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[[Category:Spycraft]] | [[Category:Spycraft]] | ||
[[Category:Fragile]] | [[Category:Fragile]] | ||
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+ | == FRAGILE == | ||
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+ | ''Ripley: These people are here to protect you. They're soldiers.'' | ||
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+ | ''Newt: It won't make any difference.'' | ||
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+ | ''- Aliens (1986)'' | ||
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+ | This wiki page is for a Spycraft 2.0 Play-By-Post game being played on the RPG.net play-by-post forums. Mathey is the Game Control for the game and is primarily responsible for creating and updating this wiki page. | ||
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+ | =Cast= | ||
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+ | Illegible Smudge as [[Fragile:HankMason|'''Hank Mason''']], FBI Special Agent | ||
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+ | Jason Panella as [[Fragile:BenHartcourt|'''Ben Hartcourt''']], Martial Arts Instructor | ||
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+ | Kai Tave as [[Fragile:PeterGarcia|'''Peter Garcia''']], LVMPD Homicide Detective | ||
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+ | Samaritan as [[Fragile:RyanBreedlove|'''Ryan Breedlove''']], Las Vegas Fire and Rescue Officer | ||
=Narrative= | =Narrative= | ||
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=Action Dice= | =Action Dice= | ||
− | Ben: | + | Ben: 2 |
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+ | Hank: 2 | ||
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+ | Peter: 2 | ||
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+ | Ryan: 2 | ||
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+ | GC: 12 | ||
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+ | =Graveyard= | ||
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+ | Detective Jared Mendoza, killed after a fall that ended with him hitting his head on a rock | ||
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+ | Sergeant Tom Bowen, killed by having his throat cut, his head beaten against stone, and his face shot at point blank range by his own weapon | ||
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+ | Detective Roger Grimes, transformed into an Other, shot to death by Officer Brad Rivers | ||
− | + | Officer [[Fragile:BradRivers|'''Brad Rivers''']], killed by a bite from a massive Other | |
− | + | Officer [[Fragile:TonyTanaka|'''Tony Tanaka''']], killed by impalement from a massive Other | |
− | + | Officer [[Fragile:JimRussell|'''Jim Russell''']], killed by a massive Other | |
− | + | Officer [[Fragile:JeffDavies|'''Jeff Davies''']], killed by a massive Other | |
=Premise= | =Premise= | ||
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− | The game will be set in and around Nevada in the Summer of 2008. Aside from the specific threat that the PCs will encounter, the world will be a close approximation of our real one, and be fairly realistic in tone up to a point. | + | The game will be set in and around Nevada in the Summer of 2008. Aside from the specific threat that the PCs will encounter, the world will be a close approximation of our real one, and be fairly realistic in tone up to a point. As the LVMPD's SWAT unit has jurisdiction out to 150 miles from Las Vegas, you can expect to see action in places other than just Sin City. |
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=Characters= | =Characters= | ||
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As per usual in my Play-By-Post games, I really prefer to have players post fleshed-out concepts before we even begin to talk about statistics or sheets. It doesn't need to be a novella, but do try to give some sense of who your PC is as a person in addition to whatever tactical role they might have to play. The psychological aspect of these people will receive particular emphasis given their situation. | As per usual in my Play-By-Post games, I really prefer to have players post fleshed-out concepts before we even begin to talk about statistics or sheets. It doesn't need to be a novella, but do try to give some sense of who your PC is as a person in addition to whatever tactical role they might have to play. The psychological aspect of these people will receive particular emphasis given their situation. | ||
+ | =About the LVMPD SWAT= | ||
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+ | (paraphrased from GURPS SWAT) | ||
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+ | The Las Vegas Metropolitan Police Department SWAT unit is relatively small (about 20 officers) but highly trained and well equipped. It deals with urban call outs, but also has jurisdiction out to 150 miles from the city, into the mountains, towns, and deserts of Nevada. Getting into the unit is tough and there's a long waiting list of applicants. Requirements are three years of patrol experience, excellent service record, and passing a series of physical and mental exams. Then you receive 80 hours of training, a high priority for this team, which is full-time. Training is in entry, assault, vehicle takedown, climbing, rappelling, helicopter deployment, live-fire exercises, physical workouts, and weapons. They also receive desert survival training. Each of the two 10-man teams have a team sergeant (probably an NPC), an element leader, two snipers, a grenade specialist, and five assaulters. | ||
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+ | For more information on real world SWAT tactics, check this page: [[Fragile:SWAT]] | ||
=Campaign Qualities= | =Campaign Qualities= | ||
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Possessions 18: 6/I, 6/II, 3III, 1/IV | Possessions 18: 6/I, 6/II, 3III, 1/IV | ||
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=Fanfiction= | =Fanfiction= |