Editing Flamepunk: Character Generation: The Forge
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 75: | Line 75: | ||
===Pyros=== | ===Pyros=== | ||
− | Pyros is inner fire - the essence of magic and pyromantic force that exists within every living being. Ordinary everyday humans only have 3 points of Pyros, but the player characters are something more special. | + | Pyros is inner fire - the essence of magic and pyromantic force that exists within every living being. Ordinary everyday humans only have 3 points of Pyros, but the player characters are something more special. They get 6 points of Pyros. |
− | |||
− | |||
Powerful NPCs (such as trained Guild operatives, mages, enemy runners and the like) will likely also have 6 points of Pyros. Especially powerful creatures (high power demons, elementals and ancient sorcerors for example) may have even more. | Powerful NPCs (such as trained Guild operatives, mages, enemy runners and the like) will likely also have 6 points of Pyros. Especially powerful creatures (high power demons, elementals and ancient sorcerors for example) may have even more. | ||
Line 86: | Line 84: | ||
Pyros can be regained by being in the vicinity of fire and flame, or by simple exposure to sunlight. See the [[Flamepunk: Pyros|Pyros]] chapter for more details. | Pyros can be regained by being in the vicinity of fire and flame, or by simple exposure to sunlight. See the [[Flamepunk: Pyros|Pyros]] chapter for more details. | ||
+ | |||
===Burnout=== | ===Burnout=== | ||
Line 100: | Line 99: | ||
Your ''action dice pool'' is equal to and determined by a trait called ''Focus''. | Your ''action dice pool'' is equal to and determined by a trait called ''Focus''. | ||
− | + | For player characters, ''Focus'' starts at '''six''', though certain traits and techs can increase this in specialised ways. | |
− | Focus represents a mixture of mental quickness, determination, flexibility, fluidity of action and sheer willpower. | + | Focus represents a mixture of mental quickness, determination, flexibility, fluidity of action and sheer willpower. Most ordinary humans are less capable than player characters, so have a default ''Focus'' of 3. Highly trained NPCs that are on a par with the players tend to have a ''Focus'' of 6, and especially powerful creatures may have even more, though Focus values above 9 are very unusual even for the mightiest of supernatural creatures. |
− | + | Because a higher ''Focus'' equates to a higher ''action dice pool'', it also means that the character will be stronger, faster, more accurate, more versatile, more mentally adept, more socially adept and more powerful all round then a low-Focus character. It's good to be focussed... | |
− | |||
===Wound Points=== | ===Wound Points=== | ||
Line 112: | Line 110: | ||
At the end of the day, all human bodies can take about the same amount of damage before they are broken. What determines how long you keep going for isn't the hardness of your flesh, but how determined you are to stay on your feet. | At the end of the day, all human bodies can take about the same amount of damage before they are broken. What determines how long you keep going for isn't the hardness of your flesh, but how determined you are to stay on your feet. | ||
− | The number of | + | The number of '''wound points''' you have is equal to your Focus squared. (i.e. 36 points, unless otherwise modified). |
Note that certain traits (notably the physical trait ''"Hard as Nails"'') will increase this amount, as will some arcane effects and equipments. | Note that certain traits (notably the physical trait ''"Hard as Nails"'') will increase this amount, as will some arcane effects and equipments. | ||
+ | |||
===Will Points=== | ===Will Points=== | ||
Line 120: | Line 119: | ||
Just as a body can only take so much, so too can a mind. | Just as a body can only take so much, so too can a mind. | ||
− | The number of | + | The number of '''will points''' you have is also equal to your Focus squared. (i.e. 36 points, unless otherwise modified). |
Note that certain traits (notably the mental trait ''"Born Stubborn"'') will increase this amount, as will some arcane effects and equipments. | Note that certain traits (notably the mental trait ''"Born Stubborn"'') will increase this amount, as will some arcane effects and equipments. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<br><br> | <br><br> | ||
− | |||
==Pages Related to this Topic:== | ==Pages Related to this Topic:== | ||
− | |||
* [[Flamepunk: Technology and Weaponry|Technology and Weaponry]] | * [[Flamepunk: Technology and Weaponry|Technology and Weaponry]] | ||
* [[Flamepunk: Magic and Elementalism|Magic and Elementalism]] | * [[Flamepunk: Magic and Elementalism|Magic and Elementalism]] | ||
Line 152: | Line 137: | ||
− | |||
− | |||
* [[Flamepunk: Pyros|Pyros]] | * [[Flamepunk: Pyros|Pyros]] | ||
* [[Flamepunk: Burnout|Burnout]] | * [[Flamepunk: Burnout|Burnout]] | ||
− | + | [[Category:Flamepunk]] | |
− | |||
− | |||
− | [[Category:Flamepunk |