Editing Forgotten Kingdoms, Fallen Lands

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
== The Threads ==
 
In which the game takes place
 
*[http://forum.rpg.net/showthread.php?555403-D-amp-D-4E-Forgotten-Kingdoms-Fallen-Lands IC]
 
*[http://forum.rpg.net/showthread.php?555389-D-amp-D-4E-Forgotten-Kingdoms-Fallen-Lands OOC]
 
*[http://forum.rpg.net/showthread.php?575100-D-amp-D-4E-Forgotten-Kingdoms-Fallen-Lands-Chrono-Trigger-inspired-D-amp-D Actual Play]
 
*[http://forum.rpg.net/showthread.php?553934-Recruitment-D-amp-D-4E-Let-s-Screw-With-PoLand-s-Past-%28And-Future%29. Original Recruitment]
 
*[http://forum.rpg.net/showthread.php?569720-Re-recruitment-Player-wanted-in-Forgotten-Kingdoms-Fallen-Lands Recruitment Vol II]
 
*[http://s277.photobucket.com/albums/kk79/Hellzon/PbP/Chrono%20DnD/ Photobucket Album]
 
 
 
== The Players ==
 
== The Players ==
 
Our illustrious cast.
 
Our illustrious cast.
  
*Ferrus Animus, playing [[Forgotten Kingdoms, Fallen Lands: Tactitus|Tactitus]], the Shardmind Warlord|Druid with memories from people all over time
 
*Kacie, playing [[Cruxus]], the Dragonborn Warlock from the ruins of Arkhosia
 
*UnknownCorrespondent, playing [[Nik Chopper]], the Warforged Fighter missing a past
 
*ShadowWhispers, playing [[Forgotten Kingdoms, Fallen Lands: Hope|Hope]], the Tiefling Ardent from the height of Nerath
 
 
===Past players===
 
 
*Bruce Leenomorph, playing Ash, the Elf Monk from a time long ago, when snakemen ruled the world
 
*Bruce Leenomorph, playing Ash, the Elf Monk from a time long ago, when snakemen ruled the world
 
*Davi The Eccentric, playing Canas Evermeet, the Human Warlock from the present day
 
*Davi The Eccentric, playing Canas Evermeet, the Human Warlock from the present day
 +
*Ferrus Animus, playing Tacticus, the Shardmind Warlord|Druid with memories from people all over time
 +
*Kacie, playing Cruxus, the Dragonborn Warlock from the ruins of Arkhosia
 
*Nalyd, playing Orion Pax, the Warforged Paladin from the future
 
*Nalyd, playing Orion Pax, the Warforged Paladin from the future
*Kath, playing [[Forgotten Kingdoms, Fallen Lands: Adara|Adara]], the Deva Runepriest from the future.
+
*UnknownCorrespondent, playing Nik Chopper, the Warforged Fighter missing a past
  
 
== Wishlists ==
 
== Wishlists ==
 
Loot, loot, glorious loot. If you have any specific wishes, put them here.
 
Loot, loot, glorious loot. If you have any specific wishes, put them here.
 +
=== Ash ===
 +
=== Canas ===
 +
*Rod of Corruption (I plan on taking Dual Implement Spellcaster soon, and some of my standard pact boons are kind of meh.)
 +
*A neck-slot item with a decent Property. I'm not especially picky about what.
  
 
=== Cruxus ===
 
=== Cruxus ===
*Skull Mask (lvl 5)
+
*Something about bracers increasing damage on basic ranged attacks.
*Storm Shield (lvl 8)
 
*Tactician's Chainmail (lvl 5)
 
*Boots of Quickness (lvl 8)
 
*Cloak of Survival (lvl 9)
 
 
 
=== Hope ===
 
* Battle Standard of Healing (level 3)
 
* Floating Lantern (level 3)
 
* Gauntlets of Grace (level 5)
 
* Iron Armbands of Power (level 6)
 
 
 
 
=== Nik Chopper ===
 
=== Nik Chopper ===
 
* Bracers of Mighty Striking
 
* Bracers of Mighty Striking
 
* A better Neck item - Brooch of Shielding, or Ornament of Alertness (Nik stands watch since he doesn't sleep, but he needs Perception).
 
* A better Neck item - Brooch of Shielding, or Ornament of Alertness (Nik stands watch since he doesn't sleep, but he needs Perception).
  
 +
=== Orion Pax ===
 
=== Tacticus ===
 
=== Tacticus ===
 
*Command Circlet
 
*Command Circlet
Line 47: Line 28:
 
== Brief Character Sheets ==
 
== Brief Character Sheets ==
 
<pre>
 
<pre>
 +
Ash
 +
AC 18, Fort 15, Ref 17, Will 16; HP 29/29, Surges 8/8 (7HP); Action Points 1
 +
React/Int: OA +7 vs AC, 1d10+2
 +
Default Action:
 +
 +
Canas Evermeet
 +
AC 17, Fort 17, Ref 17, Will 14; HP 35/35, Surges 10/10 (8HP); Action Points 1
 +
React/Int: OA +6* vs AC, 1d4+1; Pact Blade deals 1 dmg to cursed enemy that attacks Canas in melee
 +
*) Probably +1 from Prime Shot
 +
Default Action: Stay at range, using Eldritch Blast, range 10, +7 vs Ref, 1d10+5 dmg
 +
 
Cruxus
 
Cruxus
AC 20, Fort 16, Ref 16, Will 18; HP 44/44, Surges 9/9 (14HP); Action Points 1
+
AC 18, Fort 15, Ref 14, Will 17; HP 33/33, Surges 9/9 (11HP); Action Points 1
 
React/Int: OA +3* vs AC, 1d4+2
 
React/Int: OA +3* vs AC, 1d4+2
RBA: Eldritch Blast, range 10, +7 vs Ref, 1d10+5+2 dmg +1d6 if target cursed
 
 
*) Probably +1 from Prime Shot
 
*) Probably +1 from Prime Shot
 +
Default Action: Stay at range, using Eldritch Blast, range 10, +7 vs Ref, 1d10+5 dmg
  
Nik Chopper (level 4)
+
Nik Chopper
AC 20*, Fort 20, Ref 13, Will 15; HP 54/54; Surges 12/12 (13HP); Action Points 1
+
AC 19*, Fort 19, Ref 12, Will 13; HP 37/37; Surges 12/12 (9HP); Action Points 1
React/Int: OA +13 vs AC, 1d12+6**, enemy stops moving; CC +12 vs AC, 1d12+9** vs marked adjacent enemy shifting or attacking others
+
React/Int: OA +11 vs AC, 1d12+6**, enemy stops moving; CC +11 vs AC, 1d12+9** vs marked adjacent enemy shifting or attacking others
 
*) +1 per milestone
 
*) +1 per milestone
 
**) +2 from Bear's Strength?
 
**) +2 from Bear's Strength?
 +
Default Action:  If engaged; Reaping Strike unless minions are present, then Cleave.  Both are +11; 1d12+6.  RS does half damage on a miss, C does 5 to another adjacent foe (will target a minion).  If not engaged, move to attack nearest foe(s), then as above.  Mark target if it is still there.
  
Tactitus
+
Tacticus
AC 19, Fort 14, Ref 17, Will 16; HP 30/30, Surges 8/8 (7HP); Action Points 1; Resist 5 psychic
+
AC 19, Fort 14, Ref 17, Will 16; HP 30/30, Surges 8/8 (7HP); Action Points 2; Resist 5 psychic
 
React/Int: OA +5 vs AC, 1d8+1
 
React/Int: OA +5 vs AC, 1d8+1
 
Combat Leader, Grants +2 init to allies that can see you; Strong Warning, Grant +5 to all defenses and an MBA when ally is hit, use when anyone is downed or hit for more than 50% of max damage.
 
Combat Leader, Grants +2 init to allies that can see you; Strong Warning, Grant +5 to all defenses and an MBA when ally is hit, use when anyone is downed or hit for more than 50% of max damage.
 
Insightful Presence, 1/enc, Grants +2 to all defenses when ally spends an AP
 
Insightful Presence, 1/enc, Grants +2 to all defenses when ally spends an AP
 
+
Default Action:
Hope
 
AC 20, Fort 17, Ref 14, Will 19; HP 44/44, Surges 10/10 (11HP); Action Points 1; Resist 7 Fire; Init +7; Power Points 4/4
 
React/Int: OA +6 vs AC, 1d10+3.  When first bloodied, Ardent Outrage:  all enemies within 5 grant combat advantage until the start of her next turn.  If critted,
 
Mantle of Elation:  Self and allies within 5 gain +3 to damage rolls with Opportunity Attacks and +2 to Diplomacy and Intimidate; +1 to hit vs bloodied targets; +2 feat bonus against targets that crit her until the end of the encounter.
 
 
 
 
</pre>
 
</pre>
 
== Default Tactics ==
 
Cruxus
 
*Stay at range, using Eldritch Blast, use minor to Curse, range 10, +7 vs Ref, 1d10+5+2 dmg +1d6 if target cursed
 
 
Nik
 
*If engaged; Cleave, especially if minions are present, unless he can use Footwork Lure to either prevent an enemy from flanking, or set up a flank for an ally.  Both are +12; 1d12+6.  Cleave does 5 to another adjacent foe (will target a minion if possible), FL allows a 1 square shift and slide target into vacated square.
 
*If not engaged, move to attack nearest foe(s), then as above.  Mark target if it is still there.  Note - if engaged with one enemy, can use Pass Forward to move up to 5 squares without provoking OAs from that enemy, as long as he ends his move adjacent to said enemy (used to engage other nearby enemies if it will protect party members, or to set up flanking).
 
 
Tactitus
 
*Use Direct the Strike to give BAs to those that can use them. Alternatively use Grasping Tide on clumps of enemies.
 
 
Hope
 
*Stay at Reach, use unaugmented Demoralizing Strike against focus target (+10 vs AC, 1d0+6 damage, -2 to defenses until end of Hope's next turn), or if damage is especially high, unaugmented Energizing Strike (+10 vs. AC, 1d10+6 damage, ally w/in 5 gains 6 temporary HP).  Use minors on Ardent Surge as needed.  If crit'd by an adjacent enemy, uses Daily power of Great Hunger Halberd to deal weapon critical damage dice to triggering enemy.
 
  
 
== Ditzie 101 ==
 
== Ditzie 101 ==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)