Editing Forgotten Kingdoms, Fallen Lands: Adara

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POWERS
 
POWERS
 
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* Runepriest at-will 1: Word of Exchange
Whenever Adara uses a power with the runic keyword, she enters a runestate - either Destruction or Protection, which give the following benefits (they last until end of the encounter or she switches):
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* Runepriest at-will 1: Word of Binding
* Destruction - Allies gain +1 to hit creatures adjacent to you
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* Runepriest encounter 1: Divine Rune of Thunder
* Protection - Adjacent allies gain resist 2/all
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* Runepriest daily 1: Rune of the Undeniable Dawn
 
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* Runepriest utility 2: Shield of Sacrifice
At will 1: Word of Exchange.  1 target, melee, +8 vs AC, 1d8+4.  Dest - next attack before EomNT against this target by an ally does +3 damage and ally get 3 temp HP.  Prot - target takes -2 to all defences until EomNT.
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* Runepriest encounter 3: Flames of Purity
 
 
At will 2: Word of Binding1 target, melee, +8 vs AC, 3 dmg and target is immob. until EomNT or I'm not adjacent to it.  Dest - next attack before EomNT against this target by an ally does +3 damage.  Prot - 1 ally next to me or the target gets +3 power bonus to AC until EomNT.
 
 
 
Divine Rune of Thunder. Encounter. 1 target, melee, +8 vs AC, 1d8+4. Dest - do +3 dmg and targets grants combat adv until EomNT.  Prot- push target 5 squares and it's Dazed until EomNT.
 
 
 
Rune of the Undeniable Dawn.  Daily. Close burst 3, enemies only, +8 vs AC, 1d8+4.  Miss: do half damage.  Effect: Creates a zone (lasts until EomNT) which gives me and allies +2 power bonus to all defences. Sustain minor - zone lasts another round.
 
 
 
Shield of Sacrifice. Daily utility. Close burst 5. Target loses a healing surge.  One or two allies within 5 squares regains hit points as if they had spent a surge.  The target and allies gain +5 power bonus to AC until the end of your next turn.
 
 
 
Flames of Purity. Encounter. Close blast 3, enemies only, +8 vs AC, 1d8+4.  Dest - allies in blast get +3 dmg until EomNT.  Prot - Allies in blast regain 3hp.
 
 
 
Rune of Mending. Close burst 5.  Standard leader heal, can be used twice/encounter, allows targets to spend a surge with no bonuses. Dest - Me and all allies in blast get +2 damage until EomNT.  Prot - me and all allies in blast get +1 to all defences until EomNT. 
 
 
 
Memory of a Thousand Lifetimes.  Encounter. Free action, get +1d6 to any roll bar damage.
 
  
 
ITEMS
 
ITEMS

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