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*[http://forum.rpg.net/showthread.php?553934-Recruitment-D-amp-D-4E-Let-s-Screw-With-PoLand-s-Past-%28And-Future%29. Original Recruitment]
 
*[http://forum.rpg.net/showthread.php?553934-Recruitment-D-amp-D-4E-Let-s-Screw-With-PoLand-s-Past-%28And-Future%29. Original Recruitment]
 
*[http://forum.rpg.net/showthread.php?569720-Re-recruitment-Player-wanted-in-Forgotten-Kingdoms-Fallen-Lands Recruitment Vol II]
 
*[http://forum.rpg.net/showthread.php?569720-Re-recruitment-Player-wanted-in-Forgotten-Kingdoms-Fallen-Lands Recruitment Vol II]
*[http://s277.photobucket.com/albums/kk79/Hellzon/PbP/Chrono%20DnD/ Photobucket Album]
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== The Players ==
 
== The Players ==
 
Our illustrious cast.
 
Our illustrious cast.
  
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*Bruce Leenomorph, playing Ash, the Elf Monk from a time long ago, when snakemen ruled the world
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*Davi The Eccentric, playing Canas Evermeet, the Human Warlock from the present day
 
*Ferrus Animus, playing [[Forgotten Kingdoms, Fallen Lands: Tactitus|Tactitus]], the Shardmind Warlord|Druid with memories from people all over time
 
*Ferrus Animus, playing [[Forgotten Kingdoms, Fallen Lands: Tactitus|Tactitus]], the Shardmind Warlord|Druid with memories from people all over time
 
*Kacie, playing [[Cruxus]], the Dragonborn Warlock from the ruins of Arkhosia
 
*Kacie, playing [[Cruxus]], the Dragonborn Warlock from the ruins of Arkhosia
*UnknownCorrespondent, playing [[Nik Chopper]], the Warforged Fighter missing a past
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*Nalyd, playing Orion Pax, the Warforged Paladin from the future
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*UnknownCorrespondent, playing Nik Chopper, the Warforged Fighter missing a past
 
*ShadowWhispers, playing [[Forgotten Kingdoms, Fallen Lands: Hope|Hope]], the Tiefling Ardent from the height of Nerath
 
*ShadowWhispers, playing [[Forgotten Kingdoms, Fallen Lands: Hope|Hope]], the Tiefling Ardent from the height of Nerath
 
===Past players===
 
*Bruce Leenomorph, playing Ash, the Elf Monk from a time long ago, when snakemen ruled the world
 
*Davi The Eccentric, playing Canas Evermeet, the Human Warlock from the present day
 
*Nalyd, playing Orion Pax, the Warforged Paladin from the future
 
 
*Kath, playing [[Forgotten Kingdoms, Fallen Lands: Adara|Adara]], the Deva Runepriest from the future.
 
*Kath, playing [[Forgotten Kingdoms, Fallen Lands: Adara|Adara]], the Deva Runepriest from the future.
  
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=== Cruxus ===
 
=== Cruxus ===
*Skull Mask (lvl 5)
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*Something about bracers increasing damage on basic ranged attacks.
*Storm Shield (lvl 8)
 
*Tactician's Chainmail (lvl 5)
 
*Boots of Quickness (lvl 8)
 
*Cloak of Survival (lvl 9)
 
  
 
=== Hope ===
 
=== Hope ===
* Battle Standard of Healing (level 3)
 
* Floating Lantern (level 3)
 
* Gauntlets of Grace (level 5)
 
* Iron Armbands of Power (level 6)
 
  
 
=== Nik Chopper ===
 
=== Nik Chopper ===
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<pre>
 
<pre>
 
Cruxus
 
Cruxus
AC 20, Fort 16, Ref 16, Will 18; HP 44/44, Surges 9/9 (14HP); Action Points 1
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AC 18, Fort 15, Ref 14, Will 17; HP 38/38, Surges 9/9 (12HP); Action Points 1
 
React/Int: OA +3* vs AC, 1d4+2
 
React/Int: OA +3* vs AC, 1d4+2
 
RBA: Eldritch Blast, range 10, +7 vs Ref, 1d10+5+2 dmg +1d6 if target cursed  
 
RBA: Eldritch Blast, range 10, +7 vs Ref, 1d10+5+2 dmg +1d6 if target cursed  
 
*) Probably +1 from Prime Shot
 
*) Probably +1 from Prime Shot
  
Nik Chopper (level 4)
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Nik Chopper (level 3)
AC 20*, Fort 20, Ref 13, Will 15; HP 54/54; Surges 12/12 (13HP); Action Points 1
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AC 19*, Fort 19, Ref 12, Will 13; HP 43/43; Surges 12/12 (10HP); Action Points 1
React/Int: OA +13 vs AC, 1d12+6**, enemy stops moving; CC +12 vs AC, 1d12+9** vs marked adjacent enemy shifting or attacking others
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React/Int: OA +11 vs AC, 1d12+6**, enemy stops moving; CC +11 vs AC, 1d12+9** vs marked adjacent enemy shifting or attacking others
 
*) +1 per milestone
 
*) +1 per milestone
 
**) +2 from Bear's Strength?
 
**) +2 from Bear's Strength?
  
Tactitus
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Tacticus
 
AC 19, Fort 14, Ref 17, Will 16; HP 30/30, Surges 8/8 (7HP); Action Points 1; Resist 5 psychic
 
AC 19, Fort 14, Ref 17, Will 16; HP 30/30, Surges 8/8 (7HP); Action Points 1; Resist 5 psychic
 
React/Int: OA +5 vs AC, 1d8+1
 
React/Int: OA +5 vs AC, 1d8+1
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Hope
 
Hope
AC 20, Fort 17, Ref 14, Will 19; HP 44/44, Surges 10/10 (11HP); Action Points 1; Resist 7 Fire; Init +7; Power Points 4/4
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AC 18, Fort 16, Ref 12, Will 18; HP 38/38, Surges 10/10 (9HP); Action Points 1; Resist 6 Fire; Init +6; Power Points 4/4
React/Int:  OA +6 vs AC, 1d10+3.  When first bloodied, Ardent Outrage:  all enemies within 5 grant combat advantage until the start of her next turn.  If critted,  
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React/Int:  OA +5 vs AC, 1d10+1.  When first bloodied, Ardent Outrage:  all enemies within 5 grant combat advantage until the start of her next turn.  If critted,  
 
Mantle of Elation:  Self and allies within 5 gain +3 to damage rolls with Opportunity Attacks and +2 to Diplomacy and Intimidate; +1 to hit vs bloodied targets; +2 feat bonus against targets that crit her until the end of the encounter.
 
Mantle of Elation:  Self and allies within 5 gain +3 to damage rolls with Opportunity Attacks and +2 to Diplomacy and Intimidate; +1 to hit vs bloodied targets; +2 feat bonus against targets that crit her until the end of the encounter.
  
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Nik
 
Nik
*If engaged; Cleave, especially if minions are present, unless he can use Footwork Lure to either prevent an enemy from flanking, or set up a flank for an ally.  Both are +12; 1d12+6.  Cleave does 5 to another adjacent foe (will target a minion if possible), FL allows a 1 square shift and slide target into vacated square.
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*If engaged; Cleave, especially if minions are present, unless he can use Footwork Lure to either prevent an enemy from flanking, or set up a flank for an ally.  Both are +11; 1d12+6.  Cleave does 5 to another adjacent foe (will target a minion if possible), FL allows a 1 square shift and slide target into vacated square.
 
*If not engaged, move to attack nearest foe(s), then as above.  Mark target if it is still there.  Note - if engaged with one enemy, can use Pass Forward to move up to 5 squares without provoking OAs from that enemy, as long as he ends his move adjacent to said enemy (used to engage other nearby enemies if it will protect party members, or to set up flanking).
 
*If not engaged, move to attack nearest foe(s), then as above.  Mark target if it is still there.  Note - if engaged with one enemy, can use Pass Forward to move up to 5 squares without provoking OAs from that enemy, as long as he ends his move adjacent to said enemy (used to engage other nearby enemies if it will protect party members, or to set up flanking).
  

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