Editing Forgotten Kingdoms, Fallen Lands

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*Ferrus Animus, playing [[Forgotten Kingdoms, Fallen Lands: Tactitus|Tactitus]], the Shardmind Warlord|Druid with memories from people all over time
 
*Ferrus Animus, playing [[Forgotten Kingdoms, Fallen Lands: Tactitus|Tactitus]], the Shardmind Warlord|Druid with memories from people all over time
 
*Kacie, playing [[Cruxus]], the Dragonborn Warlock from the ruins of Arkhosia
 
*Kacie, playing [[Cruxus]], the Dragonborn Warlock from the ruins of Arkhosia
*UnknownCorrespondent, playing [[Nik Chopper]], the Warforged Fighter missing a past
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*UnknownCorrespondent, playing Nik Chopper, the Warforged Fighter missing a past
 
*ShadowWhispers, playing [[Forgotten Kingdoms, Fallen Lands: Hope|Hope]], the Tiefling Ardent from the height of Nerath
 
*ShadowWhispers, playing [[Forgotten Kingdoms, Fallen Lands: Hope|Hope]], the Tiefling Ardent from the height of Nerath
  
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=== Cruxus ===
 
=== Cruxus ===
*Skull Mask (lvl 5)
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*Something about bracers increasing damage on basic ranged attacks.
*Storm Shield (lvl 8)
 
*Tactician's Chainmail (lvl 5)
 
*Boots of Quickness (lvl 8)
 
*Cloak of Survival (lvl 9)
 
  
 
=== Hope ===
 
=== Hope ===
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<pre>
 
<pre>
 
Cruxus
 
Cruxus
AC 20, Fort 16, Ref 16, Will 18; HP 44/44, Surges 9/9 (14HP); Action Points 1
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AC 18, Fort 15, Ref 14, Will 17; HP 38/38, Surges 9/9 (12HP); Action Points 1
 
React/Int: OA +3* vs AC, 1d4+2
 
React/Int: OA +3* vs AC, 1d4+2
 
RBA: Eldritch Blast, range 10, +7 vs Ref, 1d10+5+2 dmg +1d6 if target cursed  
 
RBA: Eldritch Blast, range 10, +7 vs Ref, 1d10+5+2 dmg +1d6 if target cursed  
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Nik
 
Nik
*If engaged; Cleave, especially if minions are present, unless he can use Footwork Lure to either prevent an enemy from flanking, or set up a flank for an ally.  Both are +12; 1d12+6.  Cleave does 5 to another adjacent foe (will target a minion if possible), FL allows a 1 square shift and slide target into vacated square.
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*If engaged; Cleave, especially if minions are present, unless he can use Footwork Lure to either prevent an enemy from flanking, or set up a flank for an ally.  Both are +11; 1d12+6.  Cleave does 5 to another adjacent foe (will target a minion if possible), FL allows a 1 square shift and slide target into vacated square.
 
*If not engaged, move to attack nearest foe(s), then as above.  Mark target if it is still there.  Note - if engaged with one enemy, can use Pass Forward to move up to 5 squares without provoking OAs from that enemy, as long as he ends his move adjacent to said enemy (used to engage other nearby enemies if it will protect party members, or to set up flanking).
 
*If not engaged, move to attack nearest foe(s), then as above.  Mark target if it is still there.  Note - if engaged with one enemy, can use Pass Forward to move up to 5 squares without provoking OAs from that enemy, as long as he ends his move adjacent to said enemy (used to engage other nearby enemies if it will protect party members, or to set up flanking).
  

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