the orders out loud. An ''Initiate'' can use ''Command of the True Name'' while in the physical world if within hearing range of the target, or within Flamespace if at the same node or in the same place as the target. He can command spirits that are caught within bindstones, but only if he touches the bindstone. | * ''Command of the True Name:'' An Initiate who knows the true name of an elemental or ghost can command it. A ghost's true name is usually the full birth-name it had in life. An elemental's true name is always simply ''"Slave"'', as their bindings hold them in thrall. The given commands must be obeyed to the letter within the best of the spirit's capabilities, even if self destructive. Using ''Command of the True Name'' costs the Initiate ''1 Pyros'' and is an automatic action, at 1-dice cost per second of spoken orders. This ability require verbal communication and common language, and the binder can speak the orders out loud. An ''Initiate'' can use ''Command of the True Name'' while in the physical world if within hearing range of the target, or within Flamespace if at the same node or in the same place as the target. He can command spirits that are caught within bindstones, but only if he touches the bindstone. | ||
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* An ''Enlightened'' can now use ''Command of the True Name'' on demons, but only if he knows their true name. | * An ''Enlightened'' can now use ''Command of the True Name'' on demons, but only if he knows their true name. | ||
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'''Master Level''' | '''Master Level''' | ||
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* A ''Scion'' no longer requires verbal communication (or common language) to use ''Command of the True Name'', but can now transmit his orders telepathically by touching or physically striking at the target. Direct physical contact with the Scion's skin is necessary, but this can be incorporated into unarmed attacks at no extra action-dice cost. The Pyros cost of ''Command of th True Name'' is only paid if physical contact is successful. | * A ''Scion'' no longer requires verbal communication (or common language) to use ''Command of the True Name'', but can now transmit his orders telepathically by touching or physically striking at the target. Direct physical contact with the Scion's skin is necessary, but this can be incorporated into unarmed attacks at no extra action-dice cost. The Pyros cost of ''Command of th True Name'' is only paid if physical contact is successful. | ||
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===Orthodox Pyromancer=== | ===Orthodox Pyromancer=== | ||
− | ''This trait grants the skill and ability to enter into and travel through Flamespace. Orthodox Pyromancers are trained through a Church-approved apprenticeship system, with recognised national qualifications and training ranks. Orthodox Pyromancers tend to view Flamespace through their religion's paradigm, and are adept at shaping Flamespace and the flameweb to their will | + | ''This trait grants the skill and ability to enter into and travel through Flamespace. Orthodox Pyromancers are trained through a Church-approved apprenticeship system, with recognised national qualifications and training ranks. Orthodox Pyromancers tend to view Flamespace through their religion's paradigm, and are adept at shaping Flamespace and the flameweb to their will.'' |
'''Untrained Level''' | '''Untrained Level''' | ||
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* ''Superior Flamespace Manipulation'' - Whenever using a Flamespace Manipulation trait from the section below the Master Pyromancer can choose to reroll any or all of the dice once, before any defence is applied. | * ''Superior Flamespace Manipulation'' - Whenever using a Flamespace Manipulation trait from the section below the Master Pyromancer can choose to reroll any or all of the dice once, before any defence is applied. | ||
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<br><br> | <br><br> | ||
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''This trait grants the skill and ability to enter into and travel through Flamespace. Wyld Talent Blazers either discover how to Flameleap through experimentation, or are taught ina haphazard way through word of mouth and informal tutoring. The Church frowns on Wyld Talents, believing that without the faith and discipline of formal training, they are too prone to demonic temptation and misuse of power.'' | ''This trait grants the skill and ability to enter into and travel through Flamespace. Wyld Talent Blazers either discover how to Flameleap through experimentation, or are taught ina haphazard way through word of mouth and informal tutoring. The Church frowns on Wyld Talents, believing that without the faith and discipline of formal training, they are too prone to demonic temptation and misuse of power.'' | ||
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'''Untrained Level''' | '''Untrained Level''' | ||
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==Binder Elementalism Traits== | ==Binder Elementalism Traits== | ||
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===Ghostbinder=== | ===Ghostbinder=== | ||
− | + | ===Demon-chainer=== | |
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− | === | ||
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<br><br> | <br><br> | ||
---- | ---- | ||
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==Flamespace Manipulation Traits== | ==Flamespace Manipulation Traits== | ||
− | === | + | ===Artificier=== |
− | === | + | ===Flame Duellist=== |
===Pathfinder=== | ===Pathfinder=== | ||
===Soulcaptor=== | ===Soulcaptor=== | ||
<br><br> | <br><br> | ||
---- | ---- | ||
− | + | ==Shaper Specialisation Traits== | |
− | ==Shaper | ||
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===Energist=== | ===Energist=== | ||
===Fleshforger=== | ===Fleshforger=== | ||
+ | ===Skincarver=== | ||
+ | ===Steelmoulder=== | ||
===Stonesmith=== | ===Stonesmith=== | ||
<br><br> | <br><br> |