Editing Flamepunk: Combat and Conflict
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Other factors may apply: | Other factors may apply: | ||
β | * Some attacks (especially from weapons) have special effects that increase the damage on a successful hit. The most common effects will be ''"if this attack hits, add +X to the | + | * Some attacks (especially from weapons) have special effects that increase the damage on a successful hit. The most common effects will be ''"if this attack hits, add +X to the damage"'' or ''"if this attack hits, multiply damage dealt by X"'', but there are many different special effects depending on the attack. |
* Some effects (most notably armor) will affect the damage of hits against you. The most common effect will be to reduce the magnitude of hits against you, but there are numerous different special effects with different abilities and equipment. | * Some effects (most notably armor) will affect the damage of hits against you. The most common effect will be to reduce the magnitude of hits against you, but there are numerous different special effects with different abilities and equipment. | ||