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Flying Circus: Himmilgard: Charlotte von Ribbeck
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{| class="wikitable" |+ | [[Flying Circus: Himmilgard|Main Page]] | [[Flying Circus: Himmilgard: Charlotte von Ribbeck: Plane|Charlotte - Plane]] | [[Flying Circus: Himmilgard: Charlotte von Ribbeck: Notes and Story Record|Charlotte - Notes and Story Record]] |} =Charlotte Tannhäuser von Ribbeck= [[file:The_Magnificent_Kotobuki_-_Emma.png|thumb|right|1000px]] {| class="wikitable" |+ ! '''Hard''' ! '''Keen''' ! '''Calm''' ! '''Daring''' |rowspan="2"| ! '''Stress''' ! '''XP''' |- | +3 | +2 | -2 | +0 | 3/10 | 2 |} {| class="wikitable" |+ ! '''Triggers''' ! '''(cost)''' |rowspan="7"| ! '''Vents''' |- | If you were wounded | 1 Stress | Take money from your estate for something frivolous. |- | If you were disobeyed... | 1 Stress | Insult the heritage of a comrade. |- | ...but everything worked out | 2 Stress | Claim something that isn't yours. |- | If your plane was damaged | 1 Stress | Challenge somebody to a duel. |- | If you had to fight family | 1 Stress | Blame somebody else for your failures. |- | | | Go to the law with a complaint. |} {| class="wikitable" |+ ! '''Comrades''' ! '''Trust?''' |rowspan="5"| ! '''Familiar Vices''' |- | Garen | Yes | Drinking |- | Tresa | Yes | Theatre & Music |- | Suresh | Yes | |- | NAME | Y/N? | |} ''' Company Value:''' 2 ==Moves== ===Estate=== '''Wealth: +1 As a Scion, Charlotte has an Estate: she is the nominal ruler of the town of Ribbeck and its associated people and industry. It is a Town in every sense of the word. Every routine, roll 2d10+Wealth. On a 16+ it gains +2 Wealth, on a miss it loses 1 Wealth (Max.5). At any time, Charlotte can tap the resources of her Estate, reducing its Wealth by 1 to gain 10 thaler. When you visit your Estate, you can give up to 15 thaler, equivalent goods, or do a pro bono job to increase its Wealth by 1, max. once per Routine. If the Estate hits -3 Wealth, they revolt. ===The Finer Things (Core)=== Every Routine, Charlotte must spend an additional Thaler on personal upkeep. If she does not, she takes 2 Stress. The second time she Breaks, cross this move out. ===Annexation=== When you incorporate a new town into your Estate, add +2 Wealth. If they join willingly, add +4. ===Glorious History=== The power of your family name adds +1 to Charlotte's personal Company Value. This move can only be learned by other characters if they are an Ace already. ===Old Tales=== When you tell a story of your family history, true or not, hold 1. When you follow or defy the lesson of that story, spend the hold for Advantage! ===Entrusted (Intimacy)=== When you hold those you care for close, figure out among your partners who takes charge. If it's you, add +1 to a Stat for the rest of the routine. If it's one of them, clear 2 Stress immediately. If you use this move in the air, all of you get the benefits, though you should still figure it out! ==Dog-fighter Mastery== [X] [X] [X] [ ] [ ] '''Victories:''' aircraft shot down, pilots surrendered or probable kills. ===Head to Head (Core)=== ''When you would be shot at from behind'', you can spend Speed equal to Turn Bleed to instead transition directly into a knife-range head-on attack, and take +3 forward to Open Fire. ==Personal Affects== '''Wealth:''' 12 Thaler * A beautifully crafted sword (Hits 2, Damage 3, AP 1, Range Melee) [One-Handed, Holstered] * A silvered breastplate (3 coverage, armour 2) * Hermann, my loyal footman * Titles and deeds proving my identity as Charlotte Tannhäuser von Ribbeck!
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