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'''Fortune''' is one of the three methods of resolving conflicts in [[RPG]]s. It was first formally named in ''[[Everway]]'' and popularized by Ron Edwards. Fortune refers to any method that relies on a random element. This is most commonly the roll of one or more [[dice]], depending on [[game system]], but can also be represented by cards, spinners, rock-paper-scissors, etc. Fortune is the most popular method of conflict-resolution in RPGs. This is due in large part to historical reasons: the games that RPGs evolved from used dice. However it is also due to preference of many gamers as well, who consider dice fun and simple. The other two conflict-resolution methods are known as [[Drama]] and [[Karma]]. [[Category:Terminology]]
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